From my (Zoo) point of view, Dragon Priest is horrible matchup. Other Priest variants are also not good. Freeze Mage is a problem too, but it's rarely played.
Consistently, Warrior. Others can be ok - ramp Druid can do ok if it can put out Arakkoa and Ancient of War at least a turn ahead of curve - Mire Keeper is a big deal since it can ramp and put a body on the board, or put two bodies on the board once the taunt wall slows them up; definitely not the auto-lose that Mid-Range Druid was pre-standard. Priest can struggle - too much removal is situational; it really needs to draw the Excavated Evils, and Pain if the Councilman is played - missing Deathlord and Belcher badly in the matchup.
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CCGing since '98.
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From my (Zoo) point of view, Dragon Priest is horrible matchup. Other Priest variants are also not good. Freeze Mage is a problem too, but it's rarely played.
Consistently, Warrior. Others can be ok - ramp Druid can do ok if it can put out Arakkoa and Ancient of War at least a turn ahead of curve - Mire Keeper is a big deal since it can ramp and put a body on the board, or put two bodies on the board once the taunt wall slows them up; definitely not the auto-lose that Mid-Range Druid was pre-standard. Priest can struggle - too much removal is situational; it really needs to draw the Excavated Evils, and Pain if the Councilman is played - missing Deathlord and Belcher badly in the matchup.
CCGing since '98.