• 6

    posted a message on Caverns of Time - Card Changes & New Cards

    This makes me so happy, I was patiently waiting for them to do something about old cards, and it's finally happening! Can't wait to hear Hallazeal the Ascended again after so many years, it was my favourite card back in the day <3 

    Posted in: News
  • 1

    posted a message on New Mage Epic Card Revealed - Energy Shaper

    I feel like every class is getting some lackluster cards just because death knight is being released this expansion, like who wants to play a standard version of Random Mage when they could have played a better version in wild for the past 5 years or so. The meta is going to be 50% death Knights with newly released cards looking like that 

    Posted in: News
  • 1

    posted a message on Strangely Overload Quest Is Solid In Wild?

    It's funny that rastakhans rumble was one of the worst expansions ever, yet it gave combo shaman decks the best draw engine possible. You can easily kill your opponent the turn you drop your quest reward, because double overload=double debt damage 

    Posted in: Wild Format
  • 3

    posted a message on Super Disrupt Control Warrior

    5\40 cards are messing with your opponent, and you call that a Disrupt Deck? I'd say that a typical secret mage list with double objection and double counterspell is as disruptive as this deck. I'm sorry, but there is just nothing special about it

    Posted in: Super Disrupt Control Warrior
  • 5

    posted a message on Patchnotes Coming Thursday - Changes to Theotar, Wildseeds and Harpoon Gun Teased

    Dude, that explains so much. It's literally insane when in 2 games I stole my opponent denathrius back to back, like what the hell is that. Retarded card, I hope it gets obliterated, because it's stupid when you win thanks to him, and annoying when he steals your win condition 

    Posted in: News
  • 0

    posted a message on Nerf for Shivering Sorceress & Jerry Rig Carpenter

     Ever heard of powercreep? It dates as far as the first expansion ever released for Hearthstone, when War Golem was in the game and they released Dr. Boom , so yeah nothing new to see here 

    Posted in: Standard Format
  • 0

    posted a message on Theotar opinions?

    I also thought it's really bad against aggro, but in practice theotar can steal something like Herald of Nature from druids right after you clear their initial board, or steal Denathrius from imp warlock, cause some lists run him. And yes, both of those happened, the druid didn't concede straight away but it was a lost cause, and the warlock greeted me and then conceded. Saying that it's a bad tempo play may be correct, but I still think he's broken in 90% of the games 

    Posted in: General Discussion
  • 0

    posted a message on Theotar opinions?

    I used to think quest priest is just smashing your cards on curve and winning instantly, but as I've tried it, it's actually far from that. In my humble opinion it's actually pretty hard to pilot the deck properly, one time I actually resorted to playing Finley just to shuffle my quest reward to the bottom of my deck, so that they can't steal it instantly. And about saving my theotar, it won't do anything, because they play the quest reward instantly. Theotar is actually insane in slower matchups, because a lot of those decks have 1-2 big finishers that you can steal, and then it's game over unless they theotar you back. I really despise this card. 

    Posted in: General Discussion
  • 0

    posted a message on Theotar opinions?

    Now I know how annoying this card can be, because I tried playing Quest priest today. Theotar was used against me 4 times, and 3 out of 4 they got my Xyrella and instantly played it, despite me trying my best to stay at 7-9 cards in hand. It's just not fun to lose this way, and this card  kinda made me want to uninstall hearthstone

    Posted in: General Discussion
  • 0

    posted a message on Awesome expansion so far!

    I haven't tried imp warlock in standard, but in wild it's actually tons of fun. I don't think my deck is refined or anything, but galakrond package feels insanely good with the imp package. Moreover, I was very hesitant to craft Imp king rafaam, because I don't feel like he has a place in my list, and I still managed to climb from bronze 10 to diamond 10 in few hours (no bonus winstreak stars)

    Posted in: General Discussion
  • 2

    posted a message on Renathal Secret Thief Rogue

    Kinda funny you mentioned the random Felsoul Jailer, he single handedly won me a game against Holy Paladin https://imgur.com/a/tUwPpiw

    Posted in: Renathal Secret Thief Rogue
  • 0

    posted a message on New Shaman Legendary Card Revealed - The Stonewright

    Why not play both in a wild totem deck? Also stonewright buffs your hero power, eysor does not 

    Posted in: News
  • 0

    posted a message on Best Prestor Druid counter?

    The standard beast hunter with Nagas works great, going first with Vicious slitherspear into doggie biscuit means an almost auto win from my experience, they just cannot contest the board that well in the early game  

    Posted in: Standard Format
  • 2

    posted a message on Well, another mini-set not worth my gold

    If you want value for money, then I'd say it is worth your gold, because you would have to be insanely lucky in order to pull 4 legendaries out of 20 packs. Honestly Ozumat is the only card that probably won't see much play, because he's kinda slow for what he does 

    Posted in: General Discussion
  • 1

    posted a message on Which packs to gift?

    I would say go for the standard bundle (1 legendary 10 packs) cause that's 2 guaranteed legendaries, and since he was gone for 2 years, remember that the new pity timer for unopened sets is 10 packs, so maybe try to mix them up (10 sunken city packs, 10 stormwind packs etc). That way he will at least have enough dust to make some decks. Maybe he'll even get lucky and get the shaman quest, which is kinda viable in wild right now.

    Posted in: General Discussion
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