Dopelganster was supposed to be the hand-buff payoff in Mean Streets of Gadgetzan how can you even consider changing it its too thematic. Saronite change was fine it wasnt from a hand-buff expansion it was from a Death Knight Hero card expansion.
- IceFroz3n
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Member for 6 years, 8 months, and 18 days
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Alexandru_91 posted a message on Why Wild is in one of the WORSE spots it has ever been in:Posted in: General Discussion -
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Pizzacats posted a message on Why when I play vs rogue...Posted in: General DiscussionNo, we can't have fair Rogue until Edwin and Shadowstep is HoFed.
Almost every other class got its classic and basic set power cards either HoFed or nerfed in oblivion but Rogue somehow escapes every single time.
Blade flurry? Nerfed to unplayable. Vanish? HoF. Preparation? Nerfed to almost unplayable. Cold blood? Nerfed to almost unplayable. Gang up? HoF. Conceal? HoF. Not to mention all big rogue spells became unplayable because of preparation nerf. If you think rogue dodged nerf and HoF of basic and classic set you are dillusional.
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abbymakr posted a message on Why when I play vs rogue...Posted in: General DiscussionI always play rogue. It is very fun but there are many drawbacks of this class. No heal, no board clear, and the deck is kinda slow. So, if it is really difficult to deal with aggro deck (hunter) or deck that creates crazy board in one turn like druid and shaman. But is so fun to play against priest though...
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Rolfiar posted a message on Bug? Was offered Amalgam in the shopPosted in: BattlegroundsYou know: Bob is pretty f...cking serious when he says: Don't tell the others, but I'm rooting for you!
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FamousCookie posted a message on Scholomance Academy: Card List, Release Date, & Expansion DetailsPosted in: GuidesWhy didn't Paladin get a new Libram? I understand it's part of the previous expansion, but this is about an Academy. Librams belong there.
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suchti352 posted a message on where is the new game mode?Posted in: General DiscussionThe Gamemode was announced for the 2. phase, not for the 2. Expansion. It's coming somwhere between this and the next expansion.
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SCWT_FTW posted a message on where is the new game mode?Posted in: General DiscussionI figured it would be mid-expansion (like October) to freshen the game up once this SA meta is getting a bit stale
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Feretic posted a message on My cupcake cardback is not appearing in the game.Posted in: General DiscussionAre you on a diet ? If yes, Blizzard knows.
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samuellima91 posted a message on The Paladin class needs a rework.Posted in: PaladinQuote from samuellima91 >>So if rush is that good, even with low health. Why is everyone and there mom hating on the new legendary rush minions that guarantees a kill and leaves 6 HP on board?
Rush is reactive. Charge is proactive.
And hammer in a bubble against the cards you listed is bad, yes. Buts it's also game winning when played right.
Because the community ALWAYS overreact to cards that end up not seeing any play and badly rate cards that look bad on the surface but then they end up becoming meta. There has been plenty of examples in every single card reveal period. Lady in White and Chameleos are two of the most notorious ones. People were going crazy about those two cards and they end up being so bad that they saw no play in standard and are completely dead in Wild. I overreacted to them as well. People are judging Turalyon, the Tenured way too early. The card got better after they revealed Commencement. If you pull him with that he kills something without taking any damage then you can kill another thing and you end the turn with a 3/9 taunt. That's really solid. Of course, that's highly dependent on the viability of Big Paladin but people just like to look at cards on their surface and ignore potential synergies and the fact that it's impossible to predict how the meta will turn out.
Being proactive isn't about just going face with a charge minion. That's extremely short sighted. Getting good value trades and leaving a threat is also a proactive way to win the game. Your opponent has to react and if they fail you will be way ahead of them and they are going to have a hard time making a comeback. That's actually how the game should work. Charge minions are unhealthy. Stonetusk Boar is one of most cancerous cards in the game. Whenever there's a way to reliably make it big enough to kill your opponent, the meta becomes insanely frustrating. Some time ago, both Imprisoned Scrap Imp and Scavenger's Ingenuity were nerfed because they made Boar (and other chargers in Zoo) into an easy way to kill opponents so fast they barely had time to do anything. Those two cards would be fine if it wasn't for charge abuse. Boar should be removed from standard, eventually. It just causes problems.
I don't know how Hammer of Wrath can be game winning outside of killing players that are already pretty much dead. Its draw isn't even conditional. It's regular random draw so it will never guarantee anything. If you use it to kill stuff so you don't have to sacrifice health or trade your own stuff then i suppose that can be game winning, occasionally. But, as i said, paying 4 mana to deal 3 damage is absolutely terrible. If there were better options this card would be cut instantly from all lists and remain in Limbo until it was buffed/removed from standard. The only reason to ever use this card is just that: a lack of better options.
A card is bad because better options don't exist?
Guess I'll just be a terrible legendary player for getting legend running 2 copies. Thanks.
In this case the answer is yes. I already made the necessary comparisons so i'm not gonna go through that again. Just because a good player got to legend using a bad card that doesn't make the card good. The good players can make the most out of any card including the bad ones. So, give yourself a pat in the back. You are a very good player. But the card is still bad.
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Dimension Ripper with Lothar in wild is definitely something I am going to try!
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2 of these are going into my big druid YEEEE HAAAAAAW
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obviously the best card in the expansion.
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Blizzard: We know how you all missed Rez Priest, so here is another card to shut you up.
xD
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My biggest problem with hearthstone is the mana cheating, and it is not strictly a wild thing, Galvanizer, mechwarper, sorcerer's apprentice, Emperor Thaurissan, and who can forget Corridor Creeper.
If cards are balanced at their mana cost, then it makes sense that you should not be able to play it for less.
there are a few exceptions of course, i think Shirvallah the tiger, is a good example of how to make "mana cheating" not stupid.
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and my only ragers deck is one step closer to perfection. *Laughs menacingly in the corner*
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how come no one has a comment for this card? this looks like a fun card to me