Darkshire was one of my favorite zones in WoW, glad to see it come to Hearthstone.
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Darkshire was one of my favorite zones in WoW, glad to see it come to Hearthstone.
3
Sure its nice to do a turn 6 chromaggus, but what is dragon consort for?
Do you even know what deck you created? Dragon Consort
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There are enough cards in Warrior to do a deck without minions. You could run Heroic Strike + Weapons with cards like Upgrade!. You'll a good amount of board control too, but you'll also have a lot of dead cards like Charge or Rampage.
It'd be fun to try, but probably not very strong without minions to keep their board clear.
3
they have completely fked this game over, i played about 12 zoos in a row earlier, and what makes it worse is that my RNG gave me fucking terrible hands in every single game. then i played one of these little cute new mage decks and died to an unstoppable ethereal arcanist that i magically could not get a silence for for 15 turns in a row... just fucking disgusting what theyve done to this game, literally makes me sick to my stomach because this was literally my favorite game in i cant tell you how many years. i dont know whose bright idea it was to increase the rng and say that randomness should play a huge part in it, but they clearly went that route, thus making the game pretty much skilless at this point. i outplayed everyone i played against today, and half of those zoo players, even that mage, did not even have to try at all. they just threw cards down until they won, and i could only watch in horror as turn after turn i could not draw an answer for any of it. As it is a card game, i expect luck and randomness to factor into it SOME, but this is just complete horseshit and ridiculous at this point. I shouldnt be forced to stoop to the level of these trash players just to win games, and its so bad that you cant even mess around and have fun making decks because even in unranked people use ranked decks and try hard. a simple solution i think would be to make a control only playlist, so that the games last longer and you arent forced to play against these trash ass face decks 90% of the time. And if you dont want to do that blizzard, then force the RNG to deal starting hands that favor board clearing against rush decks. See how hard that was? it literally took me about 3 min to think of both of those ideas, lel.
"And if you dont want to do that blizzard, then force the RNG to deal starting hands that favor board clearing against rush decks." Blizzard would never do this because it's a terrible idea. It is obvious you only took 3 minutes to think of this as it would break the game. The meta will shift as it always does. Perhaps it is your deck composition? What deck are you playing that you keep getting slaughtered with? What rank are you playing at?
Everyone here would be happy to provide you with constructive feedback. Unless you're just venting, in which case do you feel better now?
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Does Poly/Hex'ing Staalag/Fuegen count as "killing" them?
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Quote from ChimaeronCam »Ice Block but yeah that would have been crazy. btw how do you link the cards like that?
We use brackets [ ] and put them around certain words, like in this case "card" and then inserting a card name after it, and then end it by using that same word with a slash infront of it "/card" again with brackets around it [ ].
Leading to Wisp.
We also let you just type the name of a card like Wisp, select the word and then using the card tag creating button on the bar with posting options (it's the black card with blue marking icon).
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Neat deck. Not sure how competitive it is but it's fun so far.
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I have used this card in a freeze Mage variant with massive success, save it for molten giants, nothing is more fun than spitting out free giants, lock down zoo early with the new naxx taunts, freeze a few till you get one giant out with a duplicate and most zoo will smash it which just generates more for you, loathe can't even stop the molten rush
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Assume you have this secret played, you also have several low health minions in play. The next turn the opponent plays something like holy nova or arcane explosion and kills them all. which minion would be chosen to duplicate?
If multiple minions die at the same time, the one to the far left is chosen as the triggering minion. source: http://hearthstone.gamepedia.com/Duplicate
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yeah that write up was really hilarious, thanks for the laugh
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Control is going to be the new meta. obviously with the surge of priest and warrior decks hitting the surge of hunter on the ladder. how about a midrange deck? it'll combat both, without losing any value. you're going to have to have some late game but keep the early game counter, just in case. Always thinking board control.
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Interesting concept but there just isn't enough implemented in the game at the moment to make this viable. I like the idea though!
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I love this card. This is my new favorite mage secret
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I call it Beast Synnaxx