We'll see if Priest is viable, but to me it's really an issue in conjunction with Raise Dead. It's just too much value with very little drawback given Priest's healing ability. You might see 4-6 of them in a game. Very few decks are going to have the ammo to cut those down without having to inevitably make suboptimal trades, and then you're dealing with half a dozen extra spells as well.
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We'll see if Priest is viable, but to me it's really an issue in conjunction with Raise Dead. It's just too much value with very little drawback given Priest's healing ability. You might see 4-6 of them in a game. Very few decks are going to have the ammo to cut those down without having to inevitably make suboptimal trades, and then you're dealing with half a dozen extra spells as well.