And now for two years you can't make a hearthstone deck that depends on one cost spells. I mean, there's certainly many decks that don't, but there's at least three in rotation that *do*. That's kinda... not okay.
- Armor
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ADXE posted a message on The GraveyardPosted in: WarlockQuote from CypherBenkes >>I don't understand. Why run only one Treachery in a deck like this when you have Ticking Abomination and two Doomsayer?
I think your minions are dying enough already. I know Treachery has good synergy, but I don't know if it warrants having two of them. Kind of like Bloodlust, you don't want to be stuck with 1 minion and 2 Treachery in your hand, and 1 minion on board.Same reason only 1 Ticking Abomination.I think you could do a lot of 2x instead of 1x in the added cards. I just wanted to mix it up a bit to include cards that have synergy. -
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TheVermilionVixen posted a message on New Warlock Card Revealed: TreacheryPosted in: NewsOk so Unlicensed Apothecary is the main combo guy to use.
Apothecary, Treachery, coin Leeroy is 16 dmg
Apothecary all ready out, Treachery, Leeroy 16dmg
Apothecary, Treachery, pass (blanking there own summons), next turn leeroy 16dmg
In wild you have:
Play Emperor with PO, Leeroy, Apothecary, Braan & Treachery in hand. Next turn Braan, Apothecary, Treachery, Leeroy, PO for 30dmg at 10 mana (15 before reduction) note all one offs to combo fits into reno decks.
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Gg1223 posted a message on New Hunter Card Revealed: Stitched TrackerPosted in: NewsAt 4 it would have been an auto-include. At 3 is in conflict with lots of other cards. Still very good, though.
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Zakading posted a message on New Card Revealed: Meat WagonPosted in: NewsOn one hand, I'm glad that they're making Epics into unimportant, niche, shitty cards again and not make them absolutely essential for everything and must-crafts.
On the other hand, pulling shitty epics you'll never get to use in any deck trying to compete feels really bad.
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agikarus posted a message on New Legendary Card Reveal - Prince ValanarPosted in: Card DiscussionSo terrible, prolly one of the worst cards revealed so far.
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GMAlon posted a message on New Rogue Card Reveal - ShadowbladePosted in: Card DiscussionDecent rogue weapon, it only took 3 years.
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AnonSpartan posted a message on Prince Taldaram - The HearthPwn Frozen Throne Card RevealPosted in: NewsI feel that having a 3/3 clone is pretty dumb, especially when you just want the effect, a 1/1 will suffice. This is why revealing single cards at a time is trash, if there is some kind of awesome synergy, we're left in the dark and only getting more frustrated as bad cards get revealed.
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user-100078940 posted a message on Jade Druid is going out of handPosted in: Standard FormatNext expansion we'll get a crab that eats Jade Golems, you'll see.
Even better if it also shuffles 3 copies into your deck on trigger.
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Virshuam posted a message on Could KFT be the death of aggro?Posted in: General DiscussionYes, aggro will be dead.. you will never see aggro again once the expansion hits..
but seriously, just understand that aggro will never die, and it should not die.. aggro decks have a role in the meta, as well as control, midrange or whatever.. you cant just kill aggro, you would kill the game..
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The servers get a lot of traffic the day of release because so many people are buying it. pretty much the same reason you can pre-order any popular product in reality. get ahead of the lag (crowds of people) and play it exactly when you get it
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saddest part is Indirect Mekgineer Thermaplugg nerf IMO
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My thoughts exactly
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"If you rely on heal, you can play Alexstraza, A nine mana Legendary that is sometimes a heal, but sometimes not."
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I mean there isn't much more to it. If people are going to go for golden versions of cards, then they will. You're question is just as redundant as his answer. The only thing that would really influence it for most is the playability of the card, and whether you can actually make decks that have him work a decent amount of the time so you dont have a golden card that you have to build an entire deck around only to rarely see it actually played.
And the only way we will know how playable a C'thun deck is, is too see it in action versus all the other WoToG decks people come up with, which will probably take a while.
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So, if I have 5 Health and i cast Siphon Soul, Do i die?
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Well there were cards that approached this level of RNG or got kinda close to it, but they were completely unplayable due to that fact. but this card is unplayable in a good way - as in so much rediculous stuff can happen off of it that you can build a deck around it and have a ton of fun. Blizzard nailed this card in my opinion. An absolute competitive piece of shit, but one of the most hilarious cards that we may randomly come across. Just imagine Unstable Portaling this in the tavern Brawl this week.... oh god.