Buff all warrior fire cards and Armor cards. They are small baby version of druid cards it’s ridiculous. Drumkit must go to 3 mana and weapons expert to 2 mana. Asvedon: discover and cast a spell your opponent played during the last 3 turns, choose targets if possible.
Nerf: Shadow priest Frostworm fury, dh, Druid, rouge (mainly pirate weapon stuff and a bit of concoction spam) Warlock (mana cheat is ridiculous), Paladin, shaman (totems)
Buff: mage (be very careful with burn stuff, perhaps buff skeleton package for value playstyle) Priest (a lot of cards are simply too fair compared to the rest of the meta, reduce svalna to a 5 mana drop and the spell she gives to 2 mana)
Standard: Theotar goes back to 5 mana (6 is too much), Denathrius infuse 1 but can only target minions, Coilfang 3 mana, Concert drake 6 mana 6/6, faerie dragon 3/3, primordial drake 6 mana 4/7, soul seeker 4 mana, Voodo doctor 1/2 taunt restore 3 health, senjin 3/8, sleepy dragon 7 mana 4/12 Undead dk buff perhaps reduce mana cost of 1 or 2 cards Shaman (cards that doesn’t include totems), Paladin (mainly the core stuff like hammer of wrath etc), Hunter leave as it is, gonna rise up after other classes have been tuned down in worst case reduce mana cost of 1-2 cards.
Buff all warrior fire cards and Armor cards. They are small baby version of druid cards it’s ridiculous. Drumkit must go to 3 mana and weapons expert to 2 mana. Asvedon: discover and cast a spell your opponent played during the last 3 turns, choose targets if possible.
Nerf: Shadow priest
Frostworm fury, dh, Druid, rouge (mainly pirate weapon stuff and a bit of concoction spam)
Warlock (mana cheat is ridiculous), Paladin, shaman (totems)
Buff: mage (be very careful with burn stuff, perhaps buff skeleton package for value playstyle)
Priest (a lot of cards are simply too fair compared to the rest of the meta, reduce svalna to a 5 mana drop and the spell she gives to 2 mana)
Standard: Theotar goes back to 5 mana (6 is too much), Denathrius infuse 1 but can only target minions, Coilfang 3 mana, Concert drake 6 mana 6/6, faerie dragon 3/3, primordial drake 6 mana 4/7, soul seeker 4 mana, Voodo doctor 1/2 taunt restore 3 health, senjin 3/8, sleepy dragon 7 mana 4/12
Undead dk buff perhaps reduce mana cost of 1 or 2 cards
Shaman (cards that doesn’t include totems), Paladin (mainly the core stuff like hammer of wrath etc), Hunter leave as it is, gonna rise up after other classes have been tuned down in worst case reduce mana cost of 1-2 cards.