- ASAFABADI
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Member for 7 years, 6 months, and 12 days
Last active Mon, Aug, 13 2018 11:02:28 -
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user-29541065 posted a message on help with crafting stuff from classicPosted in: Card Discussionbut souldnt i craft all the epics that will surely see play in the entire future of hs? like ancient of war iceblock doomsayer brawl shield slam twisting warleader faceless? these are all that im missing and are good
and also on every deck that im looking to craft expect from the 1 legendarie that defines it (like the quest) all the cards im missing are epics from the classic set so by having all of them i could choose the decks i would like to play and then just craft the legendaries for them
also should i dischant all the crap legendes like goya don hancho etc? cause maybe in the fture they suddenly can be good like for instance moroes
I would recommend crafting the following cards - ancient of war/doomsayer/brawls/shield slam/ (don't go all out on warlock as it sucks right now, no point.Also, do not listen to anyone who tells you to keep Goya/Han Cho and other shitty ones like Moroes (which was useful for like 1 day and then it got cut from quest rogue as well) -Overspark and so on. I buy a lot of packs with money/gold and I still disenchanted those useless cards (they were golden, but still, I'd to it in your case as well) as you need other very important cards.Here is what I'm playing so maybe you'll find that helpful. Midrange Paladin (Tirion,Tarim,Lightlord) Control Paladin (too expensive, do not go for it as Mid pally is better ). taunt warrior - craft the quest, brawls, shield slams, swtf. Dragon Priest/Control Priest - Elise,Lyra, shadow visions ( which you already have as far as I could see). I also play Mid Hunter and Handlock but between those two, go for Mid Hunter as it's generally much better and cheaper for you.I would also not go all out on Druid at the moment and if you will, craft on the aggro side not the Jade/Control side at least not right now in my opinion. An example would be crafting living mana rather than ancient of war, Finja is also good in the aggro druid deck and so on. I would also much rather go for a doomsayer than an ancient of war right now.Do NOT disenchant rares and epics unless duplicates/golden.Hope that helps.thx so much for the deatailed comment1.as for crafting what about ice block? shouldnt i craft it also its also very popular in this meta
2.i got kalimos and aya and i saw that i have only like 1500 dust missing to craft elemental jade shamn should i go for it and craft blazcallers?3.should i craft fendral cause he is basically the card im missing for jade druid4.im very afraid of crafting legendaries and epics that are not from the classic set because i know that they will be prob grabage in like 3 months (like aya kazakus etc) so should i even craft ungoro stuff or just wait and maybe ill open them and just play the decks i have opened the legenderies for5.why not dis rares and epics? there are ALOT of garbage epics and rares that i have (alot from msog)1- Ice Blocks are great if you Like Mage. So that is up to you2- I would not recommend crafting the blazecallers yet, be patient and see how the whole elemental package is doing in another 3-4 weeks.3- craft Fandral, yes.4- I would not disenchant epics/rares as you're only getting back 100 dust/20 dust as to your question about crafting un goro cards. Control Decks - Elise, Murloc Decks - Finja, Megasaurs. Aggro Decks - Patches with some specific cards such as living mana for druid etc that work in aggro.Here's my question. How many decks do you have available right now to play and what do you really want to play? -
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user-29541065 posted a message on help with crafting stuff from classicPosted in: Card Discussionbut souldnt i craft all the epics that will surely see play in the entire future of hs? like ancient of war iceblock doomsayer brawl shield slam twisting warleader faceless? these are all that im missing and are good
and also on every deck that im looking to craft expect from the 1 legendarie that defines it (like the quest) all the cards im missing are epics from the classic set so by having all of them i could choose the decks i would like to play and then just craft the legendaries for them
also should i dischant all the crap legendes like goya don hancho etc? cause maybe in the fture they suddenly can be good like for instance moroes
I would recommend crafting the following cards - ancient of war/doomsayer/brawls/shield slam/ (don't go all out on warlock as it sucks right now, no point.Also, do not listen to anyone who tells you to keep Goya/Han Cho and other shitty ones like Moroes (which was useful for like 1 day and then it got cut from quest rogue as well) -Overspark and so on. I buy a lot of packs with money/gold and I still disenchanted those useless cards (they were golden, but still, I'd to it in your case as well) as you need other very important cards.Here is what I'm playing so maybe you'll find that helpful. Midrange Paladin (Tirion,Tarim,Lightlord) Control Paladin (too expensive, do not go for it as Mid pally is better ). taunt warrior - craft the quest, brawls, shield slams, swtf. Dragon Priest/Control Priest - Elise,Lyra, shadow visions ( which you already have as far as I could see). I also play Mid Hunter and Handlock but between those two, go for Mid Hunter as it's generally much better and cheaper for you.I would also not go all out on Druid at the moment and if you will, craft on the aggro side not the Jade/Control side at least not right now in my opinion. An example would be crafting living mana rather than ancient of war, Finja is also good in the aggro druid deck and so on. I would also much rather go for a doomsayer than an ancient of war right now.Do NOT disenchant rares and epics unless duplicates/golden.Hope that helps. -
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Fishtard posted a message on HydrologistPosted in: HydrologistYo african american! I've done it!
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TachiiDerp posted a message on Best classPosted in: The ArenaI've had such a repulsive first day experience in Arena that I can't really guess that well. (Had 7 runs, ALL under 7 wins, smh.)
I know Hunter is definitely overrated though by many people (including myself). Un'goro had basically "fixed" Arena in that it became curvestone all over again. With tons of new neutral 1 drops, 2 drops, and 3 drops compared to MSG's 7.1 with like Friendly Bartender to be one of the few 2 drops. Hunter hates going up against taunts and they lack enough efficient removals compared to rogue, mage, and warlock to really push through the taunts.
Needless to be said, the taunt meta also works in mostly the Rogue and Warlock's favour.
I'm tempted to say the top tier is Rogue, Warlock, and Mage. Mage overall just has the strongest class cards released this expansion, and Rogue is a very close second. Warlock also looks extremely well-footed even after removing dark peddler and imp gang boss. As most warlocks I faced just stacks on taunts, over, and over, and over again that they've been able to seal out games with sub-10HP just by eventually overwhelming you with taunts.
With more adapt than you can count on, this meta seems to be an ongoing tug-o-war between poisonous and taunts. However, there are SO MANY taunts unlike any we've seen before (hell we thought Old Gods with Bog + Psychotron was too much).
Cards like Tar Creeper and Tar Lurker is just absolutely insane in warlock. If I curve-drop a 4/7 taunt on turn 5, I typically just win the game. I'm not sure what pro players are experiencing but this seems *way* more draft dependant than 7.1 pre-ungoro. These insane individual cards are off the charts if you don't have immediate removal. And we're talking about an infinite/2 snail, a 3 mana 3/5, a 5 mana 4/7,and a 3 mana destroy 2 minions. And they're all common/rares! IDEK. I'm excited to explore a bit more but it seems very much like a super-dependant draft meta.
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Grayjudge posted a message on fairly new player, what should i do?Posted in: AdventuresTo the 1st Question:
Sometime and somewhere ago a blizzard employee is reported to say that once you have unlocked the 1st wing of an adventure you will have the ability to acquire the other wings of that particular adventure even after those adventures are rotated out of standard. (expansions packs like TGT simply go away). (I really can't remember, perhaps somebody might actually remember... it was about a year ago and Blizzard was talking about the roll out of standard and adventures like Curse of Naxxramas.
I really enjoy the adventures, the card back for completing heroic and the ultra cheap legendaries: Reno Jackson, Brann Bronzebeard, and Emperor Thaurissan... But there is a whole bunch of other cards... some of which are really strong (don't forget about the class challenges in every wing which also unlocks cards)
There are great cards that will help you play different decks and not simply your favorite class. Don't disenchant anything because you get a horrible return rate (though I believe this may be another reason if you were of that mind) Again, I high recommend you don't. These cards may help you to complete additional adventures or may help you for some tavern brawl or to play against a friend. Having cards gives you options... Just think about all the people who have tried to win using Majordomo Executus (one of the worse cards in the game which has decks built around it and Coldarra Drake.
There is a lot of game content that is preserved for future: entire bundles of cards (including legendaries), amazing single player adventures, heroic completion card back (for each adventure.)
To the 2nd Question:
The sets to leave are BRM, TGT, LOE.
Check out this forum to see all the cards leaving standard:
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Raggold posted a message on fairly new player, what should i do?Posted in: Adventureswhy should i open the first wing in every one of the advantures? cause i wont be able to do so after they will get out of standart?
and also what exactly is going to be removed out of standart?
and to the person above me:
i didnt craft aya and didnt craft any cards just opened packs
Next expansion/adventure will remove TGT BRM and LoE from standard. You can still play the cards from them in wild. The reason why you should buy the 1st wing of every expansion is because then you will be able to buy the other stages of adventure any time later on, if you don't buy it before standard rotation, you won't be able to buy it ever again ( I missed naxx :[). Even if you don't plan to play wild, they are excellent source of dust, if you spend the same amount of gold in packs and adventures, the adventures will give you more dust. -
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Grayjudge posted a message on fairly new player, what should i do?Posted in: AdventuresI would like to say thank you for having your collection open to the public.
I see that you don't have any cards from BRM and LoE and only 6 percent of the TGT collection. My philosophy is that a player should amass as much as they can for as cheap as they can. Personally I will never achieve 100% of the hearthstone collection yet I know that arena is the best way to go... that being said you have a time crunch and you have specific needs that will expire in the upcoming months. If you listen to nothing else I say listen to the first priority.
All of these cards are rotating out of standard soon. If I were you this would be my list and I would follow it exactly as follows:
First priority should be to unlock the first wing of every adventure.Second priority should be to establish at least 60 percent of every collection that are still in standard. (check your collection using hearthpwn my collection) (With the priority being TGT because all of those cards will rotate out of standard and you will have to pay premium for that game content).Third priority should be to unlock the rest of every adventure.Fourth priority should be to acquire Ragnaros the Firelord and Sylvanas WindrunnerGood Luck and Have Fun -
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czdatka posted a message on Flamewreathed FacelessPosted in: Flamewreathed FacelessShould be 1 mana 7/7 overload 5, because in the end you still pay 6 mana right?
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WOW i managed to get 2-3 with this shit deck im proud of myself lol
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im playing his new deck and with a budget without 2 blaze callers and im like 15-4from rank 115 to 10 in 2 days
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yea im playing with her in the last week and she is fun and good but i dont get to much often to combo her with radiant and even then its not a insta win
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this is basically a 100/2 taunt beast for 2 mana
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the standart change isnt the bad one(but it is bad) but the change in the rares and epics and the spells i literally played against drragon priest with like 10 dragon and synergy like standart and he had fucking 3 dragonfire potions and holy nova like wtf??? how can you play like this when he just destroys your board every turn
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arena is basically constructed now..
i had a deck where i had 6 siphon souls,3 blastcrystal, twisting,doom,and like another 3~4 epics and lots of rares what is this..
i actually played against constructed dragon priest,this is just not arena anymore i dont know if arena being standard is a problem but the rarity is a big problem
the old arena was the best and they should change it back to exactly how it used to be
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what rank can this deck get?