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    posted a message on New Warlock Legendary - Glinda Crowskin

     

    Quote from kureggu >>

    Could probably work in Zoolock with Sea Giant. It's the only giant in standard that can get down to 0 mana, but it relies on your opponent having minions on the board and you would need to trade away your own minions as you play more echoed giants.

    That's a longshot combo, but Zoolock is strong enough in the early game that you would actually have a chance to make her stick to the board and cheap minions are usually pretty good to echo.

     Step 1: Glinda
    Step 2: Create a board for your opponent with Echoing Gravelsnout Knight
    Step 3: Spam free Sea Giant
     
    Posted in: Card Discussion
  • 0

    posted a message on New Paladin Spell - Rebuke

     

    Quote from Oldeuboi69 >>

    Horrible card. Not going to see any play. People are concentrating on just potential good turns, this card will be useless in most cases. Imagine the mirror, this card would be a dead draw 99 % of the time

    Loatheb was attached to a 5/5 body. 5 mana 5/5 have an addional effect is great. 2 mana spell do nothing a lot of the time is terrible. Ask the countless spells which have the same effect as a minion, nobody played them. 

     This card let you pull the Call to Arms before your mirror by blocking their use of coin and/or CtA. If you played a lot of aggro paladin games you know that the first man pulling CtA (t3 or 4) often wins.
     
    Posted in: Card Discussion
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    posted a message on New Warlock Legendary - Glinda Crowskin

     

    Quote from 1xbenx1 >>

    I haven't heard an idea better than Gnomeferatu, and I'm not sure you want to be doing that instead of Cubes and Doomguards. Maybe Zoo...but she feels win more there.

     If you manage to have her safe behind a Voidlord Gnomeferatu (mill) and Leper Gnomes / Knife Jugglers (face damage) are the easiest way to win with it without having to rely on portals.
    But compared to todays Cubelock, I am afraid It won't be as good. Rebuke do hurt Cubelock really bad though so it might not be as good as now then. We will see with the rest of the set.
     
    Posted in: Card Discussion
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    posted a message on New Hunter Legendary - Houndmaster Shaw

    If the meta slow down compared to now it might be solid. Butt right now or faster, not that good. 

    Posted in: Card Discussion
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    posted a message on New Warlock Legendary - Glinda Crowskin

     

    Quote from agon_EU >>

    Giant Warlock best friend 

    Also interesting with the fact that echo cards remain in your hand after the end of the turn. Meaning you could get amazing value if this survives even one turn. 

    Very good if not meta breaking. 

     

     

    Sadly you loose your Echo cards at the end of the turn:

     https://hearthstone.gamepedia.com/Echo

     

     
    Posted in: Card Discussion
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    posted a message on New Paladin Spell - Rebuke

    I guess Abomination just got a huge boost with that.

    Being able to protect a board full of Silver Hands before the Level up! turn or protect right after Call to Arms is extremely powerful. For only 2g it's really OP.

    Posted in: Card Discussion
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    posted a message on New Warlock Legendary - Glinda Crowskin

    Very very good. I can see som funny things to do with Knife Jugglers, Wisps / Pinguins, Leper Gnomes and Sea Giants :)

    Posted in: Card Discussion
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    posted a message on What would you like most from Witchwood?

    I hope for more neutral lifesteal card for mid-ranged deck to neuter all the oppresive face decks out there who mostly never have to trade (most of both wild and standart ladder nowadays, but mage hopefully will be out). A 1/2 lifesteal echo for 2 mana would be nice. 

    I wish for some serious support for non played quests: warlock / shaman / hunter.

    Overall: more diversity (no pal / priest / mage spam like now), slower games. N'Zoth rotating out, most super greedy controls will be wickened anyway.

    Balance issues: we will se how WW meta ends up to be but som action might be recquired against paladin / mage / warlock (and I main warlock). Mostly: Call to Arms, Counterspell and  the Skull (with a end of turn effect instead of start of your next turn).

    Posted in: General Discussion
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    posted a message on Goju's Cataclysm Billionaine warlock

    I did test quite a bit and while it can destroy greedy controls, it's a bit to greedy itself to be fast enough for aggro decks.

    I had better results splitting it into 2 different decks: 1 for Rin with rattles and tons of spells and 1 only for the Quest with cataclysm and tons of spells. 

    Skull of the Man'ari works best in mid rang demon heavy deck and none of those 2 previous decks in my experience.

    Posted in: Goju's Cataclysm Billionaine warlock
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    posted a message on Goju's Quest Miller Rogue

    For Wild indeed. Sadly unavailable in Standard.

    Posted in: Goju's Quest Miller Rogue
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    posted a message on This meta is fantastic

    Pretty boring at rank 10. Tried to have som fun with different decks (quest hunter, mill, warrior fatigue / CW) but it is a no go. The meta obliterate those.

    The only deck where I can consistently win is tempo rogue with bonemare / stealth crap. My own variation with the stealth until next turn gal.

    All i face is Highlander priest, mid game hunter, secret mage / face mage, evolve token shaman. Games are usually finished by turn 5/6 beside priest with concede after bonemare depending on who got it first to hit face.

    No warriors and rarely the random warlock / druid / rogue.

    Posted in: General Discussion
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    posted a message on What decks have you had the most FUN with so far? :)

    Favorite decks so far: C'thun ramp drood and Yogg Mill Rogue. Both are super fun. 

    Posted in: General Discussion
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    posted a message on Hobo Chicken Rush

    Because wisp is a free 3/3. But I played Argent Squire in an earlier version along with the 1/1 windfury and the Imp Master. But you can do that as well if you replace Chicken / Moonfire. But that's what makes the deck unique compared to standard Ebola druid.

    Hob does boost Haunted Creeper to 3/4 but do not boost its summons. 

    The problem I had with imp master: I never expect Hob to survive 1turn. It means you can't play Imp + Hob before late unless you get lucky with innervate. And then again you would prefer 2 extra 1/x for 1 mana.

     

    Posted in: Hobo Chicken Rush
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    posted a message on lHl - Deathwinglock

    Nice write up and finally something original for warlocks not another standard Handlock Demonhandlock or zoo. Kiddos to you sir, you get my +1 !

    (Wish I didn't dust my Deathwing ages ago now ;) )

    Posted in: lHl - Deathwinglock
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