this makes me feel like when they said 4 legendaries they meant "4 neutral legendaries" because it seems really weird to have only 4 legendaries in the set and have 2 of them be class cards.
I hope you're right.
I can imagine that we get more Legendary cards than the usual, since this is an Endgame-like final battle, they bling-bling a little more.
Shaman weapon should really enable control shaman in the meta, at least as decent tier2-3. The problem is that "Hirek the bat" still exists with a large chance to be summoned after earthquake ))
That badboy is 8 mana, and Earthquake is 7, so we're safe :)
I hope you're right.
I can imagine that we get more Legendary cards than the usual, since this is an Endgame-like final battle, they bling-bling a little more.
Obey C'Thun, Praise The Darkness, Pet Hakkar, the Soulflayer, Love Yogg-Saron, Hope's End
That badboy is 8 mana, and Earthquake is 7, so we're safe :)
Obey C'Thun, Praise The Darkness, Pet Hakkar, the Soulflayer, Love Yogg-Saron, Hope's End
Class specific Legendary as an adventure reward? Baby rage!
It's only good in one class and (mostly) in it's control decks.
Adventure Legendaries were always close to my heart becuase they were widely playable. This weapon would break the chain.
Obey C'Thun, Praise The Darkness, Pet Hakkar, the Soulflayer, Love Yogg-Saron, Hope's End