Meh, my decks were favored vs an average QR draw so no shits were given, sure there were some god hands but every 'good' deck nowadays has some stupid bullshit, mage discovers all the crap, paladin is a little shit that abuses hydrologist and stonehill defenders. At least rogue only needed draw RNG not generated piece of shit perfect answers or 4-5 tirions in a fucking game.
Feelsbadman
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The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
The only time I lost to a quest rogue was when I was playing quest rogue myself to test it. That extra bounce absolutely destroys it. About the only way it wins now is crazy good draws AND a slow matchup.
You know what's the sad part about the nerf? Blizzard has effectively killed the Rogue Quest. They've pretty much removed it from the game with the nerf. Now Rogue is a class, which basically didn't get a quest in the last expansion, while other classes either still have strong quests or can at least attempt to play new quest archetypes. Rogue straight up can't anymore.
PS: No bitcherino from this guy here. The only Rogue decks I play are Miracle and Yogg decks.
It was bound to happen that one of the quests was TOO strong. It's tough to test the 8mpact if a while different style of gameplay and get it 100%right. Be ready for this to happen with the new hero cards. One will be super annoying and too strong and will get nerfed. Bound to happen
They should've nerfed it in a different way like all your minions are 4/4 or ,if that was still too strong, 3/3. I didn't play quest rogue, I only played, and still play, a midrange jade elemental shaman but it's kind if sad that they completely destroyed the card. Although other quests, like the paladin and druid quests, are currently unplayable, at least they may work in later upcoming expansions but the rogue quest has now been butchered and will never work in my opinion.
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Compare your thoughts of meeting quest rogue now with the time before the nerf
FeelsGoodMan
Meh, my decks were favored vs an average QR draw so no shits were given, sure there were some god hands but every 'good' deck nowadays has some stupid bullshit, mage discovers all the crap, paladin is a little shit that abuses hydrologist and stonehill defenders. At least rogue only needed draw RNG not generated piece of shit perfect answers or 4-5 tirions in a fucking game.
Feelsbadman
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
for me pally is annoying with steed
The only time I lost to a quest rogue was when I was playing quest rogue myself to test it. That extra bounce absolutely destroys it. About the only way it wins now is crazy good draws AND a slow matchup.
we're in the good timeline
Vvreeeew.
I literally have not played a single one since the nerf. I love that!
I've met two quest-rogues since the nerf. And they didn't had a chance against my garden-rogue.
This additional bounce, gives me the opportunity to build up preasure early enough.
Want to discuss my predictions or suggestions with me personaly?
Contact me via battletag: Athanor#1658 [EU]
My feeling is; 1600 dust and I love it haha
AJAX AMSTERDAM
They should've nerfed it in a different way like all your minions are 4/4 or ,if that was still too strong, 3/3. I didn't play quest rogue, I only played, and still play, a midrange jade elemental shaman but it's kind if sad that they completely destroyed the card. Although other quests, like the paladin and druid quests, are currently unplayable, at least they may work in later upcoming expansions but the rogue quest has now been butchered and will never work in my opinion.