In before the usual group of "nO oNe PlAyS wIlD" show up: I just dealt with one of these decks last night while playing Linecracker / Mecha C'Thun Druid. I had an absolute boatload of armor, and still got snuffed on I think it was turn 7. Even with clicking on the cards he was playing, and counting the seconds in my head, it really does seem like he shouldn't have been able to get as many APMs as he did. But, per Kwikill's comment, that's not a real representation of what the other guy had on his screen.
I had a thought about Wild awhile ago: Since apparently the only folks that care about the format are the ones playing in it, would it be fair to have a more democratic approach to the card balance there? Every half a year, we could petition or vote for card changes, or something. They could even introduce a "no dust refund for card changes" to anything that's in the Wild bucket, I'd be totally fine with that! But my point being, I don't know a single player who doesn't see Sorcerer's Apprentice as problematic and degenerate.
I fully understand and accept that any degenerate or oppressive deck will be replaced with something else, but I'd totally take that over the current situation.
2
I have played a LOT of totem Shaman over the years, and don't dismiss a 1 mana totem of any kind
1
Does it feel like every one of them can do a 2 minute turn to close out the game?
2
While I commend you for putting all this effort into a guide, this deck is BAD for the game and should be put to rest forever. Ignite should not be Infinite
1
I just hit Legend in Wild using a deck that countered all the Pirate Warrior and Odd Hunter. Easy 70% winrate
2
Whats the point of giving her weapon 5 durability....if it doesn't lose durability?
3
Probably won't do anything, because those cards need board interaction for their deathrattles to do anything
1
Yes I am having the same issue
3
I got the quest in one of my packs and I was planning on playing it. But I hate playing any deck that everybody is playing. And I just played 6 warlocks in a row
2
The problem I have with warlock is that it s**** on any deck that isn't optimized. And this is day one
4
0-4 mana 4/5 with divine shield and taunt? You can get it to 4 mana pretty quickly, and at that cost it is already good.