Waiting for beta access gets me so bored so I got the idea of making up cards that MIGHT someday actually be in the game. I try to make these cards as realistic and balanced as I can, so you won't see any stuff like a 20/20 creature with charge that costs 3 mana to play.
And of course I want your opinion on the cards! We start of with Mr. Bigglesworth!
Tell me what you like and what you don't like, how this card could be usefull and if you would like to see this card in the game!
Personally I'm in love with Bigglesworth since I've always been that guy who flames on that other guy who kills him, so i love the idea of having him in the game. But! He's rather OP like that..
A nice change would be if you removed his attack, yet still gave him 1 hp and the "when he dies he summons Kel" spell and keep the mana cost. This would make him a anit-aoe kind of card, it could be cool.
Maybe increase his manacost and give him taunt, that would also be a cool function.
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The worst which can happened is death, the rest I can live with
Im looking forward to someone making the Lich King as a legendary card. His battle cry would be " Destroy all minions on the board. Then random minions from your opponets graveyard are ressurected on your side of the field" something to the tune of that. Although thats prob an OP effect lol
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Your life force, is merely my play thing....It ebbs and flows at my will!
You think that removing that one attack point he has would transform him from "op" --> to --> "not op". Because of 1 attack point? o_O
As he is right now, he is a legendary, so his stats should be a little bit above his mana cost. He costs 4 mana and has 1/1. Make that 6/8 when he summons Kel'Thuzad. So a 6/8 for the price of 1 mana, yes that sounds op. But consider how easy it is to counter. Silence or polymorph and he is no threat. Or just kill him with a spell. The card states "If he dies as a result of battle". By that I mean, if he dies through combat with another minion. So killing him with spell effects does not trigger the death rattle. I guess some people misunderstood that.
I was thinking of doing it with a regular deathrattle, so that he triggers the effect whenever he dies, no matter HOW he dies. That would still be "ok" I guess because let's say you are jaina, play him and then use hero power on him to kill him. That is 4+2=6 mana to summon a 6/8 legendary. I think for the cost of 6 mana, that is still "ok". But I was not sure if it's maybe too strong, so I gave his deathrattle the extra condition.
I also thought about the taunt. I guess there are a lot of tweaks you could do to this card that would be balanced and can work.
Thank you for the feedback! Some things to consider.
Can't counter it against a warrior. They can turn 3 Warsong Commander and turn 4 Bigglesworth into an impressive legendary. Or turn 4 (turn 3 with coin) cast Bigglesworth and Charge.
Provided you have all that cards on your hand by turn 4. The chance for that to happen is pretty slim, considering that there can be only 1 bigglesworth in your deck of 30 cards. So it is a gamble, but very rewarding when you can pull it of. Do you think it is too strong?
In Hearthstone you get a full free mulligan. So a player going second can have seen 4 cards + 4 for complete re mulligan + 4 for 1 draw per turn by turn 4. So 12/30 cards if they're fishing. I really don't know if it is too strong. It probably would require a lot of testing. If it was 8/6 or 7/7 it would be vulnerable to Big Game Hunter which is probably going to be a staple of constructed play.
What's the font you used for the white one? I've been experimenting with 2 layers of Cooper Std Black. To get the black behind the white. But your seems really good, care to share? :D
Hi guys!
Waiting for beta access gets me so bored so I got the idea of making up cards that MIGHT someday actually be in the game. I try to make these cards as realistic and balanced as I can, so you won't see any stuff like a 20/20 creature with charge that costs 3 mana to play.
And of course I want your opinion on the cards! We start of with Mr. Bigglesworth!
Tell me what you like and what you don't like, how this card could be usefull and if you would like to see this card in the game!
Like it :)
Hey!
Personally I'm in love with Bigglesworth since I've always been that guy who flames on that other guy who kills him, so i love the idea of having him in the game. But! He's rather OP like that..
A nice change would be if you removed his attack, yet still gave him 1 hp and the "when he dies he summons Kel" spell and keep the mana cost. This would make him a anit-aoe kind of card, it could be cool.
Maybe increase his manacost and give him taunt, that would also be a cool function.
The worst which can happened is death, the rest I can live with
Im looking forward to someone making the Lich King as a legendary card. His battle cry would be " Destroy all minions on the board. Then random minions from your opponets graveyard are ressurected on your side of the field" something to the tune of that. Although thats prob an OP effect lol
Your life force, is merely my play thing....It ebbs and flows at my will!
- Winters Edge
You think that removing that one attack point he has would transform him from "op" --> to --> "not op". Because of 1 attack point? o_O
As he is right now, he is a legendary, so his stats should be a little bit above his mana cost. He costs 4 mana and has 1/1. Make that 6/8 when he summons Kel'Thuzad. So a 6/8 for the price of 1 mana, yes that sounds op. But consider how easy it is to counter. Silence or polymorph and he is no threat. Or just kill him with a spell. The card states "If he dies as a result of battle". By that I mean, if he dies through combat with another minion. So killing him with spell effects does not trigger the death rattle. I guess some people misunderstood that.
I was thinking of doing it with a regular deathrattle, so that he triggers the effect whenever he dies, no matter HOW he dies. That would still be "ok" I guess because let's say you are jaina, play him and then use hero power on him to kill him. That is 4+2=6 mana to summon a 6/8 legendary. I think for the cost of 6 mana, that is still "ok". But I was not sure if it's maybe too strong, so I gave his deathrattle the extra condition.
I also thought about the taunt. I guess there are a lot of tweaks you could do to this card that would be balanced and can work.
Thank you for the feedback! Some things to consider.
Can't counter it against a warrior. They can turn 3 Warsong Commander and turn 4 Bigglesworth into an impressive legendary. Or turn 4 (turn 3 with coin) cast Bigglesworth and Charge.
Provided you have all that cards on your hand by turn 4. The chance for that to happen is pretty slim, considering that there can be only 1 bigglesworth in your deck of 30 cards. So it is a gamble, but very rewarding when you can pull it of. Do you think it is too strong?
In Hearthstone you get a full free mulligan. So a player going second can have seen 4 cards + 4 for complete re mulligan + 4 for 1 draw per turn by turn 4. So 12/30 cards if they're fishing. I really don't know if it is too strong. It probably would require a lot of testing. If it was 8/6 or 7/7 it would be vulnerable to Big Game Hunter which is probably going to be a staple of constructed play.
Ah, Big Game Hunter. I actually have not even thought about that card when I made Mr. Bigglesworth.
What's the font you used for the white one? I've been experimenting with 2 layers of Cooper Std Black. To get the black behind the white. But your seems really good, care to share? :D
Could be useful as a buff to a Kel'Thuzad card instead of outright summoning him. Situational, but useful.
scarfino | scarfino