I have been playing hearthstone since beta, and SA this has been a very fun experience so far.
I am starting to believe that the Hearthstone design team, has given an end last year to a chapter of hearthstone, where crazy things could happen.
I believe the design team is taking the path of back to the roots. Back to the wow lore charactes. The spell damage mage(arcane), combo mage(freeze) beast hunter, rogue with rogue thinds and shadows.
I know my examples is like...yeah, they do that every year. But i feel like now, they are headding the game to where the idea came from. The original wow clases.
What are your thoughts?
Off the post, i am designing a card game myself, dm if you want to help.
Hello, my name is Rosapink https://www.youtube.com/channel/UCYElbkF_382tw5UMjunO_8Q?view_as=subscriber
I have been playing hearthstone since beta, and SA this has been a very fun experience so far.
I am starting to believe that the Hearthstone design team, has given an end last year to a chapter of hearthstone, where crazy things could happen.
I believe the design team is taking the path of back to the roots. Back to the wow lore charactes. The spell damage mage(arcane), combo mage(freeze) beast hunter, rogue with rogue thinds and shadows.
I know my examples is like...yeah, they do that every year. But i feel like now, they are headding the game to where the idea came from. The original wow clases.
What are your thoughts?
Off the post, i am designing a card game myself, dm if you want to help.
Apart from the general power level being too high, the lore, themes and characters and general gameplay mechanics are really cool.