But the current meta will be gone on Thursday. Warrior got enough armor cards to hard counter Razakus Priest, a deck stacked with armor gain and big threats is what Razakus can't deal with.
The cards that fleshout archetypes and seed the pool for next year's rotation will be shown today. Blizzard loves to hide the true meta cards until the final reveal.
There has to be a reason that all of the Common Hunter cards have remained hidden this whole time. There will be a community wide "ah ha" moment in about 3 hours.
I would be shocked if there is not some kind of neutral "Shuffle X copies of X into your opponents deck" battlecry minion. It's needed for Wild just as much as standard.
I am pretty hyped, the best and most interesting cards in the set are usually saved for the last dump.
Last time cards like Cobalt Scalebane were in the final dump, so I'm pretty jazzed.
I expect to see the rest of the cards that make Spell Hunter make sense, or at least a few more key tools.
Also the massive quantity of neutral commons that have been hidden, I don't remember a time when so many neutral commons are stayed unrevealed until the last day. Smells like there might be quite a few cards that make some of these "garbage" cards make more sense.
With the Paladin/Druid/Rogue weapons falling into the "don't ooze me bro" category maybe they will just let the meta balance out weapon killer effects. If everyone techs in ooze for the legendary weapons then the NON-legend weapon cards get better because folks will hold the tech card for the legend.
Also if everyone runs weapon tech then less weapons will be played, which means the tech gets worse, and since what looks like the dominant class will be dragon priest (probably without Dragon Soul) and including weapon tech will make your deck worse vs the prevailing class. This will cause people to drop it in favor of anti-dragon priest tech, meaning the legend weapons will start to see play again.
There should be a neutral card that makes your weapon immune for a turn maybe a 1 mana 1/2 battlecry your weapon in immune until the start of your next turn perhaps?
Yes there are always slow-to-catch-on sleepers in the final dump, usually they don't even get shown on-stream.
Maybe a neutral card that has an evolve-type effect on a minion similar to Master of Evolution that any class can play on these massive over costed minions.
0
But the current meta will be gone on Thursday. Warrior got enough armor cards to hard counter Razakus Priest, a deck stacked with armor gain and big threats is what Razakus can't deal with.
1
The missing Hunter Commons will be OPAF, they saved to the last so all the angry Hunters let out a collective cheer of joy during today's stream.
2
There will be anti-Highlander tech card in today's dump. I bet it even gets shown on stream.
0
Common Hunter Spell
1 mana: Whenever you play a secret, Summon a Random beast or perhaps summon a 4 cost or less beast
1
The cards that fleshout archetypes and seed the pool for next year's rotation will be shown today. Blizzard loves to hide the true meta cards until the final reveal.
0
There has to be a reason that all of the Common Hunter cards have remained hidden this whole time. There will be a community wide "ah ha" moment in about 3 hours.
0
I would be shocked if there is not some kind of neutral "Shuffle X copies of X into your opponents deck" battlecry minion. It's needed for Wild just as much as standard.
4
I am pretty hyped, the best and most interesting cards in the set are usually saved for the last dump.
Last time cards like Cobalt Scalebane were in the final dump, so I'm pretty jazzed.
I expect to see the rest of the cards that make Spell Hunter make sense, or at least a few more key tools.
Also the massive quantity of neutral commons that have been hidden, I don't remember a time when so many neutral commons are stayed unrevealed until the last day. Smells like there might be quite a few cards that make some of these "garbage" cards make more sense.
3 hours.....
0
With the Paladin/Druid/Rogue weapons falling into the "don't ooze me bro" category maybe they will just let the meta balance out weapon killer effects. If everyone techs in ooze for the legendary weapons then the NON-legend weapon cards get better because folks will hold the tech card for the legend.
Also if everyone runs weapon tech then less weapons will be played, which means the tech gets worse, and since what looks like the dominant class will be dragon priest (probably without Dragon Soul) and including weapon tech will make your deck worse vs the prevailing class. This will cause people to drop it in favor of anti-dragon priest tech, meaning the legend weapons will start to see play again.
0
There has to be some kind of recruit or recruit chain effect
Maybe Recruitment Officer 4 mana 3/4 Deathrattle Summon a Random Recruit card from your hand
0
2 mana 2/3 Battlecry Summon a random recruit minion
0
There should be a neutral card that makes your weapon immune for a turn maybe a 1 mana 1/2 battlecry your weapon in immune until the start of your next turn perhaps?
0
Yes there are always slow-to-catch-on sleepers in the final dump, usually they don't even get shown on-stream.
Maybe a neutral card that has an evolve-type effect on a minion similar to Master of Evolution that any class can play on these massive over costed minions.
0
Hunter needs a defensive beast similar to Unstable Ghoul Maybe with a "If you're holding a Beast."
0
Hunter should have a Secret related weapon
Hoping Hunter gets a common secret-related defensive minion 3 mana 2/4 Battlecry: If you control a Secret gain +2 health and taunt