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    posted a message on Weekly Card Design Competition #32 - Discussion Topic

    Anubisath Secrets in the spoiler.

    Unfortunately, it's too late to submit this for the contest even though it's within the ruleset since I already have an entry,  but I started making up AQ40 cards for fun and really enjoyed this one and thought I'd share.

    So in the raid, this is a trash mob encountered leading up to the Twin Emperors near the end of this very large instance. They're fought one at a time and each one has a random pair of several abilities that needed to be handled in different ways once they were revealed. Some were easy to handle, some were very dangerous, and a couple pairs could make the encounters quite difficult. I made this minion to reflect those encounters.

    The two abilities the Anubisath Defender has are kept secret from your opponent in the form of putting 2 Secrets into play, similar to Mysterious Challenger, forcing them to play around what they could be. Of the 7 possible secrets, none do direct damage to your opponent, 5 will do direct damage to enemy minions, 1 buffs your own minions, and 1 is a fancy Counterspell. The secrets have varying amounts of value, reflecting the varying amounts of challenge presented by their WoW counterparts. This card is all about board control and is not a finisher. 2 random effects out of a possible 7 ensures that this card will never be a sure thing, but will always be fun to play.

    Clarifications in the spoiler.

    Anubisath Defender: The secrets do not count as casting spells. It works identically to Mysterious Challenger except the Secrets are generated randomly instead of being pulled from your deck.

    Meteor: This Secret targets a single random enemy minion and does 6 damage one at a time to it and up to 2 adjacent minions at random. It can target minions on the far right or left and do its damage among 2 targets even though 3 was possible. In the event that your opponent has only 1 minion, it will take all 6 damage. Your opponent needs at least 1 minion on the board for this Secret to reveal.

    Explode: Like all Secrets, this will only proc on your opponent's turn. The effect will only resolve after your friendly minion has died.

    Shadow Storm: This is basically Arcane Missiles but 6 damage only targeting minions. Your opponent needs at least 1 minion on the board for this Secret to reveal.

    Plague: Your opponent will have no choice but to anticipate this one by attacking with his lowest health minion to mitigate the damage. His attack resolves before this procs, similar to Bear Trap.

    Thunderclap: Like Plague, this will happen only after your opponent's attack has finished, like Bear Trap. If the attacking minion is alone, it will only take 2 damage. If it's the rightmost or leftmost minion, only 2 minions will take damage.

    Spell Reflect: This will only happen on spells cast by your opponent that target a single friendly minion. Spells like Flamecannon that target a random minion or Flamestrike that target multiple minions will not proc this Secret. If the opponent has no minions to redirect the spell to, the Secret will not reveal. assuming your opponent managed to attack on the turn after you played Anubisath Defender, it will be obvious by his next turn if this was one of the secrets for him to play around it effectively. Take note, the Secret doesn't know the difference between buffs and debuffs. If your opponent casts Velen's Chosen on your minion, it will be redirected to his own minion.

    Enrage: This is the only secret that can give you more power on the board by itself, so I made them Enrage effects instead of simple +#/+# buffs. It will not buff a single minion multiple times for a stronger enrage. If you have 1 or 2 minions on the board at the start of your next turn, it will simply give each of them the Enrage effect once. You need at least 1 minion on the board for this Secret to be revealed.

     Thoughts?

    Posted in: Fan Creations
  • 11

    posted a message on Weekly Card Design Competition #32 - Submission Topic [ENDED]

     

    Chronormu, a member of the bronze dragonflight who masquerades as a female gnome named Chromie, is one of my favorite characters in WoW. I really wanted Chromie's Hearthstone card to correspond to her in-game role as a time traveler. Her battlecry allows you to scry into the future and change how events will unfold. Naturally, she's also a Dragon minion.

    Play: Hello again! Or have we not met yet?

    Attack: Did you see this coming? I did.

    Death: [Moan] Needed...more time...

    And here are her corresponding pages: 

    http://www.wowhead.com/npc=10667/chromie

    http://db.vanillagaming.org/?npc=10667

    Posted in: Fan Creations
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