This brawl's a fking joke. I went in and saw pick a class and was given a pre-made deck and thought to myself "Wow, it looks like blizz is finally using brawls for what they're meant for and letting people test the new cards!"
NOPE!
Instead you spend the whole match clicking treasures (just the +5/5 one, pirate rush, or opponent copying ones cause the others are too slow or the AI is too stupid to play them right) while you watch an auto-battle where the AI has been cranked down to 0 and does nothing but wrong or stupid plays. Watched the damn thing use a 1 mana 5 damage to kill a 1 hp minion rather than the 2 mana clear the enemies entire board which was about it end the game. My favorite was when the AI at 1 mana played a 1 mana minion then played the coin then ended turn. There were 2 mana minions in the hand and plenty of hand space btw.
1
Good fix! That is all I can say
6
Community: augmented porcupine won't see play
Mok'nathal Lion: Allow to introduce myself
2
Cool art, cool effect, decent start. What is there to not like this card?
1
It is just inconsistency in the writing. I thought the same thing the first time I read it. The cards should say: upgrade at the end of your turn.
2
The art style is so weird on this cards. It looks like a 3D rendering instead of a drawn image.
4
When you think a card is problematic for a current meta, you should see the class and the deck as a whole in order to determine if a card is strong. For me, scavenging hyena is fine because you can play around its effect and easily control what it does when it enters the game. Does it have strong synergies? Absolutely. Is it a problem? No. I hope that helps, but I also am looking forward for people to analyze cards in a global context, not in the one occasion you didn't play around it and got destroyed.
9
"Our goal isn't to make all good cards bad, it's to make cards that go in nearly 100% of archetypes and make them go in archetypes that make sense for them. There are plenty of powerful cards in basic and classic set we'd rather not change. These weren't on that list."
Only one card on this list fits this criteria, and it is the spellstone which will rotate in 2 months and nobody will pay attention at that point. These nerfs show that the dev team is trying to treat the symptoms rather than the cause of the illness. They have already admitted that Baku and Genn are a major screw-ups. And why? Because these two cards give you so much board advantage in a game where the sole interaction with your opponent is with their minions rather than with the cards they have, and most of the time, they are the ones who decide how your minions trade with his/hers. If you look at the numbers reported by VS, already 3 classes are almost non existent, and soon rogue and paladin (when baku/Genn rotate) will join the ranks.
This game is slowly becoming so polarized that either you play an aggro deck that wins on turn 5, or you have an OTK deck that stalls out enough to make your opponent concede. IMO, people are tired of absurd value cards that almost reach infinite value without you doing much but a small inconvenience that is not noticeable at all. If you don't think that is a problem, look at what they tried to pull off with warrior in the BDP, they tried to give infinite value to the class, but still wasn't enough.
I might just be rambling, but the game is seemingly gravitating toward two archetype that do not satisfy anyone, but they are cool to experiment for the casual audience to try and throw money at.
1
I don't understand people here. They complain for months about how druid is busted and should be nerfed. Then, they release legendaries that do not create combos or any of the non- interactive stuff that druids do and yet, people complain that legendaries are crap. This card helps druid gain board control against boards with minions with 3/4 health. Probably it will not be amazing right away, but you wait and see much like Hadronox.
3
Awesome art. It can summon three patches in wild OP OP.
3
3 mana draw three. So far, hunter is the only class that gets me hyped for this expansion in terms of standard.