- ItEm55
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Member for 9 years, 3 months, and 29 days
Last active Sun, Apr, 21 2024 23:36:21 -
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- 58 Total Posts
- 27 Thanks
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FortyDust posted a message on New Neutral Legendary Card Revealed - The JailerPosted in: News -
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BroF1sT posted a message on My Youtube Channel (Sherman1986 - Gamedevmagician, video game developer)Posted in: Streams and VideosQuote from Sherman1986 >>"ThAT's ThE jOkE XD"
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Damn...
The only mental way to deal with Sherman is to tell him to piss off and just ignore him.
Most obviously he is always out begging for attention, since the day he created his profile it's the only thing I consistently observed him doing here.
I mean just look at his Post counter.
I can see why he is stuck developing nonsense "games" in his basement, Gaucha women have far higher standarts than that loser and in Argentina he faces some seriously talented male competition. ✌️
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Brads_Gaming posted a message on LITERALLY SICK OF THIS RNG CODINGPosted in: General DiscussionOne thing I will never understand is if you don't like the game then stop playing it. Why come to a forum specifically built for the game itself and cry about things you don't like. Just stop no one is making you play a game... also if you're getting this upset take a deep breath remember... its a video game....
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Redem posted a message on Innkeeper totally diedPosted in: Innkeeper Feedback & SupportPerhaps it has been addressed elsewhere, but if it's not in the development pipeline, why is it still all over the website as if it was an actively used/supported product?
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b1ak1ce posted a message on Infusing is not a new mechanic in HearthstonePosted in: General Discussionno shit
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Metroid posted a message on Celestial Alignment Nerf Incoming? Dean "Iksar" Ayala Tweets (Again!)Posted in: Newshere we go again nerfing crappy cards with abysmal winrates just to please the woke mob
the only thing this card has for itself is that it requires the pilot to be able to count, which basically excludes 90% of the community
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Blue_Banana_whotookthisname posted a message on Murder at Castle Nathria Launch Day - Everything You Need To Know!Posted in: NewsYear 8 of Hearthstone release announcements giving zero fucks about well-established and widely accepted standards such as UTC.
Release in 2h from this comment, 17:00 UTC.
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Shafik665 posted a message on Ranked needs a class ban systemPosted in: General DiscussionI primarily play Wild so this might not be the case for Standard. But honestly, facing Priests or Rogues is about the most tedious and frustrating experience you can have in this game.
It's not even a balancing issue, but rather the fact that these two classes simply aren't fun to play against most of the time. Many Rogues are infamous for roping every single turn, wasting both players time by infinite bouncing and making plays that most other classes could've done in half that time.
Meanwhile, almost every single Priest you face base their strategy on fatigue, usually by an endless spam of Convincing Infiltrators to clear the board while making very few offensive plays themselves in order to lengthen the game for as long as possible. Add to that the incredibly creative Purified Shard that's essentially an I.W.I.N-button, no matter how much health or armor their opponent has.
In both cases you probably could've finished 2 games by the time you're done with one of these two classes. Oftentimes it's almost best to just concede at the start of the game in order to not waste your time, even if you'd end up winning the match-up.
Implementing a feature where you could ban at least 1 class when queueing would alleviate a big part of this issue, I think. This would be similar to the Battleground-bans that WoW had up until relatively recently.
I have a feeling some people are going to say "oh, but that just means that everyone would ban this particular class and lengthen their queue times", and that is quite possible. However, that in itself should be a pretty clear sign that something needs to be done to make these classes less tedious to face.
Again, this might not be the case in Standard and I understand that Wild is supposed to allow for some crazy decks. But like I said, this isn't a balancing issue but rather that it's simply not fun for a lot of people.
My English isn't the best but I hope it's somewhat clear what I mean.Actually people with your thinking should be banned from talking
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Cr01s1s posted a message on Grandmasters 2022 - Last Call Week 2 - Survival Guide - With Drops!Posted in: NewsVote Up: If you're just going to open this stream, mute it and have it run in the background to get your 2 free Packs.
Vote Down: If you're actually going to watch this stream and enjoy some epic competitive Hearthstone content.
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Widas posted a message on Issue with reward track.Posted in: General DiscussionHi all, as we Alanów today renard track should be refreshed, but i got some Kind of bug and still got the old one as on screen. Do you have the same problem? Someone now how to Solve it? Im playing on mobile Device - android.
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There has to be some kind of reward besides a card back (packs, for instance). In Knights they managed to give away a legendary (I know they gave away one here as well) and several packs. This new mode has a lot replay potential but with no real rewards...
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So, what is the motivation to play that Dungeon thing? Just a card back?
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Hello.
Today I was playing Standard (Casual) and when I played a Ram Wrangler, he summoned a Captain's Parrot. Is this normal? Isn't the Parrot suppose to be Wild only?
I have attached a screenshot.
Thanks for reading!
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Well played, Blizzard. I really expect a refund because I crafted nearly every card this deck needed. I mean, damn, the Patron Warrior was really fun to play and, to be honest, was not THAT invincible.