The ancient Watchers are for early game bodies, Ancient + Sunfury for a strong taunter before you can get your giants out. The deck is certainly gimmicky but with the amount of drawing you can get out of your hero power it plays pretty consistently. The deck has serious issues with strong rush and only really shines in the late game. For an idea of other Warlock decks I would recommend checking out some of the tournament decks at Managrind.com, Warlock rush seems to be dominating NA and they've got a few good lists up there.
I would recommend swapping Cruel Taskmaster with Acolyte of Pain, but it's personal preference and I've yet to use this deck. I like the deck concept, I hope this thread gets more attention.
My apologies for the tone, it was misguided agitation with the continued p2w argument. I doubt the discussion will ever really end so the best thing, for me at least, is to stop posting on the thread. Whether you consider this game pay to win or not, the argument will never end.
This thread is a lovely sample of our viewers vs readers, looking at the stats from the Vote button most people believe Argent Commander is just fine but looking through the comments here you'd expect quite the opposite. Silent people, raise your damned voices or this game may just get run down by loud scubs! (not to call all of you scrubs but the card pool is small and he's an efficient card, not OP)
Personally, I consider it bad manners to not end in the most succinct manner possible. (drives me crazy when players drag out their win, which has led to me conceding more often)
You have to right click the card as it appears in the gallery and not in the deck builder, it's rather unintuitive and you certainly aren't the first to question it.
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Ancient Watcher + Sunfury Protector. Play Priest or midrange Druid to crush this deck, ez wins.
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http://ihearthu.com/30-bizarre-hearthstone-rules/ This explains
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The ancient Watchers are for early game bodies, Ancient + Sunfury for a strong taunter before you can get your giants out. The deck is certainly gimmicky but with the amount of drawing you can get out of your hero power it plays pretty consistently. The deck has serious issues with strong rush and only really shines in the late game. For an idea of other Warlock decks I would recommend checking out some of the tournament decks at Managrind.com, Warlock rush seems to be dominating NA and they've got a few good lists up there.
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I occasionally play that type of Warlock deck, here's my decklist. Not 100% tuned but it's fun.
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I would recommend swapping Cruel Taskmaster with Acolyte of Pain, but it's personal preference and I've yet to use this deck. I like the deck concept, I hope this thread gets more attention.
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My apologies for the tone, it was misguided agitation with the continued p2w argument. I doubt the discussion will ever really end so the best thing, for me at least, is to stop posting on the thread. Whether you consider this game pay to win or not, the argument will never end.
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Avenging Wrath and Sword of Justice are Epic, not Legendary.
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You don't count so well, do you? There's only 2 Legendary cards in those 4 decklists.
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This thread is a lovely sample of our viewers vs readers, looking at the stats from the Vote button most people believe Argent Commander is just fine but looking through the comments here you'd expect quite the opposite. Silent people, raise your damned voices or this game may just get run down by loud scubs! (not to call all of you scrubs but the card pool is small and he's an efficient card, not OP)
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Personally, I consider it bad manners to not end in the most succinct manner possible. (drives me crazy when players drag out their win, which has led to me conceding more often)
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You have to right click the card as it appears in the gallery and not in the deck builder, it's rather unintuitive and you certainly aren't the first to question it.
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Be the first, pioneer a new meta! Drive your enemies before you.
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if you believe MtG is pay to win then this is also pay to win, simple as that. It's a state of mind, not a matter of fact.
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Spell Damage only effects damage. Spell Power was the old name, changed to clarify many questions such as yours.
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Argent Commander, Rag, and The Black Knight go in almost every deck I make. Control decks for days..