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    posted a message on New Mage Card - Arcane Amplifier

    I love the card. I have just had a difficult time protecting it from getting killed after only 1 use. I think it is best deployed when you have accumulated 7+ mana so you can play the card, use your hero power, and hopefully lay down a taunt minion.

    Posted in: Card Discussion
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    posted a message on New Mage Hero Card - The Amazing Reno

    It works more like Plague of Death as all minions on the board, regardless of the enchantment or keyword simply disappear never to be seen from again. I did not realize that this card was coming out as I never went online and reviewed the cards being released each week per adventure. I was playing a secret Hunter or highlander hunter, but it doesn’t matter as out of nowhere he drops that 10 mana bad boy on me and I did a triple take. The game immediately swung in my opponents favor and I ended up losing.

    i have yet to face that card again, but I am thinking that the passive hero power, which casts a random spell, can affect either player at random. The spells are not solely directed at your hero & minions so in some cases I can see how one would get a good laugh out of your opponent casting a Fireball against their own hero!

     

     

    Posted in: Card Discussion
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    posted a message on New Common Hunter Card - Fresh Scent

    Agreed!!

    Posted in: Card Discussion
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    posted a message on Innkeeper doesn't appear to be syncing
    Quote from NewPlayer >>

    I had the same issue. Try "Run as Administrator" to launch InnKeeper

     I am having this same issue and running as admin did not solve it. I will keep looking in the forums, but it initially did sync when I installed it. This is the same issue I had prior when I found out Innkeeper was no longer supported. *Sigh

    Posted in: Innkeeper Feedback & Support
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    posted a message on New Mage Card - Arcane Amplifier
    Quote from Pageturner >>

    That's a big beefy minion with a lot of ability to control the board. I wouldn't count this guy out. Decent with Elemental Allies, hard to remove, and decent effect? This could be a decent bridge between turn one and the mid-game for and Elemental type Mage.

     I wrote my comment after only reading the first few comments. Your point is very valid and interesting. You spend 1 mana playing the sidequest and then at 3 you already have one elemental. Buid the deck such that you are very likely to have an elemental to play on turn 2 or turn 4.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Arcane Amplifier

    Arcane Amplifier is 3 mana and is a very beefy 5 in defense. I would estimate that, on average, you should be able to get off 2 hero power uses so that is 6 damage total + the 4 damage in attack from the miinon...not to mention the damage your hero is not taking since this minion is attracting all the attention. 10 damage on average and 5 average is most worst case scendarios....playable for sure.

    If you can hide it behind a taunt, play a spell to buff it or respawn it....I think this will be a really fun card!

    Posted in: Card Discussion
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    posted a message on New Shaman Legendary Card - Nithogg

    Excellent thinking..later game that could close out a game handily. You would end up w 4 - 4/4 Drakes presenting rush + 16 total attack AND Nithogg may be there waiting as a 5/5. Very 👍 

    Posted in: Card Discussion
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    posted a message on The Innkeeper Returns!

    Wow no way!!!! Finally!!!! I didn’t know it was ever coming back. I was so upset when one day, randomly, it stop being updated and then deck creation fell off and went to other sites I bet. 

    Posted in: General Discussion
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    posted a message on Legendary Holidays from the HearthPwn Team!

    From DarJohnSlay #1515 in the US....welcome and that’s great to hear my friend! Keep connecting and talking with people who share your interests. Look online for Fireside Gatherings. They don’t seem to have many any more at least where I love in S Florida

    Posted in: News
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    posted a message on Legendary Holidays from the HearthPwn Team!

    Oh how I loved Innkeeper syncing to hearthpwn 

    Posted in: News
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    posted a message on Is mass disenchanting a good idea?

    I disagree with part of of @ArgentumEmperio partially. My advice would be to disenchant your duplicates. Personally, I disenchant the golden cards first if I have 2 of that particular regular card. I've been playing for at least 4 years, spent solid time playing, spent over $100/year easily. I found this necessary to gather dust in order to craft key cards to make specific decks. 

    I also aimed for versatility when crafting cards. Neutral Legendaries are awesome because of their versatility. If your aim is truly to put in the time to try to make a run at legendary status then I feel you need to generate dust to create competitive decks in standard mode 1:1 ranked.

    I would always disenchant duplicates. Regardless of your stance on disenchanting goldens, you NEED dust in HS to craft cards if you don't want to spend a lot of real $ buying decks. I haven't placed a pre-order yet for various reasons and I obviously know this has caused me to need to craft cards more than your average player.

    Think about this angle too. 

    Posted in: General Discussion
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    posted a message on New Druid Legendary Quest Card - Untapped Potential

    I like this quest quite a bit after playing around and experimenting with several other classes.

    Posted in: Card Discussion
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    posted a message on Sir Finley of the Sands

    I am SO glad this card was released as I missed playing Justicar Trueheart

    Posted in: Sir Finley of the Sands
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    posted a message on Making Mummies

    So can you choose which minion will be reborn as a 2/2 out of all your minions on the board? 

    Posted in: Making Mummies
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