I'd like to see a few more cards that can slow down early aggression since aggro is running rampant. Sure Naxx brought in Zombie Chow and Deathlord but they are more of a liability late game if you don't draw them until then. Perhaps a 3 mana 2/4 taunt that spawns a 1/1 upon death. I'm not forgetting about Unstable Ghoul either because the only synergy it has is with Warrior decks.
More synergy. With naxxramas out already we can see that almost every naxx card has been woven into the meta, or at least has found their own niche uses. Except for the Poison Seeds, and Anub'ar Ambusher. I hope for new cards that would (hopefully)make cards that are almost anti-synergistic, work well. Otherwise they seem counter intuitive to use.
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A deck is successful not when it wins, but when it does what you built it to do.
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I'd like to see a few more cards that can slow down early aggression since aggro is running rampant. Sure Naxx brought in Zombie Chow and Deathlord but they are more of a liability late game if you don't draw them until then. Perhaps a 3 mana 2/4 taunt that spawns a 1/1 upon death. I'm not forgetting about Unstable Ghoul either because the only synergy it has is with Warrior decks.
"When you only have good cards in your deck, there is no such thing as topdecking"- Sean "Day9" Plott
More synergy. With naxxramas out already we can see that almost every naxx card has been woven into the meta, or at least has found their own niche uses. Except for the Poison Seeds, and Anub'ar Ambusher. I hope for new cards that would (hopefully)make cards that are almost anti-synergistic, work well. Otherwise they seem counter intuitive to use.
A deck is successful not when it wins, but when it does what you built it to do.