Running a paladin deck with a really low curve. All the secrets but Eye4Eye, blessing of wisdom+might, humility, hand of protection, seal of light, holy light, equality, divine favor, muster, consecrate, hammer of wrath, solemn vigil, avenging wrath as finishers. Some of those cards are one of, I'll leave it up to you.
Take board fast. Put Cho out. No harm in giving the opponent my minion buffs if they don't have board.
Winning hard. But I lose to druid. Soul of the forest and ramp cards, so OP. My board of 1 drops pretty weak to swipe too. I sort of feel like with the player pool, any deck built by a player with some experience is going to do well, since there's big amounts of bad players out there. I feel like I'd be winning more than not with any deck strategy I find reasonable.
Lorewalker Cho tho. This really seems like it's his turn to be in every deck. Drop him on a late turn after you cast a board flip, GG. He'd be awesome after twisting nether, flamestrike, light bomb(if you get a minion that lives I guess), equality consecrate, bladeflurry combo, brawl, pretty much any board clear I can think of(except for poison seeds starfall, but druid's OP enough in this already).
Running a paladin deck with a really low curve. All the secrets but Eye4Eye, blessing of wisdom+might, humility, hand of protection, seal of light, holy light, equality, divine favor, muster, consecrate, hammer of wrath, solemn vigil, avenging wrath as finishers. Some of those cards are one of, I'll leave it up to you.
Take board fast. Put Cho out. No harm in giving the opponent my minion buffs if they don't have board.
Winning hard. But I lose to druid. Soul of the forest and ramp cards, so OP. My board of 1 drops pretty weak to swipe too.
I sort of feel like with the player pool, any deck built by a player with some experience is going to do well, since there's big amounts of bad players out there. I feel like I'd be winning more than not with any deck strategy I find reasonable.
Lorewalker Cho tho. This really seems like it's his turn to be in every deck. Drop him on a late turn after you cast a board flip, GG. He'd be awesome after twisting nether, flamestrike, light bomb(if you get a minion that lives I guess), equality consecrate, bladeflurry combo, brawl, pretty much any board clear I can think of(except for poison seeds starfall, but druid's OP enough in this already).
As someone suggested before, Millhouse Manastorm is crazy good since it fills their board with Wisp or Target Dummy