Beat him on the first try with this shell, though I did add Black Knight and Kel'Thuzad and both were exceptionally useful. To be honest I think that not running KT is a mistake. With him on the board you can run your guys into their creatures without concern, and Enter the Coliseum is useless for them. Finally, once I got both KT and an Annoy-o-Tron out, the AI stopped attacking, so it was just a matter of time until the win.
I took out one Repentance and one Tournament Medic for the Legendaries. I also switched out the other Medic for a Murloc Knight but it never came into play so I can't judge its success.
After driving myself nuts trying to make the Warrior build work, I built this and beat the boss on the first try. The massive amount of taunts and heals worked wonders. Note that he has the new Paladin card to turn your 8/8s into 3/3s, but if you save your Owl, you can reset the Giant and quickly run him over.
The two key elements of Grim Patron that abused Warsong were Patron and Frothing. Nerfing either of those cards left the other to be abused, so they had to go for the core problem Warsong herself.
That said, that is a ludicrous-level nerf. Here are a few other options just off the top of my head:
Warsong Commander 3 Mana 2/3 The next minion you play of Cost 2 or less gains Charge.
Warsong Commander 3 Mana 2/3 If you control another minion, this gains Charge.
Warsong Commander 3 Mana 2/3 Minions with a Cost of 1 you control gain Charge.
Warsong Commander 3 Mana 2/3 Whenever you play a minion with 3 or less Attack, give it Taunt.
And so on. Their "solution" sounds like someone walked into a boardroom and yelled "Kill that !@#$% card!!!".
So I'm just loving Dragon Priest, but didn't have Ysera or Chillmaw, so I replaced them with Dr. Boom and Nerfarian. Well I'm up to 1600 dust now and I'm trying to decide which of the two "proper" Legendaries to craft. I'm leaning towards Ysera as it appears in non-Dragon builds as well, but I want to craft the best one for this deck in particular.
So from your experience, which is more of a "must have" for Dragon Priest, Ysera or Chillmaw?
In my opinion this is the best option for this brawl. Six silences (including Hex) is the key to the deck's success. I did drop the Sky Golem and Shredders for a Black Knight (anti-Lil Exorcist) and two Rockbiters, though I suppose that the fatties are better in the mirror. Reincarnation is just too fun, it has to be abused.
0
3 matches so far, all Rogue vs. Rogue. Considering how much fun and varied last week's brawl was, this is disappointing to say the least.
Oh well, they can't all be winners.
0
Beat him on the first try with this shell, though I did add Black Knight and Kel'Thuzad and both were exceptionally useful. To be honest I think that not running KT is a mistake. With him on the board you can run your guys into their creatures without concern, and Enter the Coliseum is useless for them. Finally, once I got both KT and an Annoy-o-Tron out, the AI stopped attacking, so it was just a matter of time until the win.
I took out one Repentance and one Tournament Medic for the Legendaries. I also switched out the other Medic for a Murloc Knight but it never came into play so I can't judge its success.
0
I played three games with the deck today. In the first, my opponent playing the same deck used Raptor on a Shredder and the game froze.
In my other two games I had no issues, and I used the Raptor in each game - even copied my own Shredder.
So it is definitely happening but is inconsistent. Those are definitely the worst kind of bug to have.
0
THANK YOU.
After driving myself nuts trying to make the Warrior build work, I built this and beat the boss on the first try. The massive amount of taunts and heals worked wonders. Note that he has the new Paladin card to turn your 8/8s into 3/3s, but if you save your Owl, you can reset the Giant and quickly run him over.
0
The two key elements of Grim Patron that abused Warsong were Patron and Frothing. Nerfing either of those cards left the other to be abused, so they had to go for the core problem Warsong herself.
That said, that is a ludicrous-level nerf. Here are a few other options just off the top of my head:
Warsong Commander
3 Mana 2/3
The next minion you play of Cost 2 or less gains Charge.
Warsong Commander
3 Mana 2/3
If you control another minion, this gains Charge.
Warsong Commander
3 Mana 2/3
Minions with a Cost of 1 you control gain Charge.
Warsong Commander
3 Mana 2/3
Whenever you play a minion with 3 or less Attack, give it Taunt.
And so on. Their "solution" sounds like someone walked into a boardroom and yelled "Kill that !@#$% card!!!".
1
So I'm just loving Dragon Priest, but didn't have Ysera or Chillmaw, so I replaced them with Dr. Boom and Nerfarian. Well I'm up to 1600 dust now and I'm trying to decide which of the two "proper" Legendaries to craft. I'm leaning towards Ysera as it appears in non-Dragon builds as well, but I want to craft the best one for this deck in particular.
So from your experience, which is more of a "must have" for Dragon Priest, Ysera or Chillmaw?
Thanks!
1
Then it's not random at all. It's a tutor. And trust me, tutors are FAR more busted than RNG.
1
In my opinion this is the best option for this brawl. Six silences (including Hex) is the key to the deck's success. I did drop the Sky Golem and Shredders for a Black Knight (anti-Lil Exorcist) and two Rockbiters, though I suppose that the fatties are better in the mirror. Reincarnation is just too fun, it has to be abused.