Demon Hunter: Deathrattle DH won big in this set, Felrattler and Devouring Ectoplasm are exactly what it needed to increase winrate in faster matchups, the deck will see a huge spike in play for sure, Possible tier 1 here.
Warrior: Kresh, Lord of Turtling is an amazing addition to Control Warrior, as it can be brought back twice with Saurfang and N'zoth! There are many routes this can take the archetype, but im sure whatever win condition it chooses, it will have time to make them work. Solid tier 2.
Shaman: Hey look, new class! Elemental shaman is looking like a real thing now, with card draw and much better early game, I can see it reaching tier 2. Fingers crossed.
Not a lot will change for other classes im afraid, so they will remain at their current tier standing.
Who do you think will stay on top? Lets leave our predictions here to laugh at how wrong we were later KEKW.
I was going to say maybe the Paladin nerfs would at least allow some other class to squeeze into Tier 1, but no, then they gave Paladin another god-tier secret. And of course librams and the existing secrets (the actual problem cards) remain untouched.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Paladin will still on the top, though only the Secret decks will. The aggro will fall down considerably to bottom of Tier 2 IMO.
Priest will absolutely be annoying again. It has Xyrella, Hysteria, Soul Mirror, and now it has Against All Odds as absolute board clears.
Hunter will slightly rise up due to reduction of Paladin.
Rush Warrior should be at the same place. Contrary to popular beliefs, N'Zoth Warrior won't go anywhere. It will still suck, thanks to Warlock and Priest that will flood the ranked matchmaking. No Control deck will get any good as long as these cheap board clears still exist.
My biggest hopes are for Control Shaman. Honestly, I don't believe it will work, but it's worth a try at least. Though, since Oh My Yogg! wasn't adjusted in any way, I'm probably going to take a break until the next big expansion. I'm already too sick of "non-games", because this card locked me from doing anything and forced me to take tons of face damage very early, because I didn't have another spell to waste or mana to play them both. It's not fair and not fun at all.
Freeze Mage will be attempted and will probably fail due to lack of a win condition. Just more control. I will try some combination of that and Hero Power but since that received no support it's unlikely to go anywhere consistently.
Warlock is just more control and even more meme with Deck of Chaos support through the new minion. On its own, it is still interesting and being a demon helps but unlikely a game-changer. The new 1-mana spell is interesting for some early board presence mainly to kill more minions with early game and wait until Tick mill.
Naralex will support both greatly by Dreams bouncing back Battlecry minions (the freeze Legendary and Mordresh, Tick and Malicia) and Alex (if played). This card will single-handedly define the meta, mark my words.
Freeze Mage will be attempted and will probably fail due to lack of a win condition. Just more control. I will try some combination of that and Hero Power but since that received no support it's unlikely to go anywhere consistently.
Warlock is just more control and even more meme with Deck of Chaos support through the new minion. On its own, it is still interesting and being a demon helps but unlikely a game-changer. The new 1-mana spell is interesting for some early board presence mainly to kill more minions with early game and wait until Tick mill.
Naralex will support both greatly by Dreams bouncing back Battlecry minions (the freeze Legendary and Mordresh, Tick and Malicia) and Alex (if played). This card will single-handedly define the meta, mark my words.
Freeze Mage will be attempted and will probably fail due to lack of a win condition. Just more control. I will try some combination of that and Hero Power but since that received no support it's unlikely to go anywhere consistently.
Warlock is just more control and even more meme with Deck of Chaos support through the new minion. On its own, it is still interesting and being a demon helps but unlikely a game-changer. The new 1-mana spell is interesting for some early board presence mainly to kill more minions with early game and wait until Tick mill.
Naralex will support both greatly by Dreams bouncing back Battlecry minions (the freeze Legendary and Mordresh, Tick and Malicia) and Alex (if played). This card will single-handedly define the meta, mark my words.
Deathrattle Demon Hunter got some great 3-drops and will be better in terms of early-game tempo now. The deck will be tier1 or tier2 after the mini-set. The sigil is a good card, but not sure for which deck. The 8-mana taunt sucks, but it would be a great tech if Celestial Druid ever becomes Tier S;)
Druid got Lady Anacondra which can do some silly stuff after you play Celestial Alignment, but this deck is still more of a tier4 meme and I don't think that will change. But the 8-cost beast that acts like an Exotic Mountseller can revive this old archetype from Ashes of Outland. Especially since there is a 2-mana spell that can tutor and discount this beast. I think this kind of spell druid has potential, not sure how good it will be though
Hunter got some mediocre/bad cards and I don't think any of them makes the cut. But Face Hunter will probably be really powerful in the next 2 days as it can efficiently punish all those who try to figure out the meta, try to make Shaman work, etc...
Mage got some freeze stuff which don't fit in any archetype as there is no win condition. One can try hero power mage with a freeze/control shell, but the deck will suffer from lack of card draw and generation
Paladin got 3 useless cards and two quite impactful nerfs so it should drop quite a bit in power level
Priest gets some card draw which they probably don't need (since they have so much card generation), but maybe they can switch to C'Thun decks now that they can draw so fast. The 5-mana spell is a meme
Rogue got some useless stuff, but Miracle Rogue is and will remain a great deck, without the need to change anything
Shaman got some nice support for elemental-based decks, but these decks still lack a reliable win condition. But I can see a deck running nature spells (mostly burn), cagematch custodians (and probably no other elementals) and doomhammers becoming quite a bit more consistent. As for the new 1-mana spell it is funny. 1-mana clear a full board of glowfly swarms for example, but overload you for 7(!)
Warlock got nothing good and will remain unplayable
Warrior got a legendary that fits greatly in a control/n'zoth deck. The other two cards are meh
I think there will be a slight shift in the power of quite a few decks. Control Warrior, Deathrattle DH, Miracle/Celestial Druid and of course Shaman got some nice new tools.
Warlock cards are interesting but very hard to predict, they might see play and turn out pretty decent, overall i think warlock decks wont change much in power level.
I think overall the Meta will be more balanced, with Paladin nerfs bringing those decks down a bit while the less popular/weaker decks should be able to put up more of a fight.
I dont know how Mutanus is going to affect the meta but i guess he is going to hurt combo decks or decks with just a single big win condition quite a bit and might bring those down in power just by himself.
All in all i think the set is better than people give it credit for, looking forward to it.
Aggro Shaman and Elemental Shaman have a slight chance to move to tier 3. Control Warrior also gets stronger. Freeze Mage could be a thing? If a reliable win condition is found.
I think there will be a slight shift in the power of quite a few decks. Control Warrior, Deathrattle DH, Miracle/Celestial Druid and of course Shaman got some nice new tools.
Warlock cards are interesting but very hard to predict, they might see play and turn out pretty decent, overall i think warlock decks wont change much in power level.
I think overall the Meta will be more balanced, with Paladin nerfs bringing those decks down a bit while the less popular/weaker decks should be able to put up more of a fight.
I dont know how Mutanus is going to affect the meta but i guess he is going to hurt combo decks or decks with just a single big win condition quite a bit and might bring those down in power just by himself.
All in all i think the set is better than people give it credit for, looking forward to it.
Its still good tho. Priest will see it play for sure...
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Demon Hunter: Deathrattle DH won big in this set, Felrattler and Devouring Ectoplasm are exactly what it needed to increase winrate in faster matchups, the deck will see a huge spike in play for sure, Possible tier 1 here.
Warrior: Kresh, Lord of Turtling is an amazing addition to Control Warrior, as it can be brought back twice with Saurfang and N'zoth! There are many routes this can take the archetype, but im sure whatever win condition it chooses, it will have time to make them work. Solid tier 2.
Shaman: Hey look, new class! Elemental shaman is looking like a real thing now, with card draw and much better early game, I can see it reaching tier 2. Fingers crossed.
Not a lot will change for other classes im afraid, so they will remain at their current tier standing.
Who do you think will stay on top? Lets leave our predictions here to laugh at how wrong we were later KEKW.
Paladin Tier 1
Priest trash tier again
Nothing changing.
Boring.
Mini set is garbage
Garbage set, no change to meta
I was going to say maybe the Paladin nerfs would at least allow some other class to squeeze into Tier 1, but no, then they gave Paladin another god-tier secret. And of course librams and the existing secrets (the actual problem cards) remain untouched.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Mediocre set. The Paladin nerfs will change the meta more than these cards.
predictions? silly people paid and lost gold and real $$$$$ um... what else?
more part time staff to count the dollars they charged people
meta the same more or less
*clap clap*
Paladin will still on the top, though only the Secret decks will. The aggro will fall down considerably to bottom of Tier 2 IMO.
Priest will absolutely be annoying again. It has Xyrella, Hysteria, Soul Mirror, and now it has Against All Odds as absolute board clears.
Hunter will slightly rise up due to reduction of Paladin.
Rush Warrior should be at the same place. Contrary to popular beliefs, N'Zoth Warrior won't go anywhere. It will still suck, thanks to Warlock and Priest that will flood the ranked matchmaking. No Control deck will get any good as long as these cheap board clears still exist.
That's my prediction.
My biggest hopes are for Control Shaman. Honestly, I don't believe it will work, but it's worth a try at least. Though, since Oh My Yogg! wasn't adjusted in any way, I'm probably going to take a break until the next big expansion. I'm already too sick of "non-games", because this card locked me from doing anything and forced me to take tons of face damage very early, because I didn't have another spell to waste or mana to play them both. It's not fair and not fun at all.
I think Shaman will not be tier 2.
I think they got better cards and got alot more to do, but 1 elemental and 1 draw is not enough to bring back the worse class in standard currently.
However, I am hopefully they might be a bit better.
Only what I am interested in:
Freeze Mage will be attempted and will probably fail due to lack of a win condition. Just more control. I will try some combination of that and Hero Power but since that received no support it's unlikely to go anywhere consistently.
Warlock is just more control and even more meme with Deck of Chaos support through the new minion. On its own, it is still interesting and being a demon helps but unlikely a game-changer. The new 1-mana spell is interesting for some early board presence mainly to kill more minions with early game and wait until Tick mill.
Naralex will support both greatly by Dreams bouncing back Battlecry minions (the freeze Legendary and Mordresh, Tick and Malicia) and Alex (if played). This card will single-handedly define the meta, mark my words.Dream doesn't bounce own minions anymore.
Oh, I've missed that. OK, less useful then.
I can't see anything changing unless druid breaks the game... I'm honestly more excited about the paladin nerfs than the whole miniset; pretty sad lol
My assessment (for standard):
Deathrattle Demon Hunter got some great 3-drops and will be better in terms of early-game tempo now. The deck will be tier1 or tier2 after the mini-set. The sigil is a good card, but not sure for which deck. The 8-mana taunt sucks, but it would be a great tech if Celestial Druid ever becomes Tier S;)
Druid got Lady Anacondra which can do some silly stuff after you play Celestial Alignment, but this deck is still more of a tier4 meme and I don't think that will change. But the 8-cost beast that acts like an Exotic Mountseller can revive this old archetype from Ashes of Outland. Especially since there is a 2-mana spell that can tutor and discount this beast. I think this kind of spell druid has potential, not sure how good it will be though
Hunter got some mediocre/bad cards and I don't think any of them makes the cut. But Face Hunter will probably be really powerful in the next 2 days as it can efficiently punish all those who try to figure out the meta, try to make Shaman work, etc...
Mage got some freeze stuff which don't fit in any archetype as there is no win condition. One can try hero power mage with a freeze/control shell, but the deck will suffer from lack of card draw and generation
Paladin got 3 useless cards and two quite impactful nerfs so it should drop quite a bit in power level
Priest gets some card draw which they probably don't need (since they have so much card generation), but maybe they can switch to C'Thun decks now that they can draw so fast. The 5-mana spell is a meme
Rogue got some useless stuff, but Miracle Rogue is and will remain a great deck, without the need to change anything
Shaman got some nice support for elemental-based decks, but these decks still lack a reliable win condition. But I can see a deck running nature spells (mostly burn), cagematch custodians (and probably no other elementals) and doomhammers becoming quite a bit more consistent. As for the new 1-mana spell it is funny. 1-mana clear a full board of glowfly swarms for example, but overload you for 7(!)
Warlock got nothing good and will remain unplayable
Warrior got a legendary that fits greatly in a control/n'zoth deck. The other two cards are meh
I think there will be a slight shift in the power of quite a few decks. Control Warrior, Deathrattle DH, Miracle/Celestial Druid and of course Shaman got some nice new tools.
Warlock cards are interesting but very hard to predict, they might see play and turn out pretty decent, overall i think warlock decks wont change much in power level.
I think overall the Meta will be more balanced, with Paladin nerfs bringing those decks down a bit while the less popular/weaker decks should be able to put up more of a fight.
I dont know how Mutanus is going to affect the meta but i guess he is going to hurt combo decks or decks with just a single big win condition quite a bit and might bring those down in power just by himself.
All in all i think the set is better than people give it credit for, looking forward to it.
OTK Warrior got the Final boost to really burst into Tier 1 contention... Besides that theres only trash in this Mini Set.
Aggro Shaman and Elemental Shaman have a slight chance to move to tier 3. Control Warrior also gets stronger. Freeze Mage could be a thing? If a reliable win condition is found.
Paladin is still S-tier
Its still good tho. Priest will see it play for sure...
Its still good tho. Priest will see it play for sure...