I HAVE BEEN HAVING FUN WITH THE IDEA OF LEGENDARY WEAPONS FOR THE FUTURE OF HEARTHSTONE! I DESIGNED 1 FOR EACH CLASS (AND POTENTIAL FUTURE CLASS ADDITIONS). I INCLUDED A FEW OF MY FAVORITES! WHAT DO YOU THINK??? WOULD THIS BREAK THE GAME, WOULD THIS BE AN INTERESTING ADDITION TO THE GAME? WHAT KIND OF LEGENDARY WEAPONS WOULD YOU LIKE TO SEE? WOULD YOU LIKE TO SEE ONE OF THESE WEAPONS IN YOUR DECK SOMEDAY?
I have respect for the work you put in there and would like to give you some feedback to the best of my abilities.
i like the idea you had here, think it would be a fun addition. especially to give caster classes a 0/3 with abilities is one of the best ideas that you and others have expressed.
However I don't think all of the cards here are viable. The warrior one looks fine, dont know if it would see play but ok. Paladin one looks really good imo (but I hate the art design, sorry man xD). hunter weapon would never see play, its even slower than glads longbow and that one is never seen. i dont think hunters are looking for a late game option that only has board impact. atiesh should be at most 3-4 mana for its ability. The warlock one has a really damn neat idea behind it but no impact whatsoever since it comes far too late into play. maybe change it to 3 damage and 5 mana? Mage one isnt good, sorry a random fireball and 1 spell damage for 7 mana is too little. Thunderfury however is cool but should have more doomhammer like stats, because 10 damage for 7 mana and a 50% chance to draw 1card is not really good i think.
all in all: like the cards and the idea itself, grats
I HAVE BEEN HAVING FUN WITH THE IDEA OF LEGENDARY WEAPONS FOR THE FUTURE OF HEARTHSTONE! I DESIGNED 1 FOR EACH CLASS (AND POTENTIAL FUTURE CLASS ADDITIONS). I INCLUDED A FEW OF MY FAVORITES! WHAT DO YOU THINK??? WOULD THIS BREAK THE GAME, WOULD THIS BE AN INTERESTING ADDITION TO THE GAME? WHAT KIND OF LEGENDARY WEAPONS WOULD YOU LIKE TO SEE? WOULD YOU LIKE TO SEE ONE OF THESE WEAPONS IN YOUR DECK SOMEDAY?
MORE CLASS LEGENDARY WEAPON IDEAS!!
I have respect for the work you put in there and would like to give you some feedback to the best of my abilities.
i like the idea you had here, think it would be a fun addition. especially to give caster classes a 0/3 with abilities is one of the best ideas that you and others have expressed.
However I don't think all of the cards here are viable. The warrior one looks fine, dont know if it would see play but ok. Paladin one looks really good imo (but I hate the art design, sorry man xD). hunter weapon would never see play, its even slower than glads longbow and that one is never seen. i dont think hunters are looking for a late game option that only has board impact. atiesh should be at most 3-4 mana for its ability. The warlock one has a really damn neat idea behind it but no impact whatsoever since it comes far too late into play. maybe change it to 3 damage and 5 mana? Mage one isnt good, sorry a random fireball and 1 spell damage for 7 mana is too little. Thunderfury however is cool but should have more doomhammer like stats, because 10 damage for 7 mana and a 50% chance to draw 1card is not really good i think.
all in all: like the cards and the idea itself, grats
Come Forth!
Coward!
Thunderfury is too good!
An excellent finisher in my opinion
Dr.Boom
Ah, thunderfury for a shaman, whilst the idea is cool, it's a shame shaman can't weild swords...:(