Too Old Skeleton is a really useless as a minion, it could be a spell (what would make him an overpowered one). It can be better by changing his hability to: "At the start of your turn, destroy this minion and draw a card."
A long time ago I made a concept for the Monk class (Chen Stormstout) and it had a good feeback from other players. Now I'm back to the card making business and for now I bring Ashar Ghosthoof, theSpiritwalker.
About the alternative Hero Powers, playing Enhanced Power will replace Spiritual Grace with Spiritual Fury. And the legendary card Justicar Trueheart will tranform it in Greater Grace. This time I've not implemented a new specific mechanic (like Dodge), but... Just check it. Leave comment with your opinion about this hero idea.
Aggresive sorcerer super powerful, lurker very meh, armored warrior should give the debuff to your side only, it's a mistake in wording I guess? Reinforced Murlocs would be very nice if it reappeared in your hand at the end of the turn ^^ Like Headcrack but without combo.
Maybe "Murloc Agressive Sorcerer" should have the mana cost increased or be a 3/3 minion. You are right about the "Armored Murloc Warrior", I forgot the "All of your...".
So, when I tried to enter Hearthstone this morning I found my account locked, and to unlock it I'm supposed to know the answer to my secret question, which I completely forgot, hahaha. So, do you guys know how to resolve this problem?
I know, it is far away to be perfect, but it is open to changes if you guys let your opinion about this hero idea. Just for let it clear, the Dodge mechanic works like this: if the minion have succeded dodging, the damage that he'd take will be redirected to Chen Stormstout.
Changelog
02/07/2015 - Created.
02/08/2015 - Added Pandaren Scribe. - Added Keeper of the Monastery. - Added Old Pandaren Mage. - Added Visionary Monk. - Added Four-Fingered Fong. - Added Chi Sinergy. - Added Secrt Amulet of Pandaria. - Added Lost Pilgrim Route. - Added Pandaren Brotherhood. - Pandaren Monk cost reduced.
02/10/2015 - Added Rising Winds. - Added Traditional Beer. - Added Mistweaver Monk. - Added Way of the Kunchong. - Tushui Philosophy reworked. - Pandaren Scribe reworked.
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Alright! This time I made the specific cards to deal with the excess of Spiritual Orbs summoning thing. Check the changelog box!
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New cards added and the old ones updated :D
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Too Old Skeleton is a really useless as a minion, it could be a spell (what would make him an overpowered one). It can be better by changing his hability to: "At the start of your turn, destroy this minion and draw a card."
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Thanks for the feedback, guys. I'll work on the changes to be made soon as possible, and add new cards too, including secrets.
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A long time ago I made a concept for the Monk class (Chen Stormstout) and it had a good feeback from other players. Now I'm back to the card making business and for now I bring Ashar Ghosthoof, the Spiritwalker.
About the alternative Hero Powers, playing Enhanced Power will replace Spiritual Grace with Spiritual Fury. And the legendary card Justicar Trueheart will tranform it in Greater Grace. This time I've not implemented a new specific mechanic (like Dodge), but... Just check it. Leave comment with your opinion about this hero idea.
Changelog
27/01/2016
- Created.
28/01/2016
- "Faction Quest" added.
- Hero Powers updated.
- "Spiritual Orb" reworked.
- "Lost Ghosts" reworked.
- "Ethereal Knight" reworked.
01/02/2016
- "Wraith Lord" added.
- "Spectral Inquisitor" added.
- "Guardiant Spirit" reworked.
- "Spirit Horse" updated.
- "Spiritual Duty" updated.
- "Fighting Spirits" updated.
- "Night Elf Spiritwalker" rarity decreased.
14/02/2016
- "Ruin Revenant" added.
- "Face of the Corrupted" added.
- "Cursed Fog" added.
- "Power of Aessina" added.
• Minions •
• Spells •
• Uncollectibles •
• Hero Powers •
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This is the Visual Dictionary of the card makers :D
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Yeah, 3/5 can work better.
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Nice concept, but the Focus mechanic will colapse the current game balance.
I submited a Monk class idea too, check it out: Chen Stormstout.
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You are right about "Dire Fins", it was a mistake.
Maybe "Murloc Agressive Sorcerer" should have the mana cost increased or be a 3/3 minion. You are right about the "Armored Murloc Warrior", I forgot the "All of your...".
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So, when I tried to enter Hearthstone this morning I found my account locked, and to unlock it I'm supposed to know the answer to my secret question, which I completely forgot, hahaha. So, do you guys know how to resolve this problem?
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I"ve just updated.
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I'm work on new cards with defense purposes, but is a really OP mechanic combined with Taunt.
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I know, it is far away to be perfect, but it is open to changes if you guys let your opinion about this hero idea. Just for let it clear, the Dodge mechanic works like this: if the minion have succeded dodging, the damage that he'd take will be redirected to Chen Stormstout.
Changelog
02/07/2015
- Created.
02/08/2015
- Added Pandaren Scribe.
- Added Keeper of the Monastery.
- Added Old Pandaren Mage.
- Added Visionary Monk.
- Added Four-Fingered Fong.
- Added Chi Sinergy.
- Added Secrt Amulet of Pandaria.
- Added Lost Pilgrim Route.
- Added Pandaren Brotherhood.
- Pandaren Monk cost reduced.
02/10/2015
- Added Rising Winds.
- Added Traditional Beer.
- Added Mistweaver Monk.
- Added Way of the Kunchong.
- Tushui Philosophy reworked.
- Pandaren Scribe reworked.
• Minions •
• Spells •
• Weapons •
• Uncollectibles •
2
I wanted something to pass the time, so I decided to create a few badass Murloc cards. Discuss and show your opinion, please.
You can check the gallery clicking HERE.
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