Righteous protector 2/2 that has a hard condition + epic. Hmm not convinced.
1/1 divine shield for 1 mana is good, 2/2 divine shield for 2 manas is amazing, you trade and gain massive tempo in early game, shieldbot was stable in any paladin deck for a reason, this minions by itself is awesome, the dragon support for paladin don't is.
If the battlecry works its a really good card, but to make it work you have to give it a lot of support, thats why i voted bad. For dragon pally to be succesful it needs more dragons....
That’s 4 minions on turn 10 + destroy a random enemy minion. If they dont silence that board its game over. The statue kills an additional random enemy minion while healing you on the way. Killing the umbra is a must for to prevent future turn shenanigans. If they kill the Coffin crashers it Summons new minions.
Chances of this happening is probably less than 1 percent, but hey... thats a cool combo lol
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I think quest rogue took a big hit. For people who play quest roque its basically hoping for a 2 mana minion with echo...
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We have seen a lot of legendary cards already and some classes are only missing a few cards.
Having said that we still miss a lot of cards so my question to you: which cards / mechanics would you like to see for the classes.
I would like to see:
Mage: odd removal/damage card.
Rogue: weapon boost / draw cards
Priest: draw spell / deathrattle minions.
Im curious what you would like to see in the next expansion!
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That would be to op imo. That in combination with archmage antonidas? Damn
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Wait what? This is really really good.
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Lets say i use this card on my own Coffin Crasher. Does that mean it summons a new one if i dont have any other deathrattle minions in my hand?
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Righteous protector 2/2 that has a hard condition + epic. Hmm not convinced.
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Good, but I dont get why this is an epic card.
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Im not worried for a stormwind champion combo. If you replace stormwind champion for potion of madness, thats really scary to me.
It works with twilight acolyte + radiant elementaire + potion of madness + divine spirit + Inner Fire + vivid nightmare.
Having said that, with the twilight acolyte it uses 6 cards which is a lot, but its not unlikely.
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Spiritsinger Umbra + Coffin Crasher + Coffin Crasher + Obsidian Statue.
That’s 4 minions on turn 10 + destroy a random enemy minion. If they dont silence that board its game over. The statue kills an additional random enemy minion while healing you on the way. Killing the umbra is a must for to prevent future turn shenanigans. If they kill the Coffin crashers it Summons new minions.
Chances of this happening is probably less than 1 percent, but hey... thats a cool combo lol