I like it, although freeze mages would have a hey-day on it. Just freeze and knock down their health to 1 so damage is mitigated. Spells like circle of healing and velen's choice are super OP then tho, so thats nice!
I think it's ok. Might be a bit too overcosted. Dodges BGH so that's a plus, but I think the biggest question is that would this make Inner Fire completely useless? I think this card is like a super global Inner Fire with a body^^
Thanks for your reply! Yeah, since you can do a lot of unexpected damage with a high health board, I think 8 mana is reasonable. I think it won't make Inner fire useless, it's like Repentance and equality, Humility and Peacekeeper.
I like it, although freeze mages would have a hey-day on it. Just freeze and knock down their health to 1 so damage is mitigated. Spells like circle of healing and velen's choice are super OP then tho, so thats nice!
Thanks!
Yes,that's why it's a priest card, making the hero ability and class spells more useful.
Its effect is interesting and I think it fits priest very nicely. However, I also think it is overcosted. By way of comparison, Archmage Antonidas can also do some pretty insane and unexpected damage based on a hand full of low cost spells. However, he is a 7 mana 5/7. I think 7 mana will be fine for Tyrande as well, with this effect and these stats at least.
Besides, it doesn't really matter how much it costs because its game finishing potential is dependent on your board state. If you have amazing board control with 3 or 4 high health creatures then you are probably going to win whether you drop Tyrande on turn 8 or turn 7. The only difference with 7 mana is you get to heal a creature and cast Power word Shield on it at the same time as you play Tyrande which isn't broken at all. Also, at 7 mana, its not as bad to play Tyrande on an empty board if you have no better play.
Its effect is interesting and I think it fits priest very nicely. However, I also think it is overcosted. By way of comparison, Archmage Antonidas can also do some pretty insane and unexpected damage based on a hand full of low cost spells. However, he is a 7 mana 5/7. I think 7 mana will be fine for Tyrande as well, with this effect and these stats at least.
Besides, it doesn't really matter how much it costs because its game finishing potential is dependent on your board state. If you have amazing board control with 3 or 4 high health creatures then you are probably going to win whether you drop Tyrande on turn 8 or turn 7. The only difference with 7 mana is you get to heal a creature and cast Power word Shield on it at the same time as you play Tyrande which isn't broken at all. Also, at 7 mana, its not as bad to play Tyrande on an empty board if you have no better play.
Thanks for your opinion! I think you are right about some part. Flametongue also does unexpected damage and only cost 2.
But I have some doubt about your comparison. Archmage has no immediate effect, the fireballs can only be used next turn(unless you have 4 Apprentices^^). Also like Velen, it can do nothing by it self on turn 7. Unlike them, Tyrande can do extra damage the turn it's played if you have a high health board. And it's also a hidden 7/7, not a 5/7.
And yes, it has a game finishing potential, I feel that's why it should cost 8. If you have a amazing board your opponent will only lose on turn 8 not turn 7. Like the combo of Savage roar and Force of nature, they cost 9.
Hi everyone.
I like playing priest. This is my first time to design a card, please tell me your thought about it.
Thanks!
I like it, although freeze mages would have a hey-day on it. Just freeze and knock down their health to 1 so damage is mitigated. Spells like circle of healing and velen's choice are super OP then tho, so thats nice!
Thanks!
Yes,that's why it's a priest card, making the hero ability and class spells more useful.
Its effect is interesting and I think it fits priest very nicely. However, I also think it is overcosted. By way of comparison, Archmage Antonidas can also do some pretty insane and unexpected damage based on a hand full of low cost spells. However, he is a 7 mana 5/7. I think 7 mana will be fine for Tyrande as well, with this effect and these stats at least.
Besides, it doesn't really matter how much it costs because its game finishing potential is dependent on your board state. If you have amazing board control with 3 or 4 high health creatures then you are probably going to win whether you drop Tyrande on turn 8 or turn 7. The only difference with 7 mana is you get to heal a creature and cast Power word Shield on it at the same time as you play Tyrande which isn't broken at all. Also, at 7 mana, its not as bad to play Tyrande on an empty board if you have no better play.
Kezan Tinkerer - http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/45270-weekly-design-competition-19-submission-thread?comment=333
Thanks for your opinion! I think you are right about some part. Flametongue also does unexpected damage and only cost 2.
But I have some doubt about your comparison. Archmage has no immediate effect, the fireballs can only be used next turn(unless you have 4 Apprentices^^). Also like Velen, it can do nothing by it self on turn 7. Unlike them, Tyrande can do extra damage the turn it's played if you have a high health board. And it's also a hidden 7/7, not a 5/7.
And yes, it has a game finishing potential, I feel that's why it should cost 8. If you have a amazing board your opponent will only lose on turn 8 not turn 7. Like the combo of Savage roar and Force of nature, they cost 9.