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    posted a message on What are you doing with your gold?
    Quote from hoernsen >>

     When you buy all the expansions with real money, you don't need to spend any gold

     Roll Safe meme

    Posted in: General Discussion
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    posted a message on Thoughts on The New "Tradeable" Keyword

    If you don't know about the keyword yet, here's an explanation.

    "Tradeable is a mechanic where you can either choose to play the card the keyword is on normally or pay 1 Mana to shuffle the card to the deck and draw a card."

    In my opinion, the mechanic is useless at best and bad at worst. The problem is that you must spend 1 Mana to do it. That 1 Mana do nothing hurts, and most of the time, people won't bother to do it, since they need that 1 Mana, especially against aggro players where every Mana counts.

    I think the mechanic's use case is as a side ability when you're on turn 3 and you only use hero power, for example. It won't be something that will be considered as the center of deck building, unlike Corrupt or Frenzy.

    What do you think?

    Posted in: General Discussion
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    posted a message on Activision being Activision

    Here's my thoughts:

    First of all, the guy made the video because he got banned on Twitter. That is just obvious. With that being said, it doesn't mean the guy didn't do research. I think it was a well-made video with good points.

    Second, the OP posted the video because the video mentioned Blizzard's patent. That is also obvious.

    Also, since most of the video isn't related to Hearthstone, I will only react to the Blizzard patent one.

    First, I believe that Hearthstone is injected with the patent.  I don't need to prove it with actual statistical proof because the patent itself is a very strong evidence and proof. There is NO WAY they made the patent, paid for it, and didn't implement it. That would enrage the shareholders.

    Second, for anyone who claims that Blizzard does not implement it, YOU MUST PROVE IT. That's what's called burden of proof. You are the one who made the claim, you must also be the one who proves it.

    Posted in: General Discussion
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    posted a message on Why hasn't Tickatus been changed?
    Quote from SirJohn13 >>

    Again this Tickatus thread.....Tickatus Warlock loses to aggro (most of the time), gets obliterated by midrange decks, and loses to most control decks that have a reliable win condition outside of fatigue. It only beats some ultra-greedy weird control decks and priests. And even priests, they used to be auto-win for Ticklock, now with Mutanus and all Priests running the Southsea Scoundrels, it's at best 70-30 for Warlock, probably less.
    So Tickatus isn't strong, isn't oppressive, doesn't have any meta implications whatsoever (if there is no control meta it has absolutely nothing to do with Tickatus) and there is absolutely no reason to nerf the card

    This is a bad thought process. A deck being bad does not mean cards in it can't be OP.

    Mage decks were bad back then, but Refreshing Spring Water still managed to be nerfed. Same as Hysteria. Decks running it weren't like Tier 1 or even 2, but the card still managed to get nerfed.

    Posted in: General Discussion
  • 2

    posted a message on Stealer of Souls ban - Reno next please

    Alright, there are some comments here that's getting on my nerves, so I guess I'll respond to them.

    First, no, Blizzard didn't ban a card because they wanted to "hide their shame". They banned it because they were still figuring out the best nerf for it.

    Second, this ban is a one-off thing, and pretty much will NEVER happen again. Stop asking for bans in this case.

    Posted in: General Discussion
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    posted a message on VS Report is WRONG, Control Warrior is Legit!

    I love Warrior, but Control in general sucks right now compared to aggro. As far as I'm concerned, Control Warrior is probably the best Control deck right now, but it still sucks.

    I play Control Warrior, a different variant with N'Zoth, C'Thun, and Saurfang, but without Mutanus. I'm currently in Diamond 9, and my highest is Diamond 8. I actually breezed through Gold and Platinum using an incomplete Face Hunter deck, but I realize people in Diamond are a lot smarter and the deck no longer works, so I switch to Control Warrior.

    Multiple Rattlegore is VERY powerful, but smarter Priest players can counter it.

    Priest can silence your Rattlegore. Priest has multiple ways to steal your Rattlegore, using Psyche Split, Initiation, etc., and it can generate the cards very easily. It's impossible to win against smarter Priest players without C'Thun, and even with C'Thun, it's still very hard.

    I don't know why you play Silas without Ashtongue. Without Ashtongue, Mutanus is a lot better. Same with Shieldmaiden. Why play it without Ashtongue? The card sucks against aggro.

    I'm not going to discredit your victory to Legend. I genuinely congratulate you for reaching there. With that being said, I don't know exactly what kind of matchup you got in your journey to Legend, but you were probably on your luckier side in your journey.

    Posted in: General Discussion
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    posted a message on Post WC Miniset Meta Predictions!

    Paladin will still on the top, though only the Secret decks will. The aggro will fall down considerably to bottom of Tier 2 IMO.

    Priest will absolutely be annoying again. It has Xyrella, Hysteria, Soul Mirror, and now it has Against All Odds as absolute board clears.

    Hunter will slightly rise up due to reduction of Paladin.

    Rush Warrior should be at the same place. Contrary to popular beliefs, N'Zoth Warrior won't go anywhere. It will still suck, thanks to Warlock and Priest that will flood the ranked matchmaking. No Control deck will get any good as long as these cheap board clears still exist.

    That's my prediction.

    Posted in: General Discussion
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    posted a message on Core set buffs i'd like to see

    Deathwing is fine.

    About King Krush, I do not like the idea of it being 8 Mana. The better buff would be 9 Mana 9/8.

    I like Natalie Seline to be 5 Mana 6/1 instead. 7 Mana is still too expensive for just destroying a minion.

    It's not Grommash that needs to be buffed, it's Cruel Taskmaster. Make it 1 Mana 2/1, so that it becomes the same as the Augmerchant cards, instead of your idea.

    Guardian of Kings is fine. Maybe +1 Health is enough. No need to be 6 Mana.

    Dread Infernal is probably a little bit OP at 5. Maybe make the effect "Battlecry and Deathrattle" instead of just Battlecry and keep it at 6.

    Just make Force of Nature at 4 Mana. I know it was nerfed FROM 4 Mana, but the powercreep should allow it to be back at 4 Mana.

    Truesilver Champion is fine. The reason is doesn't see play is because there currently isn't any synergy for the card.

    Giving +4 Attack for Dark Iron Dwarf looks better. So, it's still 4 Mana 4/4, but it gives +4 Attack this turn only instead of +2.

    I like the Void Terror buff, helps Control to fight aggro.

    Ritual of Doom is fine. It's a 0 Mana 4/4, pretty much. Maybe reduce the amount of minions required to 4 instead of 5.

    Posted in: General Discussion
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    posted a message on Meta untouched after last patch
    Quote from TallStranger >>
    Quote from IDProG123 >>
    Quote from TallStranger >>

    And hey, if a YouTuber says it, it must be true!

    Your passive aggressiveness is amusing, considering how embarrassing your mistake is.

    It's not said by the YouTuber, it's in Blizzard's own patent. The YouTuber just covered it.

    You know, in my past comment, I said this "The community is the actual problem of this game", and you did nothing but further proving that what I said was true.

    I also said this "Please put a little effort to read just a little bit more". When I say it, I do not only mean about reading, but also researching. 

     The nonsense about the patent has been exposed numerous times by people who are actually capable of coherent thought. See for example, Shadowrisen's pretty authoritative dismantling of that video here: https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/246232-an-interesting-video?comment=4

    But by all means, continue to think that Blizzard is stacking the deck against you. It's easier than trying to actually improve your game.

    It's a terrible "debunk". Half of it is just filled with Ad Hominems about the YouTuber. I'm surprised if the mods haven't given the person some kind of warning.

    As for the points, they're weak. Heck, even the person said this "This is old news, and has been ACKNOWLEDGED for years" when responding to Blizzard matching new players with experienced paid players so that new players buy packs, which did not look good for the rest of the response at all.

    The YouTuber never said that it's 100% confirmed. He only showed proof that such thing is more than just a myth. Obviously, there's no way to 100% confirm it, but logically, Blizzard will implement the patent that they paid for. Also, it's only 3 years old. Patents usually last for 15 years at least.

    Posted in: General Discussion
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    posted a message on Meta untouched after last patch
    Quote from Sarlatan >>

    If it was subjective the playerbase wouldn't be so vocal about it yet I see new posts, threads and videos popping up about it all day, every day.

    And please don't get me started on 'but it's a tier x deck with y winrate', winrate should never be the only type of measurement when considering balance changes.

    At the end of the day though I am only a casual player, maybe I'm wrong. But thankfully my financials are not tied to this game so whenever I see and experience something I dislike I simply take a break from it.

    The community is the actual problem of this game. The "Look at me, I'm so smart, looking at statistics and stuff. What's that? Win Rate and Tier List alone are fallacies in determining OP decks? Nonsense" attitude really puts people off the game.

    Here's why Win rate and Tier List are fallacies:

    An OP deck (let's say Warlock) exists. No Control decks can beat it. Some people start to play it, increasing the win rate rapidly, while other people start to find a way to get around it, and they find that only by playing aggro can they defeat the deck. After knowing that, people start to play aggro and start defeating Warlocks left and right, skydiving its win rate and Tier to the bottom.

    Control decks still can't beat it, but its OP ness is now masked by its low win rate and Tier.

    Posted in: General Discussion
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