Originally, before GvG the Murlock and Pirate Tribes were neutral. But after the GvG launch Rogues now have class specific Pirates and Shamans Have Murlock class cards. By doing this it causes the other heros to not really be able to run those specific synergy/decks as well. If you were going to play a Pirate deck, you wouldn't do it with Mage... It's pretty counter productive. (Although a pirate or two can be useful on its own, like the Southsea Deckhand in Warrior.)
Do you think Blizzard will eventually come out with a specific Tribe for each hero? If so, what would you choose as a Tribe for the remaining classes?
Or maybe just incorporate Pirate/Murlocks into other classes too? Although this seems less likely...
Or will they just not add many more Tribes for the time being, and sit with just Murlocks/Pirates?
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Why do people in these threads always forget demons? And no, I don't think it's gonna happen but what might happen is that every class might get a special touch on a tribe based deck like they tried with beasts in Druid, giving them a different way to get into beast synergy and I do like that.
Why do people in these threads always forget demons? And no, I don't think it's gonna happen but what might happen is that every class might get a special touch on a tribe based deck like they tried with beasts in Druid, giving them a different way to get into beast synergy and I do like that.
Because Demons have always been around, and they were always meh until GvG, Now they're rather powerful.
That and there are no neutral Demons in the game beside Illidan, and Demons are almost a fully implemented deck type, along with Hunters and Beasts. Beast Druid is probably the worst off, with only 1 minion that gets a bonus from beasts, and they already belong to Hunters. Odd that Blizzard did that though... Still leaves Mages, Warriors, Pallys and Priests....
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
I feel that Priest has already been given a tribe/style to work with, but I'm not sure Blizzard implemented it well enough for anyone to properly realise. I think that with the addition of shadow bomber along with Shadowform, Auchenai, Mindgames, Shadowboxer and thoughtsteal Is Blizzard's way of creating the shadowpriest archetyp.
Well to counter point you, you wouldn't have run mage if you wanted to play pirates before GvG. Even though they were neutral cards that didn't work equal for all classes.
and if you wanted to run a Murloc deck you're better off playing Warlock even after GvG.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Originally, before GvG the Murlock and Pirate Tribes were neutral. But after the GvG launch Rogues now have class specific Pirates and Shamans Have Murlock class cards. By doing this it causes the other heros to not really be able to run those specific synergy/decks as well. If you were going to play a Pirate deck, you wouldn't do it with Mage... It's pretty counter productive. (Although a pirate or two can be useful on its own, like the Southsea Deckhand in Warrior.)
Do you think Blizzard will eventually come out with a specific Tribe for each hero? If so, what would you choose as a Tribe for the remaining classes?
Or maybe just incorporate Pirate/Murlocks into other classes too? Although this seems less likely...
Or will they just not add many more Tribes for the time being, and sit with just Murlocks/Pirates?
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Why do people in these threads always forget demons? And no, I don't think it's gonna happen but what might happen is that every class might get a special touch on a tribe based deck like they tried with beasts in Druid, giving them a different way to get into beast synergy and I do like that.
That and there are no neutral Demons in the game beside Illidan, and Demons are almost a fully implemented deck type, along with Hunters and Beasts. Beast Druid is probably the worst off, with only 1 minion that gets a bonus from beasts, and they already belong to Hunters. Odd that Blizzard did that though... Still leaves Mages, Warriors, Pallys and Priests....
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
I feel that Priest has already been given a tribe/style to work with, but I'm not sure Blizzard implemented it well enough for anyone to properly realise. I think that with the addition of shadow bomber along with Shadowform, Auchenai, Mindgames, Shadowboxer and thoughtsteal Is Blizzard's way of creating the shadowpriest archetyp.
Well to counter point you, you wouldn't have run mage if you wanted to play pirates before GvG. Even though they were neutral cards that didn't work equal for all classes.
and if you wanted to run a Murloc deck you're better off playing Warlock even after GvG.