• 1

    posted a message on complaints about netdecking in Casual

    Can I also complain about home made decks in ranked here? I'm so tired of control hunters.

    Posted in: General Discussion
  • 1

    posted a message on Old cardbacks returning?
    Quote from Poodris >>
    Quote from silvsilvsilv >>

    This thread proves that people will complain about anything. 

     You're complaining about complaining... 
     No, he's complaining about complaining about complaining, since first someone complained about not being able to get those card backs.
    But that means that you're complaining about complaining about complaining, so then I'm complaining about you complaining about complaining about complaining while you should be complaining about complaining about complaining about complaining, so I wouldn't have to complain about me complaining about complaining about you complaining about complaining about complaining about complaining. And here I am, complaining about me complaining about having to complain about you complaining about complaining about complaining about not complaining.
    Edit: TL;DR: complaining, about other guy complaining about wrong things and forgetting to complain.
    Posted in: General Discussion
  • 1

    posted a message on Old cardbacks returning?

    I think they should return, but they should have a small text in the top corner that would say "fake". Everybody would be happy.

    Posted in: General Discussion
  • 9

    posted a message on Start of season, 0/32 so far on ladder.
    Quote from Geiski >>

    the amount of 100% netdecked fully golden midrange druids that spam emotes is TO DAMN HIGH.

     
    Posted in: General Discussion
  • 1

    posted a message on Justicar Trueheart nerf is needed
    Quote from Mistique >>
    Quote from Ensaru64 >>
    Quote from FunKaliTy >>

    Some changes could be made to Justicar, but rather than nerfing her I'd prefer buffing the ones that doesn't get as good a buff.

    Hunter Hero Power could deal 4 instead of 3, yeah the game would end quickly after that, but the Hunter had to play a 6 mana 6/3 and survive enough turns for the Hero Power buff to be worth the 6 mana investment.


    Warlock could draw 2 cards instead of 1, it's both a benefit and it has a downside...you still take the 2 damage, you risk fatique much quicker, you risk filling up your hand too much so you'll discard draws and it makes it pretty much impossible to play Doomguard in Zoo without discarding cards when playing him.


    Shaman Hero Power could summon double the totems, always 2 of the same one, so getting Wrath of Air totem would give you Spell Damage +2, getting 2 Healing Totems would probably rarely be any good, but 2 taunts and 2 1/1s are much better than just being able to choose exactly which one you want...you already have a chance of getting the one you want without Justicar'ing your hero power...not worth atm, but with this change I think it might.
    Either that or the totems could be buffed a bunch so they wouldn't flood the board, flooding the board is good for Bloodlust though ;)
    The stronger totems could be: 2/2, 04 taunt, 0/4 heal for 2 and 0/4 Spell Damage +2...the upgraded searing and taunt totem wouldn't get as strong a buff as the other two, but that's fine I think.

    And of course Rogue....since Rogue has no benefit of using the Hero Power 2 turns in a row unless she attacked with her weapon both times, Justicar automatically loses value, same with any Inspire card, so to hit 2 birds with 1 stone we could let Justicar change your Hero Power to:
    2 mana "Equip a 3/1 weapon or increase your weapons durability by 1" should take care of that I think ;)

    Mage is fine I think, just the Inspire deck didn't get as popular as expected, Druid don't get too good a buff from Justicar, but not sure how to improve that without making it too good or ruin the aesthetics, it's OK that Justicar is not that strong for Druid I think.

     Spawning 2 totems will eventually get out of hand. It's an indirect buff to Bloodlust and Thunder Bluff Valiant. That's likely the reason Blizz chose the less effective version.
     But Spawning 2 silver hands which are easier to buff is better??
     Pally doesn't have Bloodlust or Thunder Bluff Valiant.
    Posted in: Card Discussion
  • 5

    posted a message on What to do before the update?

    Spending all gold in GVG while I still can.

    Posted in: General Discussion
  • 1

    posted a message on Best looking golden card?

    Nobody remembers :(

    Posted in: Card Discussion
  • 1

    posted a message on The Best Way to Nerf Alexstrasza
    Quote from BigFatMurloc >>
    Quote from Bluesky77 >>
     
     Combo < aggro < Control < Midrange < Combo.
     Fixed it for you, but I think you should leave the combo out of that equation since combo decks in HS have very different matchups, e.g. CW vs Freezemage or CW vs Combo Druid. Aggro, Midrange and Control keep theirselves in balance so actually having Combo is not necessary, even though it is recommended.
    Posted in: Card Discussion
  • 1

    posted a message on New To The Game... Question
    Quote from iandakar >>
    Quote from iMPose >>

    Welcome!

    *I'd vote YES to buy Naxx.  Being competitive just isn't realistic for new players, so might as well play for fun.

     Fixed it for you. Being competitive in wild maybe isn't an option but stop acting like it is an option in standard.
     Have you actually TRIED saving money for an entire adventure as a F2P account?
    I have.  It's NOT FUN.  No arena.  No new packs.  NOTHING but grinding Ranked/Casual with the one deck you can make that has a chance of doing anything and a few face decks of other classes when the daily demands it (OMG those horrible paladin/priest quests!).
    And hwen he's done, he'll be facing the same Boom filled, Challenger filled, decks in Wild, but with less new players to bounce off of.  And with very old cards to boot.
    That's what you are pushing him towards, 2 months of THAT.   What we are asking for is him waiting less time and getting about 20 expansion cards that everyone will be talking about so he can be in the same boat as others trying ot make new stuff.  That's a little more interesting and offers more fun options overall.  
    And it'll be faster for him to get a decent cheap deck in Standard thanks to no longer needing Naxx.  Just about EVERY 'cheap' deck required wing 4-5 of Naxx and THAT is going away.  Before then, it took 2 weeks, a month tops to make a competitive deck.  That's not even considering the hope that the power level will drop overall, making it a bit easier to sneak wins off of players who can't fall back on decks perfected over 2 years.
    And if he wants PvE content that badly he can go LoE.  THAT adventure is much, much more interesting than Naxx was.  BRM, meanwhile, has that mage challenge in the first wing which, imo, is the best class challenge of the adventures, especially if you do the "no face attacks: only kill with fatigue" challenge.
    So competitively, funwise, or anywise, Naxx isn't a good option for him as a F2Per.
     I should have phrased that more clearly. I didn't mean that he should buy the whole adventure, but buying the first wing to keep the option open would be a good idea imo. 
    Posted in: General Discussion
  • 8

    posted a message on New To The Game... Question

    You should buy the first wing of Naxx, it can still be used in wild mode, if you change your mind you can dust those cards, and you get that amazing single player adventure experience.

    Posted in: General Discussion
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