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    posted a message on Paladin is invincible .....
    Quote from Minibassada >>
    Quote from Hooghout >>

    Now I don't have a source for this but as for why the meta is mainly aggro, I think depends more on the playerbase than team 5's desicions. Many players don't have a lot of time to play and then turns to aggro. You accomplish more by playing 2 5-minute games with an aggressive deck than 1 10-minute game as a control deck. Especially considering both options should have about the same chance to win.

    No I don't think so that meta is mainly aggro due to the playerbase. It is a card design choice of developers to let the playerbase choose for mainly aggro. You can't blame the masses for card design politics as much as you can't blame Marcus Aurelius to abolish arena fights, while his son Commedus reinstated it (with a huge approval of the masses). 

    HS is not grassroots, it is top down.

     I am not blaming the masses for card design. This has nothing to do with card design, as Kaladin said earlier, this has to do with game design. The game design is beneficial for aggro, thus people play aggro. In fact Blizzard have not pushed an aggresive meta since MSoG, they saw how that went and stopped doing it. Please pin point recent card design pushing aggro.

    Completely opposite to this we have Commodus reinstating arena fights. Noone can blame the masses of ancient Rome for that nor can you blame them for wanting to be entertained. An emperor as deluded and insane as Commodus needed the arena fights for various reasons; it was the best and easiest way of making the people feel "involved" in the world around them and entertaining them, so they are not bored as that lessens the chance of rebellion. Apart from that, arena fights was a good way of seeing how popular you were ad regent. How does the crowd react to a thumb up or a thumbs down? How do they behave when you speak? If they boo, you probably need to do something in their favor. 

    The masses using the system to their benefit =/= Authority using the system to their benefit.

     

     Finally a reasonable respons. But don't blame game design when card design ensures the dominance of aggressive decks by printing BBCSWD-cards. As a result OTK is the opposite, finally developers wished for constructed  polarized win condition - meta.

    As noted the top tier meta is not constructed by the community. They are just executioners what is thought out up front. It may feel and seem so, but the strength of card design politics is the cunningness of developers to make you think the community makes the meta.

    Posted in: Paladin
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