Concerning the fact that Ashbringer already exists: I know that, but Ashbringer is a token and has no special abilities whatsoever. I think that such an iconic weapon (perhaps THE most notorious weapon in WoW) should have some kind of special abilities. That's why I made a new stand-alone version (something I didn't do for Doomhammer for this reason).
Cost increased by (1).
Twinblades of the Deceiver:
Durability reduced by 1.
Maw of the Damned:
Durability reduced by 1, as this had the ability to almost completely heal the DK.
Claws of Ursoc:
Now only gives Taunt on battlecry (and +1 Health to compensate). A permanent taunt was too OP.
Fangs of Ashamane:
That's a completely different weapon!
Thas'dorah:
Attack reduced by 1. In the hands of a hunter, the previous version could as well read "(3) : Deal 12 damage to the enemy Hero". Too OP.
Ulthalesh, the Deadwind Harvester:
Also, renamed properly and the orange gem has been added. Cost increased by (1).
Felo'melorn:
Attack reduced by 1. I find it pretty balanced actually.
Aluneth, greatstaff of the Magna:
Stats changed. Now loses durability when its power is triggered.
Fu'zan:
Cost increased by (1). Now only gives +2 attack instead of +3. Although monks doesn't exist in HS, we can imagine that it would have many ways to self-heal.
Fists of the Heavens:
Cost increased by (3). Artwork changed.
Xal'atath:
Now only take control of a minion on Battlecry. Attack increased by 1 and durability decreased by 1.
Fangs of the Devourer:
Now only gives stealth on battlecry.
Anguish & Sorrow:
Cost of both weapons reduced by (2). The only weapon that are being buffed rather than nerfed.
Fists of Ra-den:
Now only gives the bonus on battlecry, also gives +2 Health to compensate. Cost increased by (2).
Warswords of Valajar:
Cost increased by (2).
Scale of the Earthwarder:
Now equivalent to bonus armor instead. Dodging this weapon by inflicting only 1 damage was too easy. Artwork changed.
8
Rexxar hottest hero ever. I've heard he loves facials.
0
Seriously, Valeera is a flat-chested anorexic like all blood elves. Jaina is way hotter than her.
0
From my WoW Artifact set (yes, shameless self-promotion, but I have a weapon that incidently happens to fulfill the requirement) :
Next: Genn Greymane into a Legendary HS card.
0
Dire Wolf Alpha
2
Good luck to them with that. Even if they managed to kick ISIS out of the Internet, that won't prevent them to wreak havoc in the Middle-East.
Besides, I'm sure islamists also have hackers in their ranks.
0
Is your family name really Win ? gg.
0
Ok, I made several revisions to many weapons :
Truthguard:
Cost increased by (2).
Ashbringer:
Concerning the fact that Ashbringer already exists: I know that, but Ashbringer is a token and has no special abilities whatsoever. I think that such an iconic weapon (perhaps THE most notorious weapon in WoW) should have some kind of special abilities. That's why I made a new stand-alone version (something I didn't do for Doomhammer for this reason).
Cost increased by (1).
Twinblades of the Deceiver:
Durability reduced by 1.
Maw of the Damned:
Durability reduced by 1, as this had the ability to almost completely heal the DK.
Claws of Ursoc:
Now only gives Taunt on battlecry (and +1 Health to compensate). A permanent taunt was too OP.
Fangs of Ashamane:
That's a completely different weapon!
Thas'dorah:
Attack reduced by 1. In the hands of a hunter, the previous version could as well read "(3) : Deal 12 damage to the enemy Hero". Too OP.
Ulthalesh, the Deadwind Harvester:
Also, renamed properly and the orange gem has been added. Cost increased by (1).
Felo'melorn:
Attack reduced by 1. I find it pretty balanced actually.
Aluneth, greatstaff of the Magna:
Stats changed. Now loses durability when its power is triggered.
Fu'zan:
Cost increased by (1). Now only gives +2 attack instead of +3. Although monks doesn't exist in HS, we can imagine that it would have many ways to self-heal.
Fists of the Heavens:
Cost increased by (3). Artwork changed.
Xal'atath:
Now only take control of a minion on Battlecry. Attack increased by 1 and durability decreased by 1.
Fangs of the Devourer:
Now only gives stealth on battlecry.
Anguish & Sorrow:
Cost of both weapons reduced by (2). The only weapon that are being buffed rather than nerfed.
Fists of Ra-den:
Now only gives the bonus on battlecry, also gives +2 Health to compensate. Cost increased by (2).
Warswords of Valajar:
Cost increased by (2).
Scale of the Earthwarder:
Now equivalent to bonus armor instead. Dodging this weapon by inflicting only 1 damage was too easy. Artwork changed.
http://imgur.com/a/WLqay
0
I have never spent one single cent on HS and this is not going to change. I may never get past rank 15, but whatever. I don't give my money so easily.
0
Ok for Fist of the Heavens. Could you give specific examples of other cards you think are op please ?
0
If you want to do a collective expansion, wouldn't it be better to help others with their already-existing expansions ?
Also we Frenchmen are more numerous than I thought here. :3
0
0
I wonder if Blizzard will continue to release data concerning the popularity of each tavern brawl. I expect this one to be the least popular one.
0
I thought about that, but the thing with these weapons is that you can choose when to use them. It makes your opponent scared to play big minions.
0
Can you be more specific about what you want from us exactly please ?
3
Berfectly Palanced.