I would strongly suggest looking into murloc synergies. Not because of Anyfin Can Happen - because of Vilefin Inquisitor. I'm also not really convinced Hammer of Wrath has a place in this deck, I think it might be too slow.
It's working great so far. A rogue I've beaten also went on to friend me and called me faggot for playing cancer. But hey - You're not doing it right if nobody gets pissed of. In that regard: Thanks for the cool deck :D
Your thoughts on the matchups are kinda funny. I ran into all (well, except Rogue) and I beat every single one you call "bad" or "in their favor" pretty consistently but I get rekt by druids no matter how bad they play.
The problem is though; what is gonna happen with battlecries that target stuff?
This. People have come up with this kind of idea before - for battlecries, you really need to be able to select a minon, and then target its battlecry if it requires targeting (e.g Big Game Hunter).
So rephrase this spell, like "Reduce the cost of all friendly minions with battlecry to 0 and return them to your hand." Problem solved.
I sometimes play in different zones (well, there are only 2 others) and that I do strictly F2P, meaning I don't own many cards there and quite nothing of the adventures. So when I was faced with dual 'Paladin or Warrior Domination' quests, I was in a bit of a dilemma: Not having any of the really useful cards of both classes, what should I do? Right, I revived the original Shockadin! If Hunters can win games with purely going face, why shouldn't Paladin be able to pull this of too?
Boy was I right. Outpaced facehunter and made him THINK and TRADE. Outpaced MechMage, completely obliterated a TempoWaker. After those games I got a friendinvite every. damn. time. Boy where those people salty. They accept smorc-hunter, they accept those mages, they accept zoos ... but Shockadin is too much? Give me a break ...
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I would strongly suggest looking into murloc synergies. Not because of Anyfin Can Happen - because of Vilefin Inquisitor. I'm also not really convinced Hammer of Wrath has a place in this deck, I think it might be too slow.
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It's working great so far. A rogue I've beaten also went on to friend me and called me faggot for playing cancer. But hey - You're not doing it right if nobody gets pissed of. In that regard: Thanks for the cool deck :D
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Your thoughts on the matchups are kinda funny. I ran into all (well, except Rogue) and I beat every single one you call "bad" or "in their favor" pretty consistently but I get rekt by druids no matter how bad they play.
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If this is legit, blizz basicly says "We're cutting GvG, go buy the new cards that do the same." Which would be a dick move.
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Haven't thought about that, you're right. Purely thought about lore.
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It could also be a Jaraxxus-type card for Medivh only. Not Jaina though.
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Yeah, made up my mind, this weeks brawl can go F itself. I've been raped by horse-hung RNGsus 4 times in a row.
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Ok, this week means "Get RNG on your side or get wrecked." Well, getting wrecked it is.
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Erm ... in WoW Naxxramas came after Blackrock. If your theory was accurate, we should have had Zul'Gurub and Ahn'Qiraj before Naxx and after BRM.
I believe they follow no particular order, just whats iconic enough to merit a Adventure.
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So rephrase this spell, like "Reduce the cost of all friendly minions with battlecry to 0 and return them to your hand." Problem solved.
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Should have been his Sneeds.
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The original vanilla shockadin is working pretty great when laddering although I can't guarantee viability on higher ranks.
My stats this season (haven't played that much):
Hunter: 8W - 1L
Mage: 12 - 4
Warlock: 3 - 4
Shaman: 1 - 1
Warrior: 4 - 2
Priest: 6 - 0
Druid: 1 - 0
Rogue: 4 - 0
Paladin: 3 - 3
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I sometimes play in different zones (well, there are only 2 others) and that I do strictly F2P, meaning I don't own many cards there and quite nothing of the adventures. So when I was faced with dual 'Paladin or Warrior Domination' quests, I was in a bit of a dilemma: Not having any of the really useful cards of both classes, what should I do? Right, I revived the original Shockadin! If Hunters can win games with purely going face, why shouldn't Paladin be able to pull this of too?
Boy was I right. Outpaced facehunter and made him THINK and TRADE. Outpaced MechMage, completely obliterated a TempoWaker. After those games I got a friendinvite every. damn. time. Boy where those people salty. They accept smorc-hunter, they accept those mages, they accept zoos ... but Shockadin is too much? Give me a break ...
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Thank you all but special thanks to you, blaknail. Makes sense and seems logical the way you explain it.
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Come to think of it, why does Mistress behave that way? Is this "working as intended"?