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    posted a message on Weekly Card Design Competition 10.14 - Submission Topic

    Basically, you discover three spells from your class (the sum of all spells cannot exceed 10 mana) and MERGE them into one powerful spell. If the total cost of the first two spells you discover is 4, for example, the thrid discover might give you 6 cost spells.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 10.13 - Submission Thread

    If you played Rogue in WoW, you'd probably remember this dagger. For OUTLAW rogues, which can completely be translated into the HS thief mechanic...

    Posted in: Fan Creations
  • 0

    posted a message on Where is the dragons in "Year of Dragon "?
    Quote from linkinboy0 >>

    Haha lovely how this year turned out, right? 

     

    Complains or no complains, we are getting a whole forking pile of dragons yeeey!

     Yaaaay! I'm pretty glad with it too. Awesome theme in the most power-creeped expansion.

    Posted in: General Discussion
  • 1

    posted a message on Where is the dragons in "Year of Dragon "?
    Quote from Sherman1986 >>
    Quote from Symon22 >>

    Nu nu nu nu, "there will be no Dragons in year of the Dragon" next expansion FUCKING DESCENT OF THE MOTHERFUCKING DRAGONS

    Since you created an account just to post this, may I ask why are you so mad at people for being wrong about a topic like this one?

    Quote from Blightcaller >>
    Quote from Symon22 >>

    Nu nu nu nu, "there will be no Dragons in year of the Dragon" next expansion FUCKING DESCENT OF THE MOTHERFUCKING DRAGONS

     Man, I was expecting to come here too just to yell this!

     Not a salty note to make, friend. It's just for fun, not to offend anyone.

    Posted in: General Discussion
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    posted a message on Where is the dragons in "Year of Dragon "?
    Quote from Symon22 >>

    Nu nu nu nu, "there will be no Dragons in year of the Dragon" next expansion FUCKING DESCENT OF THE MOTHERFUCKING DRAGONS

     Man, I was expecting to come here too just to yell this!

    Posted in: General Discussion
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    posted a message on Weekly Card Design Competition 10.12 - Submission Topic

    Since zombeasts are tokens, I didn't specify a rarity, so here it goes, BEHOLD the super territorial OWLBEAR!

    Ironbeak Owl + Raging Bear - a 4/4 Rare Hunter Beast that costs 4 with Rush and "Has Taunt and +2 Attack while damaged" (see below if you're curious).

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 10.12 - Discussion Topic

    Since zombeasts are tokens, I didn't specify a rarity, so here it goes, BEHOLD the super territorial OWLBEAR!

    Ironbeak Owl + Raging Bear - a 4/4 Rare Hunter Beast that costs 4 with Rush and "Has Taunt and +2 Attack while damaged (see below if you're curious)

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.11 - Finalist Poll
    Quote from Rakio >>
    Quote from Blightcaller >>

    why haven't they made in to the final cut?

    Look at Zanywoop card with 3 upvotes lul.

    Then read the rules: "...each Fan Creation Forum moderators will be given a Wild Card , which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score."

     Well, that's pretty underwhelming. I think I'll keep in to myself for a while.

    Good luck who's made it. My votes were for Shadow Word: Inexistence and Mark of the Eredar.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.11 - Finalist Poll

    With all respect, but I don't understand why Blessing of the Element is here since it's got 5 votes. My card, Shadow Word: Insanity has more upvotes (6) than that one. All the other ones I get it, since they all have 8+ votes, but Shadow Word: Inexistence and Shadow Word: Insanity (my card) have the same number of votes, and the first is here, mine is not. I just don't get how the process works. I've been doing the math and I thought that after all this time competing here, this would finally be the first time I'd get into the finalists. Besides, there are other cards with the same number of votes of Blessing of the Element, why haven't they made in to the final cut?

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 10.11 - Discussion Topic
    Quote from McF4rtson >>

    OK I am seeing a bit of confusion. You have to not only follow the naming *convention* of a Mark, Shot, Blessing, Word, you have to *follow their general pattern of effects as well*. A Mark must be a stat buff, a Shot must be a removal. So, even if you do a Druid Shot, it needs to be Druid removal, and vice versa. (A Hunter stat buff)

    Quote from Mugen8 >>

    Blessing of Divine Fire is interesting. Absolutely killer with Windfury stuff, if they live.

    Mark of the Hunt doesn't fit the competition. If you make a Mark (Druid), it has to buff stats.

    Quote from whatTheHeck >>

    Both effects are weak? You sure? Dealing 2 damage and drawing to is far superior to Shiv. Even if you put it on your own minion, you give them +1/+2 Taunt and still draw.

    Also, quite interesting, you combined four classes: Power Word (Priest), Mark (Druid), Shot (Hunter), and made it a Paladin card.

    Quote from Whiskey_Jack >>

     

    Excellent. Very solid, controlling just 2 murlocs already gets you full mana value.

    Quote from Rakio >>

    Good (meme) card, similar to a concept Zanywoop had. Correct wording is "Give a friendly Beast +4/+2."

    Quote from bangyakunosquash >>

     

    Please look at the posting tutorial on the submission thread. I would make this cost 1 mana and read "Destroy a *Silenced* minion."

    Quote from Danjo >>

    Here's my idea; a 10 mana legendary mark for hunters.

     

    Ooooook then... first off, that's a whole lot of tokens. Second of all, it doesn't fit the contest requirements, look at the red announcement at the top. Thirdly, do not bold token names. Fourthly, this card is way too complicated for summoning just a bunch of stats and a removal. One card should not do this much.

    Quote from Thezzy >>

    This is probably something you could *possibly* make 2 mana with the way Hearthstone's powercreep is going. Solid card otherwise.

    Quote from Blightcaller >>

    Mongoose Bite doesn't follow the contest naming rules.

    Shadow Word Insanity seeeeeeems alright... I'm not sure if burning a card is worth the same as shuffling 3 Worthless Imps (Impbalming), and the fact that this card has a potential upside, too. I don't think its gamebreaking or anything, but it does seem a little strong. Do not bold Shadowform, use Shadowform's wording as an example.

    Blessing of Sanctuary. So... You mean resummon a minion? (Ancestral Spirit, Corpse Raiser) This is basically just Ancestral Healing, restoring a minion to full Health. We've also never had a resummon effect without the minion being destroyed first, so you should probably word this card like Reincarnate. Which then leads me to saying how completely over-costed this card is. This card is awful at 6 mana. This should be like... 2 mana. And before you say you can combine Immune and Taunt, Taunt gets disabled, like Taunt + Stealth.

    Quote from FHillz >>

    This is nice and all, but you can't make a Rogue card this competition. Please re-read the rules. This could easily be changed to a different class, though, like Hunter as the effect itself fits the competition.

    Quote from ZiombalaBoms >>

    So... you have a fairly major deck building restriction (almost all priest decks use resurrection) for an extremely minor upside + a 1 mana do nothing spell in your deck. I dunno.

    Quote from DeraVCC >>

     

    A lot of *very* nice ideas here. I think Mark of the Shadow is a really clean concept. Twilight Words (I will let this through since the Tokens both have Power and Shadow Word) is nice, but does suffer from where on Choose option is a whole lot stronger than the other. Disintegrate is worth 4 mana for sure, but Rejuvenation is worth around 2 mana.

    Quote from Covetousj >>

    Ok, Singularity fits the competition rules. Shadow Word: Horror destroyed ALL minions, after all. I'm not so sure this is worth 4 mana though, since you don't actually get huge value unless your board is a whole lot of deathrattles. I'd put this at 2 mana, balanced against Feign Death.

    Power Word Absorb should probably be an epic. That wording is very strange, and no playable cards (I think, correct me if I am wrong) use "opposite".

    Maker's Mark is solid. I don't remember, are you able to attack after a random attack? If not, then it's balanced. If so, this is very strong. 

     Thanks for the Feedback. I suppose I'll go with Shadow Word: Insanity. Made some changes and I think now it's a bit more fair and motivates playing Shadowform (since the card is completely ignored from the game). Devs should really go with the Shadowform/Voidform priest type some day by creating more cards that benefits from Shadowform.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.11 - Discussion Topic

    I've always wanted Blizz to create cards based on the shadow form state, like giving you a bonus when using certain spells, like Shadow Words. Personally, from these three, Mongoose Bite is my favorite (since I'm a veteran Survival player in wow).

    Posted in: Fan Creations
  • 3

    posted a message on Sezoklo's Rip Shaman [73% winrate]

    Terrific deck! Thanks for sharing. I'm currently 14-2 atm. Been able to climb from R10 to R7 in like fourty mins. I was stuck facing the same f*** shamans and annoying priests. Now I'm the one laughing!!!

    Posted in: Sezoklo's Rip Shaman [73% winrate]
  • 2

    posted a message on It Is Time To Nerf Shaman?

    I agree. Shaman needs some tweaking to get balanced. It's the cancer of the current meta, specially after this last event. It's not funny to play against them at all. 

    Posted in: Shaman
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