When was it never not a rush game? as long as the systems that are in place remain unchanged it will undoubtedly remain aggro type game.
People play aggro cause it can be both cost efficient for new players and time efficient for all players on ladder. Do I myself like this? No. But, it is what it is. There's no one to blame, people simply want to win and use what works. If you asked anyone do they want to win or lose a match is anyone going to say no. Hence aggro aims to win, and win fast and efficiently so it can move onto the next game. Its been this way for a long time and we've seen many iterations of aggro we've had zoo lock, undertaker decks, face hunter and mech mage, just to name a few of the better know aggro decks. Nothing new.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
When was it never not a rush game? as long as the systems that are in place remain unchanged it will undoubtedly remain aggro type game.
People play aggro cause it can be both cost efficient for new players and time efficient for all players on ladder. Do I myself like this? No. But, it is what it is. There's no one to blame, people simply want to win and use what works. If you asked anyone do they want to win or lose a match is anyone going to say no. Hence aggro aims to win, and win fast and efficiently so it can move onto the next game. Its been this way for a long time and we've seen many iterations of aggro we've had zoo lock, undertaker decks, face hunter and mech mage, just to name a few of the better know aggro decks. Nothing new.