The slow and steady cost chain of giants is forming. Costs 10-13 are good to go. One day we'll be able to evolve all the way to Shirvallah, the Tiger.
- ISeeAliens
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Member for 2 years, 7 months, and 18 days
Last active Mon, May, 16 2022 00:08:47 -
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6
RaptorWithWings posted a message on New Demon Hunter Epic Card Revealed - Ur'zul GiantPosted in: News -
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Perothvius posted a message on New Neutral Epic Card Revealed - PopsicoolerPosted in: NewsEpic pack filler. It should have taunt.
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1
I got a Golden one, hurray!
4
Sick artwork. Cool effect. Hope Control becomes a thing again in this meta!
2
This little shit:
Defias Cannoneer
Pushes this deck from very strong to degenerate. So much synergy. Nerf it into the dirt.
3
Man I always get super hyped for the final expansion in the cycle... and this one is certainly no exception. Please GOD tell me the meta is gonna slow down when this drops.
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What I cannot possibly understand is why they felt like they needed to BUFF those three Pirates when they KNEW they were releasing Mr. Smite and Defias Cannoneer in the mini-set. Like wtf?
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TIME TO HIT SHAMAN!
Seriously sick of Elemental Shaman always curving out perfectly every single stinkin' game. Wailing into Custodian into Stormer/Hammer into Granite into Lilly-pad into Fire Elemental! Then toss in a couple burn spells and bang, game over by 7.
And then there's QUEST Shaman! Which honestly wouldn't be quite so terrible if Perpetual Flame didn't start out in my opponent's hand EVERY GAME alongside the quest. Seriously, I think they've coded that into the game. So any board presence I accumulate leading up to turn 4 gets wiped out by ONE one-mana card. And of course they overload for 4 or 5, but NOPE! Quest checkpoint kicks in and unlocks their crystals! EVERY. TIME.