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    posted a message on Balance Patch on Thursday - Battlegrounds, Standard & Wild Changes Incoming

                              atleast the shop is working now after ten years

    Posted in: News
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    posted a message on 25.0 Known Issues - Patch With Bug Fixes Going Out

    :D

    Posted in: News
  • 4

    posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & More

    bro i cant play stitched giant in my even dk anymore :(

    Posted in: News
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    posted a message on Balancing wild format
    Quote from Madskillphil1425 >>

    I would say banning Soul Barrage would fix 99% of Wild's problems. There's nothing really else that is gamebreaking. The next thing I would look at is maybe nerfing a bit of DK healing.

     nerf dk healing in a world full of rogues and druids? sure, man xD

    Posted in: General Discussion
  • 1

    posted a message on Balancing wild format

    are you on crack? none of these decks is a problem, maybe, maaaaaybe big priest.

    mr smite back to 6? wtf xD

    Posted in: General Discussion
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    posted a message on Lets keep pretending
    Quote from HeilKise >>
    Quote from FatalityHS >>
    Quote from HeilKise >>
    Quote from FatalityHS >>

    always funny when standard players (90% of the community) talk to wild players, theyre like "man we only have 3 classes right now. wild is wild. blizzard dont care etc."

    the sad part about this is they have no idea how much blizzard really did to balance wild compared do standard.

     

     Well to be fair i dont remember the last time i could play control Shaman nor good old control priest on Wild. Or tempo something any class. The problem with Wild is not the class diversity, almost any class has atleast one deck that is "wild" level. But the real problem is archtype diversity in those classes. Like Priest is very restricted to OTK combos for example or going hard into Neptulon. The way the game works in Wild is very different to what i want my game experience to be.

     control shaman (shudder) and control priest (quest) are pretty good right now, theres also quest mage and mecha'thun warlock, and there is not really an otk priest. besides that you can play any type of hyper aggro or midrangy deck right now, like enrage warrior, aggro rogue, aggro druid or aggro shaman.

    like i said, 90% dont really know what theyre talkin about if ure not very into other modes. its simple an act of feelings. i dont play battlegrounds and i dont talk about it, its that simple.

     

     i dont consider heavy focus shudder decks as a control deck. The wincondition and the gameplan are very different from the raw "i just win by value" in fact most "control shaman" decks on wild will lose even when they dont concede after losing the shudderwock and i can tall of this one very well because i own the deck myself when it becomes a think in standard and try to running a very decent Wild version when haggata rotates. it was a deck i really enjoy for a lot of time but when i get into wild i get quest terminate, mage secret crush me, hunter too, healing priest otk beat, weapon rogue before the nerfs was also just crushing me every time. In single: the deck suck in wild.

    I have to admit that this days i dont touch wild i already disch all my wild cards without second thoughts. So yeah maybe you are right and thinks are "better" know but the reason why i leavy wild still remains. Deck are out of control there, its very expensive in terms of value build a full Wild fine tuned deck. If i have the cards i will try it againt this yeah? i dont know. Probably not because the card quality is heavy demanding, stuff like Galakron or some niche Dragon cards i used to tech on my decks are not working anymore there and honestly i hate more matches in Wild than standard.

    Maybe is not the "format but me" but well i dont like the kind of stuff that was heavy play back them the past year. This year as i said i dont touch wild and honestly i dont hear something that makes me belive is safe to go back.

     

    edit: btw i find really hard to belive that people is not running mind blast combos that dealt 40 damage over any kind of control priest with shadow cards, 40 card, that kind of autoloses to any "i win with this play" in Wild. It could be a thin but the last time i check this format playing PURE control decks without any end-the-game combo play was a doom sentence (or your draw all your disruption on the right time)

     these control decks youre talkin about are gone for about 5 years, and wild is cheaper because u dont need the whole expansion to make archetypes work, not like standard where blizzard wants ur money. but thats another story.

    Posted in: Wild Format
  • 4

    posted a message on Lets keep pretending

    always funny when standard players (90% of the community) talk to wild players, theyre like "man we only have 3 classes right now. wild is wild. blizzard dont care etc."

    the sad part about this is they have no idea how much blizzard really did to balance wild compared do standard.

     

    Posted in: Wild Format
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