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    posted a message on Legendary Tier Crafting Guide

    I've narrowed down my next legendary craft to five:

    Tirion Fordring

    Bloodmage Thalnos

    Archmage Antonidas

    Cairne Bloodhoof

    Harrison Jones

    I've been playing a lot of Rogue and Hunter lately, but I'm not opposed to any deck or class (Except Shamans, who I hate on a fundamental level).  I'm leaning toward Tirion because I have N'zoth and he's a powerhouse that I've always wanted.  I'm leaning away from Antonidas because I actually disenchanted one back when this very thread said that he sucked.  I'm hoping I get some sort of miracle pull to fix my most regretful Hearthstone decision ever.  What do you guys think?

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    Just pulled a golden Deathwing and wondering what to craft.  I play mostly Druid, Mage, and Paladin, but I'm open to any class.  I've narrowed it down to The Black KnightTirion Fordring orCenarius.  I have Rag, Sylvannas, Dr. Boom, Alex, Leeroy, Foe Reaper, Trade Prince and Gazlowe.  I'm leaning towards TBK although Tirion makes for some powerful decks.

    Posted in: Card Discussion
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    posted a message on Shockadin [outdated]
    Quote from sulemain »

    Bankrupt, I do like Blood Knight but he didn't work as well for me. I would strongly recommend not cutting the Wrath and would say to cut an Owl if anything. Wrath truly works almost like extra Leeroy's, makes your late game Equality's very relevant, and is just one of the most overpowered cards in the deck.

    1. It is pretty difficult against most decks to guarantee more than 3 damage. I usually save it as part of a burst kill because people are less likely to factor in the extra damage from one or two BoM. I will, however, cast it on an empty field only on a shielded Squire to get someone to coin to hit it like a Druid or Rogue, but never against a Shaman due to Earth Shock.

    2. Don't attack with Worgen if you aren't ahead, or if they have multiple taunters that you haven't dealt with yet. I would say in about 35 games, I let him sit stealthed maybe 5-10 times total. It doesn't happen a lot, but it's definitely something to consider.

    3. My mulligans are pretty basic. I keep Favor and all 1 cc creatures other than Archer, then mulligan everything else other than; I keep Truesilver and Consecration versus Paladin and Hunter. 

    4. I used to hero power a lot, but now it's really more of a space filler. If you have DF, you certainly try to drop your hand. However, versus a deck that has mass removal, you have to slow down a bit right before the turn they can play it. Also, versus a control deck, you are much better having one token out and a real guy...or even two real guys, then overextending into mass removal. 

    5. I try to get 3 cards out of it, but it depends on the tempo of the game. If you can tell things are going fast and you have the space, I have no problem getting one or two cards out of it just to get it out of my hand. Also, if you have a hand full of 4 and 6 drops, I will frequently just try to make it into an Arcane Intellect for 2 cards. Most importantly, I think that if you are ahead on board/life and in a good position and it will net you 3 cards but slow you down; you go for it. The landslide of cards will give you more haste to bury them further than just playing another wolfrider or two small guys would.

    Thank you so much for the response.  This is really helpful.

    Posted in: Shockadin [outdated]
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    posted a message on Shockadin [outdated]

    I just won a game against Zoo and honestly it felt like I won the lottery.  I drew both of my Truesilvers and both Concecrations.  I find Zoo to be the least favorable match up by a mile.  If I'm facing a Warlock I always mulligan as if I know it's zoo, that means keeping concecrations and hammers, and looking for cheap guys.  If it turns out to be handlock, we're strong against them anyway.  Good luck.

    Posted in: Shockadin [outdated]
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    posted a message on Shockadin [outdated]

    So I've been playing this deck for about a week, and currently I'm running a Blood Knight in place of one Avenging Wrath.  I'm bouncing between 11 and 12 and running into a lot of Zoolock.  This is the most fun I've had playing this game since the UTH nerf.  I have a few strategy questions:

    1. Is it worth playing BoM when you know it's only going to amount to 3 face damage?

    2. Is there an instance when you should not attack with your Worgen to keep the stealth for another turn?

    3. I always keep Diving Favor, and I always mull Wrath, Leeroy, and truesilver.  Are there any other always keep/mull situations I should be looking for?

    4. How often do you hero power?  I find that I rarely have the opportunity as I'm always trying to poop out my whole hand even if I don't have a DF yet.  Should I prioritize hero powering more?

    5.  Speaking of DF, what is the bare minimum number of cards before you play it?  2?  3?

    I love this deck.  I've never played a deck so intricate that this many questions have even come up.  I just want to know what the opinions of the Shockadin community are.

    Posted in: Shockadin [outdated]
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    posted a message on To DE or not to DE...

    I have Nat PagleIllidan Stormrage, and Archmage Antonidas.  I'm pretty unenthused about Nat and Illidan.  Is Archmage useful in any Mage decks?  I haven't really seen anyone talk about him.  I'm waffling between cracking all three to craft Rag, Cairn, or Leeroy or keeping them.  I also have Sylvanas.  What do you think?

    Posted in: Card Discussion
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    posted a message on Legendary Tier Crafting Guide

    I have Nat Pagle, Illidan Stormrage, and Archmage Antonidas.  I was thinking of cracking them to craft either Leeroy, Rag, or Cairne.  Nat has been pretty underwhelming so far and I don't see myself playing the type of Mage deck that would want Antonidas right now.  I'm sort of playing Zoolock and Tempo Rogue right now so I'm leaning towards Leeroy, but I also have Sylvanas, so I could go for mid-range or control stuff too.  I'm at a bit of a loss and feel stuck at rank 18 right now.  What should I do?

    Posted in: Card Discussion
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    posted a message on Should I crack all the rares I have for a legendary?

    Thanks for the advice.  I'm going to hold off.  I am prone to regret and you never know what you'll want to play a month from now.

    Posted in: Card Discussion
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    posted a message on Should I crack all the rares I have for a legendary?

    I have three legendaries (Nat Pagle, Sylvanas Windrunner, and Illidan Stormrage) and a whole bunch of cards I'm not using.  I play Hunter and Murlock.  Today I realized I could crack Illidan and a bunch of rares, epics, and goldens for a legendary.  Should I do it?  I feel like having Cairne, Rag, or most likely, Leeroy, would open up a lot of viable deck options, but I'm nervous that it would mean I'd never play certain classes.  Has anyone done this and immediately regretted it?

    Posted in: Card Discussion
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    posted a message on Gladiator's Longbow

    I take it all back.  I crafted another Highmane and taking the Longbow out for it has made a world of difference.  Maybe I'll try them side by side one day but it's really tough to cut a card.

    Posted in: Hunter
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    posted a message on Gladiator's Longbow

    I'm playing a pretty standard Beast x1000 Hunter deck, and I'm short one Savannah Highmane.  I replaced it with Gladiator's Longbow as a placeholder but it's been so useful any time I've drawn it.  I have won games off of topdecking it that I would not have won if it were a Highmane.  I have never once seen anyone mention this card.  Am I having isolated uses for a crap card or did I come across some super secret tech?

    Posted in: Hunter
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    posted a message on Sad truth about priest in HS.

    I just did two ranked matches with Mid-Range Hunter and both were against priest.  The first conceded on his fourth turn and the second beat me handily.

    Posted in: Priest
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