Mechwarper. You'll need to stack your spare parts, it's a card like Grim Patron, so, doesn't came up to me saying this is op, this is just a huge tempo card. Would work with Warrior, Mech Mage, Combo Druid.
Okay, finally an idea that I liked. This is a tempo card for a tempo secret mage, playing with 1 mana less every turn it's a deal but not as big as it seems. This card is really strong. And this baby follow the lore (I know nothing about WoW, John Snow).
Note: Secrets are random, Hunter and Paladin secrets can be played as well.
Imo, these cards wouldn't see play. If you need a thing like immune for a turn with rogue, that's mean you don't got back the tempo and you already lost. If you like to play a defensive game, you should probably use a control deck and go for a long game.
The strategy is to use Grove Tender and Coldlight Oracle to mill both players until you arrive to <10 cards in your deck, after that you can mill you opponent more with Naturalize, and destroying the big treats he will have on that stage of the game, when he arrive to =>5 cards in his hand, you can blast him with this old sage and, if the situation permit, you could bring him on the fatigue stage very soon.
The cost is balanced, leave the time to your opponent to try to counter your mill strategy, also is a nice mechanic. Anyway, I'm not expecting to win because noone like mill druid. So, here a secret for you.
8
Burst pirate incoming. Conceal back in action?
7
Priest early snowballer, dealing with aggro and growing to a big Inner Fire.
7
Mechwarper. You'll need to stack your spare parts, it's a card like Grim Patron, so, doesn't came up to me saying this is op, this is just a huge tempo card. Would work with Warrior, Mech Mage, Combo Druid.
4
Okay, finally an idea that I liked. This is a tempo card for a tempo secret mage, playing with 1 mana less every turn it's a deal but not as big as it seems. This card is really strong. And this baby follow the lore (I know nothing about WoW, John Snow).
Note: Secrets are random, Hunter and Paladin secrets can be played as well.
1
Because the overload mechamic sucks, I'm trying to make something that work well with that. Unbound Elemental is a little bit meeh.
48
Combo with Mass Dispel, Wailing Soul and Silence. Possible new giant priest deck with Ancient Watchers and Deathlord?
Cost 2 less than Sea Giant.
0
Blingtron druid rises. Pirates, beasts and Savagery, what a mix.
0
Imo, these cards wouldn't see play. If you need a thing like immune for a turn with rogue, that's mean you don't got back the tempo and you already lost. If you like to play a defensive game, you should probably use a control deck and go for a long game.
0
Discuss, please.
I will buy one, I already have Loatheb (second naxx wing) and Thaurissan (first brm wing).
4
Lord Jaxxarus and Ragnaros are off the equation. Hope you like it. Some are a little overpower and some not, depends on the situation. xoxo
Heroes under spoiler:
0
Rogues would love an armor breaker.
7
blozzard pls read, huntr need booff, laik, very hard baffs ty
1
Good for token decks with flooded boards, this maybe will take Shaman to another level.
3
Plus Conceal.
8
The strategy is to use Grove Tender and Coldlight Oracle to mill both players until you arrive to <10 cards in your deck, after that you can mill you opponent more with Naturalize, and destroying the big treats he will have on that stage of the game, when he arrive to =>5 cards in his hand, you can blast him with this old sage and, if the situation permit, you could bring him on the fatigue stage very soon.
The cost is balanced, leave the time to your opponent to try to counter your mill strategy, also is a nice mechanic. Anyway, I'm not expecting to win because noone like mill druid. So, here a secret for you.