You must have skipped all over the place when you read his guide because it's talking about the mulligan phase. Keep the cards he says and discard the others.
No, Summer's first day in the US is June 21st. I don't think blizzard would launch their product in the first month of their window because Blizz always does things slowly. I think it will hit in the summer, but not in July
In the semi-recent tourny this card crushed. Al'Akir with rock bitter weapon (windfury) ends a lot of games. I wouldn't use him, but he's far from useless.
Instead of novice engineer have you considered manatide totem? Sure it doesn't have the 1 AD, but you're going to burn a removal spell or draw more cards. Lets face it, novice engineer isn't going to kill anything anyway.
I think they should give you 90 seconds. Anything more and it's just going to draw out what is generally a very fast game. I guess they could implement a 5 minute timer and that timer doesn't reset upon reconnecting (I think Starcraft does this) to prevent multiple disconnects.
Playing ranked against a mage. Got him down to 2 HP and had earth shock in my hand. Didn't play it because it wouldn't kill him. Hit HP and end turn. Stupid thing drew a SP totem and I lost because I had the opportunity to win if I was slightly more patient.
Priest HP needs to be looked at? NO FREAKING way. This is why priests dominate games once they drop a large creature, because they can heal it every single freaking turn. If you can't drop a card that can one shot a priest card, than it's basically game over. If a priest drops that 0/4 taunt minion turn 1, you won't be getting board control for a long while.
I always just call tempo board control. If you control the board you will almost always win. I think it's one of the most imporant things in the game unless you're a pyro mage.
It's annoying to lose to mage early like turn 11. This game went far beyond that and you lost fairly, OR you decided to use those minions to board clear instead of attack a mage.
Ok, I'm no expert, but I dislike Demolisher because if you don't have board contorl, than he won't help you get it. Even with board control he is useful, but IMO not worth it.
I strongly dislike novice engineer, but that's basicly personal preference. I have that ooze 3-2 weapon destroyer instead. (good spot for knife juggler). You really want a card at this level that does 3 damage to remove the druids 2-3 summon, feral spirits, and most importantly the priest 1-3 card draw card.
I don't like bloodlust because it's another "win more" card. The only time it's really going to come in handy is when you have solid board control, If you don't have board control it's a useless card.
I like the deck overall. It'll be neat to see what you change to make room when you have all the cards.
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You must have skipped all over the place when you read his guide because it's talking about the mulligan phase. Keep the cards he says and discard the others.
2
I think it's 1 in 20. That's just based on how many I've got out of the packs I've opened.
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http://venturebeat.com/2014/12/17/how-to-install-hearthstone/
I used a guide similar to this one. Worked for me to get hearthstone on a Droid X.
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Been watching about an hour. I'm glad you don't rage hard. You aren't super dorky. Overall it's better than most streams.
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Move the UI, so we can see your rank and theirs. I'll give more input after watching more.
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Yeah, it's odd that the deck runs blood knight, but not that 1 cost drop that has divine shield. Seems like a waste of a good card slots.
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No, Summer's first day in the US is June 21st. I don't think blizzard would launch their product in the first month of their window because Blizz always does things slowly. I think it will hit in the summer, but not in July
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In the semi-recent tourny this card crushed. Al'Akir with rock bitter weapon (windfury) ends a lot of games. I wouldn't use him, but he's far from useless.
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Instead of novice engineer have you considered manatide totem? Sure it doesn't have the 1 AD, but you're going to burn a removal spell or draw more cards. Lets face it, novice engineer isn't going to kill anything anyway.
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I think they should give you 90 seconds. Anything more and it's just going to draw out what is generally a very fast game. I guess they could implement a 5 minute timer and that timer doesn't reset upon reconnecting (I think Starcraft does this) to prevent multiple disconnects.
0
Playing ranked against a mage. Got him down to 2 HP and had earth shock in my hand. Didn't play it because it wouldn't kill him. Hit HP and end turn. Stupid thing drew a SP totem and I lost because I had the opportunity to win if I was slightly more patient.
0
Priest HP needs to be looked at? NO FREAKING way. This is why priests dominate games once they drop a large creature, because they can heal it every single freaking turn. If you can't drop a card that can one shot a priest card, than it's basically game over. If a priest drops that 0/4 taunt minion turn 1, you won't be getting board control for a long while.
1
I always just call tempo board control. If you control the board you will almost always win. I think it's one of the most imporant things in the game unless you're a pyro mage.
0
It's annoying to lose to mage early like turn 11. This game went far beyond that and you lost fairly, OR you decided to use those minions to board clear instead of attack a mage.
0
Ok, I'm no expert, but I dislike Demolisher because if you don't have board contorl, than he won't help you get it. Even with board control he is useful, but IMO not worth it.
I strongly dislike novice engineer, but that's basicly personal preference. I have that ooze 3-2 weapon destroyer instead. (good spot for knife juggler). You really want a card at this level that does 3 damage to remove the druids 2-3 summon, feral spirits, and most importantly the priest 1-3 card draw card.
I don't like bloodlust because it's another "win more" card. The only time it's really going to come in handy is when you have solid board control, If you don't have board control it's a useless card.
I like the deck overall. It'll be neat to see what you change to make room when you have all the cards.