Army has been pretty underwhelming so far (at least for me). I would hang on to the dust, some awesome new decks are bound to pop out eventually. If the itch to craft something new is too strong, I would go with Candlesmash (If u have other cards for the meme druid deck) since it's neutral and may fit in some other decks.
Togwaggle is like unlimited decks in one. With pally the flow of the game might be always kinda same. But when your Tog works and your opponent is not surrendering then the real fun begins.
That was my point about it seeming more fun, as I'm not really a competitive player on Hearthstone I just like to play fun decks, general I would have went straight for Togwaggle druid without a second thought but I have loved mechs since GVG and even in Yugioh, they were my favourite archetype that's why I couldn't write it off xD
Depends on what you consider more fun: getting huge mechs and deciding when to use magnetic and when to just have more on board and summoning even more huge mechs with Endless OR switching decks mid-game with youe opponent and trying to play around cards that you gave him and cards left in hia hand that you also know from Azalina
I hate both decks, but paladin's slightly less oppressive and uninteractive than the druid one. The druid one is an insult to the "mill druid" archetype: a deck that used to take an insane amount of skill to execute (the version before Jade Idol was introduced). Now it's just "draw cards and control the board with your amazing board clears/single target removal, and then just win automatically on turn 13-16."
So build the paladin one because at least there's a little bit of minion trading going on before they play the egg and a million buffs on it, and then resummon it when it dies.
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I'm not sure what to go for I really like both decks.
I'm missing Togwaggle for druid and Endless army for Paladin, I can craft one legendary but I can't make up my mind.
Both decks seem strong, Togwaggle seems a little more fun in my opinion but I love mechs...
What do I do :(
Army has been pretty underwhelming so far (at least for me). I would hang on to the dust, some awesome new decks are bound to pop out eventually. If the itch to craft something new is too strong, I would go with Candlesmash (If u have other cards for the meme druid deck) since it's neutral and may fit in some other decks.
Togalina druid has a hard counter while mech paladin does not 🤷🏽♂️
Togwaggle is like unlimited decks in one. With pally the flow of the game might be always kinda same. But when your Tog works and your opponent is not surrendering then the real fun begins.
That was my point about it seeming more fun, as I'm not really a competitive player on Hearthstone I just like to play fun decks, general I would have went straight for Togwaggle druid without a second thought but I have loved mechs since GVG and even in Yugioh, they were my favourite archetype that's why I couldn't write it off xD
Depends on what you consider more fun: getting huge mechs and deciding when to use magnetic and when to just have more on board and summoning even more huge mechs with Endless OR switching decks mid-game with youe opponent and trying to play around cards that you gave him and cards left in hia hand that you also know from Azalina
I hate both decks, but paladin's slightly less oppressive and uninteractive than the druid one. The druid one is an insult to the "mill druid" archetype: a deck that used to take an insane amount of skill to execute (the version before Jade Idol was introduced). Now it's just "draw cards and control the board with your amazing board clears/single target removal, and then just win automatically on turn 13-16."
So build the paladin one because at least there's a little bit of minion trading going on before they play the egg and a million buffs on it, and then resummon it when it dies.