I am beyond pissed off with this game, I just played two mages who played 5!!!! Nagrand Slams against me, how I am supposed to respond to that, this nerf did nothing to stop mages. How does a card like deck of lunacy exists when it breaks the fundemental rules of Hearthstone (no more than two of any kind)
thank god for this thread, team 5 are useless, first they say they don't want cards costing zero and leave several cards (in druid) that cost zero when all the requirement is you reach turn seven and they don't know even how to balance the bloody game!! the nerf they gave to kaelthas does nothing, the player just waits one turn to do his stuff, so instead of turn 7 its turn 8 and with all the mana cheating, innervate lightning bloom etc. it doesn't matter if the cost is 1 or 0!! that card should not have been made!
4
its not deal 2 damage its deal damage with two spells
0
I am beyond pissed off with this game, I just played two mages who played 5!!!! Nagrand Slams against me, how I am supposed to respond to that, this nerf did nothing to stop mages. How does a card like deck of lunacy exists when it breaks the fundemental rules of Hearthstone (no more than two of any kind)
1
thank god for this thread, team 5 are useless, first they say they don't want cards costing zero and leave several cards (in druid) that cost zero when all the requirement is you reach turn seven and they don't know even how to balance the bloody game!! the nerf they gave to kaelthas does nothing, the player just waits one turn to do his stuff, so instead of turn 7 its turn 8 and with all the mana cheating, innervate lightning bloom etc. it doesn't matter if the cost is 1 or 0!! that card should not have been made!