• 3

    posted a message on 28.4.1 Patch Notes - Huge Nerf Wave, Battlegrounds Balance Changes & More

    Fixed a bug when School Teacher wont cast Misfire

    Posted in: News
  • 2

    posted a message on Reno Warrior XX

    Why need Odyn in deck without armor gain?

    Posted in: Reno Warrior XX
  • 2

    posted a message on New Reno Control Warrior!

    Thori'belore with three fire spells in deck, really dude? Overall like the idea, good job

    Posted in: New Reno Control Warrior!
  • 6

    posted a message on Blood DK (Ultra CTRL)

    Dude you stole my Brewmaster BBB DK idea ))) I was too lazy to add it here though, gj! Ok so what was different in my deck, which brought me to Diamond 10 without any hardcoring, just casually playing.

    Brewmasters - yes great idea, DK it seems has many good targets to brewmaster them up. But i had 2 brews in deck, and starfish in ETC. Just too many situations for brewmasters, and too less for starfish.

    Yogg, why? I deleted Yogg, shortly after having him. Well we have too few spells, and too much minions. Yogg is often just dead card in hand. Until very deep late game.

    Zola awesome too! 1 more bounce together with brewmasters! Yep, had her too, just too strong.

    School teachers, no. I deleted them after while, forever. Because we now have 4 mana forge discover any spell and cheat 3 mana. Its not even close compare to discover 3-mana spell with almost same manacheat. Also forge card seems needed in our deck, because well you now just have 2 forge cards, which makes Ignis too often not active.

    1 ashyxiate + 1 oblitarate, dunno. I played with 3mana weapons because we have too much synergies with them from healings. But hmm maybe weapon is a delete too because taking too much face damage. Then we probably need 2 asphexiates.

    I also played two 1mana discover weapon cards. Well just instead of 1 drop. And it seems to be quite awesome both in early and late game.

    Deleting body baggers from deck seems nice. BBB DK never needed 1drops, gj! I will delete them too.

    Also i deleted Nerubian Viziers because well it seems not good in deck, where very few cheap undeads. In shadow priest, yes, but what have we, nothing, so no mana cheat, or in other cases hero power + vizier = no mana cheat, so...

    Yeah, as far as i remember, that was all i had in deck different and similar to yours.

    PS. Oh, you have Viper i see... Dunno, seems not too meta-ish atm, because we just overheal everything. I would better think about card draw instead, which happened too often to be a problem for me. I often added 1 Famished Fool, but always somehow ended deleting it from the deck, so dunno.

    Hope this helps! GLHF!

    PPS. Also i suggest to name this deck Brewmaster DK ;) Seems more stylish. Anyways, GG HF GL

    Posted in: Blood DK (Ultra CTRL)
  • 2

    posted a message on New Automoton Priest!

    wow so new )))

    Posted in: New Automoton Priest!
  • 2

    posted a message on Discover Mage (metabreaking maybe?)

    Dude, its a hard pass when you under pressure. Like vs aggro or combo shit. Yes ofc i agree and you are totally right. For those situations. But in control matchups which is very often, its most likely win. Because you get too much value stats + discovers. Its even winwin you can say. Or even gigawin o.O

    Posted in: Discover Mage (metabreaking maybe?)
  • 2

    posted a message on Meta Counter 3B DK - Easy Dia 5

    Agree with Hornboy about Reno, Steamcleaner is nice idea tho.

    Posted in: Meta Counter 3B DK - Easy Dia 5
  • 2

    posted a message on Easy Handbuff Aggro Warrior

    Thanks <3 I agree about 1 gorloc instead of two, because it often just stuck in hand... 2 axes is interesting, i should try it more often maybe. Also thinking about replacing Finley, because two mana for hero power is too much it seems...

    Posted in: Easy Handbuff Aggro Warrior
  • 2

    posted a message on Easy Handbuff Aggro Warrior

    Thank you <3 Well it's thanks to your ideas too! I think you are very experienced in deck building. And i'm lucky you commented on mine.

    Posted in: Easy Handbuff Aggro Warrior
  • 2

    posted a message on Handbuff Warrior +11/+11

    Finley is great idea indeed! But what instead mechs?

    Posted in: Handbuff Warrior +11/+11
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