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    posted a message on Confused about powering my Taunts

    I agree with ximionx. You can see every play and how it's resolved with that timeline on the left. If your taunters are dying and you're not sure why, you can check with that.

    That being said, the only 'powering' cards I can think of that would cause this effect would be something along the lines of Power Overwhelming; that gives a friendly minion +4/+4 for 1 mana but dies at the end of the turn. So, if you're playing warlock and buffing your taunts with Power Overwhelming, that would explain why they're dying afterwards.

    If that's not the case, I can't think of anything else. So yeah, definitely check that timeline.

    Posted in: General Discussion
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    posted a message on King of the Wisps

    Wisp is a common (white card) which you can both craft and disenchant. I'm guessing you were mistaking wisp for a base set card that everyone starts with 2 of that can't be crafted/disenchanted or found in packs.

    So, as was mentioned previously, feel free to disenchant it and rake in that awesome 5 dust!

    Posted in: General Discussion
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    posted a message on Legendary Tier Crafting Guide
    Quote from st1zzo »

    Sitting on 1600 dust. I was wondering what to craft next.. possibilities are:

    Cenarius, Van Cleef, Jaraxxus, Sylvanas, Malygos, Ysera.

    I have all the other druid cards, but Cenarius doesn't seem so needed.. I have a Handlock (with Alexstraza only, but lately I'm not seeing Jaraxxus played anymore) and I have a Miracle Rogue too (except Van Cleef ofc).

    Malygos will be useful only in spellpower rogue, so it's a bit limitating maybe.. I don't really know about Sylvanas, and I don't have a deck to play Ysera in.

    Maybe the real question is: it's really Van Cleef so needed in Rogue (Miracle)? Or should I craft a neutral legendary instead maybe?

    Personally, my vote is Ysera. She seems to be the most universally good card in many many decks. Also, I find her to be one of the most fun legendary cards period because those Dream cards are just stupid good.

    That being said, if you're maining miracle rogue, go ahead and build VanCleef. is he really needed? not really, but he's a solid enough card to make your miracle rogue that much better. I still stick by my Ysera vote though. She's just simply fun.

    Posted in: Card Discussion
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    posted a message on Anybody else severely annoyed by Priest copy cards/mind control?

    Can it be annoying? Sure. But IMO it's one of the things that actually makes playing priest really fun. They're the only class in the game that has access to literally every card in the game. I love playing Thoughtsteal and getting a Gorehowl or Cenarius. While frustrating to play against, can be exceptionally fun for the one playing priest.

    Also, as many others have pointed out, Thoughtsteal is a double-edged sword, more so against certain classes. I can't tell you how many times I've pulled Deadly Poison and Shield Slam that literally end up being dead weight cards with no value at all. There's been a very few rare cases that I'll pull an Assassin's Blade with a Deadly Poison for a nice combo, or a Shield Slam with Shield Block again for a nice combo, but those instances are far and few between (but again, really fun when it works out for you).

    I may be biased since I main priest but what you find frustrating is one of the main reasons I actually still play the class.

    Posted in: Card Discussion
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    posted a message on Most embarrassing misplays? :)

    I was playing a paladin vs a hunter and I used my hero power when I already had 2 minions on the board. Man was there egg on my face...

    *cries*

    Posted in: General Discussion
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    posted a message on Legendary disenchant?

    I wouldn't dust them myself. Even if you don't really play Mage or Shaman, you still will get daily quests that will have you win 2 or 5 games with those classes. It'd be nice to have access to solid legendary cards for when you need to play them. Just my 2 cents, it's really a personal preference thing to be honest cause it's not like you need either of those 2 legendary cards to win games with those classes.

    Posted in: Druid
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    posted a message on 500 Wins Golden Mage. Total Game Completion: 11%

    I'm working on Priest personally and just hit 400 wins myself. I decided priest mainly because I really enjoy playing the class and it also seems like the bastard child of classes that everyone else seems to hate :)

    When I reach 500 wins, I'll be sure to post here about it

    Posted in: General Discussion
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    posted a message on Are golden Legendaries worth crafting? or legendaries?

    My opinion is that no golden cards, including legendaries, are worth spending dust on until you have every card worth having. Afterwards, if you have the extra dust, then sure, go for it.

    As for non-golden legendary cards, I say craft them as you need. I mean, sure you could wait and hope to get lucky with packs, but for example, if you need Edwin Vancleef for your deck and you haven't gotten lucky enough to get him in a pack and you got the dust spare? Yeah, I'd craft him.

    Posted in: Card Discussion
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    posted a message on [Legacy] Invent your own Cards With a new Card Generator, Discuss new ideas and theories here!

    Figured I'd take a crack at this. Here's a warrior card.

     

    Posted in: Fan Creations
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    posted a message on [Curse of Naxxramas] Naxxramas - Avenge Discussion (Paladin Secret)

    I personally don't think the trap will activate and fizzle if the board gets wiped. Currently, traps don't trigger if there are no valid targets for the trap. They used to and they fixed that during the beta. This is the reason why Misdirect will no longer trigger when both sides of the board are empty. So, it's my opinion that if all friendly minions die at the same time, the trap simply does not trigger and will be saved until a minion(s) die and there's at least 1 surviving. Just my 2 cents.

    Posted in: Card Discussion
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