While the near 50% win rate from Blizzard is an impressive stat, I would take it with a huge grain of salt until they, if ever, release the win rate of classes that have these "extra" affects from the Coin. Namely Rogues and Mages that have class-specific benefits to the coin or the inclusion of Pyro/Gadgetzan in a decks if that's even possible.
A class that has a stronger first turn may balance out the total-class ratio of first to second turn wins. For all we know Rogues can be hanging around 70% win rate going second while Priests are at a 70% win rate with their Northshire Clerics going first. Hunters are like 30% going both first and second while Warlock's winning 70% in both spots. These stats do easily add up to 50%, but that doesn't necessarily indicate balance!
At the moment, Blizzard hasn't gained any trust from me with their statistical analysis from past accounts of "thorough testing" of Nat Pagle and other... more questionable assertions that they've retracted.
They just shut you down from the very begging and you can't keep up.
What did you do turn 1? I mean they had 1 drops and you had none? Shock, they were always going to be ahead. Most classes can kill the 2/1 a Rogue could of spawned turn 1 with a hero power and then killed the 2/2 with basically anything.
QFT again. You are always going to be 1 mana ahead of your opponent, its a huge advantage when you consider Charge, Spells and other game changing abilities you get access to before your opponent does.
As the stats say, its the second player that can't keep up.
While the near 50% win rate from Blizzard is an impressive stat, I would take it with a huge grain of salt until they, if ever, release the win rate of classes that have these "extra" affects from the Coin. Namely Rogues and Mages that have class-specific benefits to the coin or the inclusion of Pyro/Gadgetzan in a decks if that's even possible.
A class that has a stronger first turn may balance out the total-class ratio of first to second turn wins. For all we know Rogues can be hanging around 70% win rate going second while Priests are at a 70% win rate with their Northshire Clerics going first. Hunters are like 30% going both first and second while Warlock's winning 70% in both spots. These stats do easily add up to 50%, but that doesn't necessarily indicate balance!
At the moment, Blizzard hasn't gained any trust from me with their statistical analysis from past accounts of "thorough testing" of Nat Pagle and other... more questionable assertions that they've retracted.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
I am glad that eventually I am not the only person that see the coin OP in some classes.
Going vs a 3/3 wyrm + 2 x 0/2 taunts its a huge tempo changer. By the time you clear the two taunts, that wyrm can become a 6/3 next round.
QFT. Except in that same statement they said its slight in the favor to go second for Rogues but overall its better to go first.
Yeah I dont see how the Druid had 3 mana on the first turn because of the Coin. He obviously had to Innervate for that combination to be played.
What did you do turn 1? I mean they had 1 drops and you had none? Shock, they were always going to be ahead.
Most classes can kill the 2/1 a Rogue could of spawned turn 1 with a hero power and then killed the 2/2 with basically anything.
QFT again. You are always going to be 1 mana ahead of your opponent, its a huge advantage when you consider Charge, Spells and other game changing abilities you get access to before your opponent does.
As the stats say, its the second player that can't keep up.
Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.