Sometimes my friends and I do that kind of thing, where we make some rule up and have a mini-tournament. No spells ends up not being that fun, since whoever gets board control in the first couple turns just immediately snowballs into a win. Also, no AOE so board-flooding is extra effective.
Sometimes my friends and I do that kind of thing, where we make some rule up and have a mini-tournament. No spells ends up not being that fun, since whoever gets board control in the first couple turns just immediately snowballs into a win. Also, no AOE so board-flooding is extra effective.
Oh, didn't think about that. Instead maybe it'd be cool if you could only use 5 class cards per deck? It would limit the use of spells, but not entirely.
Was looking for a thread about the recent challengestone tournament, I just wanted a bit of a ramble, as I thought the ruleset was fairly interesting, most importantly, fun for the viewer.
On to the OP. I think it takes a fairly experienced hearthstone player (in this case Kripp) to come up with a challenge that limits the players to a degree that it offsets the current meta aswell as rewarding competent deckbuilding to a degree like we saw in the weekend stream. As was seen, Kibler's superior deckbuilding carried him through despite not making optimal plays on more than one occasion.
On a side note. I would have made freezemage for the challenge probably, I think it would have been fairly strong considering how slow most of the decks turned out. Yeah, you don't have secrets and alex, but you can make due with just antonidas and thaurissan, sub in 2 explosive sheep, 2 cone and maybe unstable ghouls for stall and for card draw you roll with novices. Would have been hard for sure, but worth a try, the other mage decks didn't seem particularily strong.
As for my suggestion as to what the next challenge should be. I think we can safely go with a reverse restriction with a twist. Only even health minions and odd mana cost spells. The big losers? Belcher, Boom, Sylvanas, Loatheb, Thaurissan, which saw considerable play in the recent challenge. This restriction might hit druid a bit too hard though and it also enables bgh, but no silences apart from druid which is kindof interesting. On the spells department this would push back warrior in as well as hunter, but well, without secrets. Well, as you can see, this restriction would have a significant impact.
Stream just finished and it was a lot of fun. I don't know where to put this, but I figured a lot of people use hearthpwn so this works.
For the next one, what if the challange was "No Spells"?
It's a pretty crazy idea, but it'd be cool to see what would happen.
Sometimes my friends and I do that kind of thing, where we make some rule up and have a mini-tournament. No spells ends up not being that fun, since whoever gets board control in the first couple turns just immediately snowballs into a win. Also, no AOE so board-flooding is extra effective.
Have a great deck that's really, really cheap? Help the new players out
Oh, didn't think about that. Instead maybe it'd be cool if you could only use 5 class cards per deck? It would limit the use of spells, but not entirely.
Was looking for a thread about the recent challengestone tournament, I just wanted a bit of a ramble, as I thought the ruleset was fairly interesting, most importantly, fun for the viewer.
On to the OP. I think it takes a fairly experienced hearthstone player (in this case Kripp) to come up with a challenge that limits the players to a degree that it offsets the current meta aswell as rewarding competent deckbuilding to a degree like we saw in the weekend stream. As was seen, Kibler's superior deckbuilding carried him through despite not making optimal plays on more than one occasion.
On a side note. I would have made freezemage for the challenge probably, I think it would have been fairly strong considering how slow most of the decks turned out. Yeah, you don't have secrets and alex, but you can make due with just antonidas and thaurissan, sub in 2 explosive sheep, 2 cone and maybe unstable ghouls for stall and for card draw you roll with novices. Would have been hard for sure, but worth a try, the other mage decks didn't seem particularily strong.
As for my suggestion as to what the next challenge should be. I think we can safely go with a reverse restriction with a twist. Only even health minions and odd mana cost spells. The big losers? Belcher, Boom, Sylvanas, Loatheb, Thaurissan, which saw considerable play in the recent challenge. This restriction might hit druid a bit too hard though and it also enables bgh, but no silences apart from druid which is kindof interesting. On the spells department this would push back warrior in as well as hunter, but well, without secrets. Well, as you can see, this restriction would have a significant impact.
How about you have to make a random deck?
RIP yogg-saron good things don't last forever :(