Book of Heroes Chapter 02 will be available soon (13/10) revealing its second chapter about Rexxar. If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Hero & Hero Powers
Extract Aventure: Story_02 - from patch: 60352
List:
HERO:Warchief Blackhand (WARRIOR) - PV:30 - Uniting the orc clans into the Horde, he has secured dominance over the land. HERO POWER: Backhand - Cost:2 - Hero Power Destroy a random damaged enemy minion. HERO:Khiragg (ROGUE) - PV:40 - The centaur have long fueded with the tauren, fighting over territory and resources. HERO POWER: Kidnap! - Cost:2 - Hero Power Put an enemy minion into a sack. (Except Misha.) HERO:Daelin Proudmoore (SHAMAN) - PV:50 - After the wars, Jaina's father is determined to destroy any remnant of the Horde. HERO POWER: Launch Warship - Cost:4 - Hero Power Summon a Kul Tiran Warship. HERO:Lady Darkscale (MAGE) - PV:40 - The vindictive naga often cause trouble on these shorelines... HERO POWER: Tornado - Cost:2 - Hero Power Deal $4 damage to a minion. Any excess damage continues to the left or right. HERO:Gorgrom the Dragon-Eater (WARRIOR) - PV:50 - This enormous gronn threatens to destroy Rexxar's people once and for all. HERO POWER: Monstrous Growth - Cost:2 - Hero Power Gain 2 Armor. If you have less than 5 Armor, gain 3 Armor instead. HERO:Leoroxx (HUNTER) - PV:30 - Rexxar's father thinks he knows best. But does he truly? HERO POWER: Reprimand - Cost:2 - Hero Power Reduce the Attack of an enemy minion by 1 for a turn. HERO:Misha (DRUID) - PV:30 - Winning the trust of a bear isn't easy. You need patience. And snacks. HERO POWER: Wild Thrashing - Cost:0 - Hero Power Deal 1-3 damage to 2 random minions. HERO:Ferocious Quilboar (ROGUE) - PV:30 - These beasts are creating a disturbance. It'd be best to investigate. HERO POWER: Get Over Here! - Cost:2 - Hero Power Summon two 4/2 Quilboar Hunters. HERO:Rexxar (HUNTER) - PV:30 - null HERO POWER: Axe Toss Rank 2 - Cost:2 - Hero Power Deal 5 damage to a random enemy minion. HERO:Rexxar (HUNTER) - PV:30 - null HERO POWER: Call Misha - Cost:2 - Hero Power Summon Misha. If she is already present, restore 1 Health to her. HERO POWER: Call Misha Rank 2 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 2 Health to her. HERO POWER: Call Misha Rank 3 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 3 Health to her. HERO POWER: Axe Toss - Cost:2 - Hero Power Deal 4 damage to a random enemy minion. HERO:Rexxar (HUNTER) - PV:30 - null HERO POWER: Friend to Animals - Cost:2 - Hero Power Give a Beast +2/+2. HERO:Rexxar (HUNTER) - PV:30 - null
Miniatures:
Weapons
Some weapons may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Doomhammer: (5) - ATT:2/DUR:8 - Windfury, Overload: (2) Huntmaster's Bow: (7) - ATT:5/DUR:2 - After your hero attacks, summon three 1/1 Snakes. Mok'Nathal Bow: (7) - ATT:4/DUR:2 - Battlecry: If your deck has no minions, fill your hand with Hunter spells.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Beast Companion: (3) - Summon a random Beast Companion. Burgle: (3) - Add 2 random cards to your hand (from your opponent's class). Intimidation: (2) - Add 2 random Taunt minions to your hand. Monsoon: (7) - Deal $6 damage to all minions, then deal $3 damage to all enemy minions.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Bloodmaul Brute: (6) - ATT:6/PV:8 - At the end of your turn, summon two 2/2 Bloodmaul Maulers that attack random enemies. Bloodmaul Mauler: (3) - ATT:2/PV:2 - null Cairne Bloodhoof: (6) - ATT:4/PV:5 - Charge Deathrattle: Summon a 4/5 Baine Bloodhoof. EVIL Cable Rat: (2) - ATT:1/PV:1 - Battlecry: Add a Lackey to your hand. EVIL Miscreant: (3) - ATT:1/PV:4 - Combo: Add two random Lackeys to your hand. Enchanted Familiar: (2) - ATT:3/PV:2 - Your spells cost (1) less. Frenzied Crocolisk: (2) - ATT:2/PV:3 - Battlecry: If you're holding a card from another class, gain +1/+1 and Rush. Gronn Trap: (6) - ATT:3/PV:10 - Taunt Can't Attack. At the start of your turn, deal 4 damage to the enemy hero. Haratha: (3) - ATT:4/PV:5 - Taunt Deathrattle: Deal 2 damage to all enemy minions. Hench-Clan Burglar: (4) - ATT:4/PV:3 - Battlecry: Discover a spell from another class. Kul Tiran Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Deal 3 damage to the enemy hero. Kul Tiran Warship: (4) - ATT:2/PV:6 - Taunt At the start of your turn, summon 2 random minions from your deck. Maim Blackhand: (7) - ATT:3/PV:11 - Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt. Marshspawn: (3) - ATT:3/PV:4 - Battlecry: If you cast a spell last turn, Discover a spell. Mogrin the Injured: (0) - ATT:0/PV:14 - At the start of your turn, this minion loses 2 health. Can't attack. Prisoner Baine: (4) - ATT:4/PV:5 - Dormant Defeat Khiragg to return Baine to his father. Quilboar Hunter: (3) - ATT:4/PV:2 - null Spirit: (4) - ATT:4/PV:3 - All friendly attacks ignore Taunt. Deathrattle: Deal 5 damage to the enemy hero. Sporlar: (3) - ATT:2/PV:4 - Your other minions have +1 Attack. Stuffed Sack: (1) - ATT:0/PV:3 - Deathrattle: Return your stolen minion! Teacher's Pet: (5) - ATT:4/PV:5 - Taunt Deathrattle: Summon a random 3-Cost Beast. Tethik: (3) - ATT:4/PV:4 - Taunt Tuffer: (3) - ATT:4/PV:3 - Charge Vicious Bear Trap: (0) - ATT:2/PV:40 - Taunt Can't Attack At the start of your turn, deal 4 damage to Misha. Wink Fox: (3) - ATT:3/PV:3 - Battlecry: Copy a card in your opponent’s deck and add it to your hand. Wounded Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Battlecry: Deal 2 damage to HIMSELF.
Miniatures:
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Play as you are. Have Fun!
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Book of Heroes Chapter 02 will be available soon (13/10) revealing its second chapter about Rexxar.
If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Aventure: Story_02 - from patch: 60352
List:
HERO: Warchief Blackhand (WARRIOR) - PV:30 - Uniting the orc clans into the Horde, he has secured dominance over the land.
HERO POWER: Backhand - Cost:2 - Hero Power Destroy a random damaged enemy minion.
HERO: Khiragg (ROGUE) - PV:40 - The centaur have long fueded with the tauren, fighting over territory and resources.
HERO POWER: Kidnap! - Cost:2 - Hero Power Put an enemy minion into a sack. (Except Misha.)
HERO: Daelin Proudmoore (SHAMAN) - PV:50 - After the wars, Jaina's father is determined to destroy any remnant of the Horde.
HERO POWER: Launch Warship - Cost:4 - Hero Power Summon a Kul Tiran Warship.
HERO: Lady Darkscale (MAGE) - PV:40 - The vindictive naga often cause trouble on these shorelines...
HERO POWER: Tornado - Cost:2 - Hero Power Deal $4 damage to a minion. Any excess damage continues to the left or right.
HERO: Gorgrom the Dragon-Eater (WARRIOR) - PV:50 - This enormous gronn threatens to destroy Rexxar's people once and for all.
HERO POWER: Monstrous Growth - Cost:2 - Hero Power Gain 2 Armor. If you have less than 5 Armor, gain 3 Armor instead.
HERO: Leoroxx (HUNTER) - PV:30 - Rexxar's father thinks he knows best. But does he truly?
HERO POWER: Reprimand - Cost:2 - Hero Power Reduce the Attack of an enemy minion by 1 for a turn.
HERO: Misha (DRUID) - PV:30 - Winning the trust of a bear isn't easy. You need patience. And snacks.
HERO POWER: Wild Thrashing - Cost:0 - Hero Power Deal 1-3 damage to 2 random minions.
HERO: Ferocious Quilboar (ROGUE) - PV:30 - These beasts are creating a disturbance. It'd be best to investigate.
HERO POWER: Get Over Here! - Cost:2 - Hero Power Summon two 4/2 Quilboar Hunters.
HERO: Rexxar (HUNTER) - PV:30 - null
HERO POWER: Axe Toss Rank 2 - Cost:2 - Hero Power Deal 5 damage to a random enemy minion.
HERO: Rexxar (HUNTER) - PV:30 - null
HERO POWER: Call Misha - Cost:2 - Hero Power Summon Misha. If she is already present, restore 1 Health to her.
HERO POWER: Call Misha Rank 2 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 2 Health to her.
HERO POWER: Call Misha Rank 3 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 3 Health to her.
HERO POWER: Axe Toss - Cost:2 - Hero Power Deal 4 damage to a random enemy minion.
HERO: Rexxar (HUNTER) - PV:30 - null
HERO POWER: Friend to Animals - Cost:2 - Hero Power Give a Beast +2/+2.
HERO: Rexxar (HUNTER) - PV:30 - null
Miniatures:
Weapons
Some weapons may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Doomhammer: (5) - ATT:2/DUR:8 - Windfury, Overload: (2)
Huntmaster's Bow: (7) - ATT:5/DUR:2 - After your hero attacks, summon three 1/1 Snakes.
Mok'Nathal Bow: (7) - ATT:4/DUR:2 - Battlecry: If your deck has no minions, fill your hand with Hunter spells.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Beast Companion: (3) - Summon a random Beast Companion.
Burgle: (3) - Add 2 random cards to your hand (from your opponent's class).
Intimidation: (2) - Add 2 random Taunt minions to your hand.
Monsoon: (7) - Deal $6 damage to all minions, then deal $3 damage to all enemy minions.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_02_*)
Liste:
Bloodmaul Brute: (6) - ATT:6/PV:8 - At the end of your turn, summon two 2/2 Bloodmaul Maulers that attack random enemies.
Bloodmaul Mauler: (3) - ATT:2/PV:2 - null
Cairne Bloodhoof: (6) - ATT:4/PV:5 - Charge Deathrattle: Summon a 4/5 Baine Bloodhoof.
EVIL Cable Rat: (2) - ATT:1/PV:1 - Battlecry: Add a Lackey to your hand.
EVIL Miscreant: (3) - ATT:1/PV:4 - Combo: Add two random Lackeys to your hand.
Enchanted Familiar: (2) - ATT:3/PV:2 - Your spells cost (1) less.
Frenzied Crocolisk: (2) - ATT:2/PV:3 - Battlecry: If you're holding a card from another class, gain +1/+1 and Rush.
Gronn Trap: (6) - ATT:3/PV:10 - Taunt Can't Attack. At the start of your turn, deal 4 damage to the enemy hero.
Haratha: (3) - ATT:4/PV:5 - Taunt Deathrattle: Deal 2 damage to all enemy minions.
Hench-Clan Burglar: (4) - ATT:4/PV:3 - Battlecry: Discover a spell from another class.
Kul Tiran Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Deal 3 damage to the enemy hero.
Kul Tiran Warship: (4) - ATT:2/PV:6 - Taunt At the start of your turn, summon 2 random minions from your deck.
Maim Blackhand: (7) - ATT:3/PV:11 - Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
Marshspawn: (3) - ATT:3/PV:4 - Battlecry: If you cast a spell last turn, Discover a spell.
Mogrin the Injured: (0) - ATT:0/PV:14 - At the start of your turn, this minion loses 2 health. Can't attack.
Prisoner Baine: (4) - ATT:4/PV:5 - Dormant Defeat Khiragg to return Baine to his father.
Quilboar Hunter: (3) - ATT:4/PV:2 - null
Spirit: (4) - ATT:4/PV:3 - All friendly attacks ignore Taunt. Deathrattle: Deal 5 damage to the enemy hero.
Sporlar: (3) - ATT:2/PV:4 - Your other minions have +1 Attack.
Stuffed Sack: (1) - ATT:0/PV:3 - Deathrattle: Return your stolen minion!
Teacher's Pet: (5) - ATT:4/PV:5 - Taunt Deathrattle: Summon a random 3-Cost Beast.
Tethik: (3) - ATT:4/PV:4 - Taunt
Tuffer: (3) - ATT:4/PV:3 - Charge
Vicious Bear Trap: (0) - ATT:2/PV:40 - Taunt Can't Attack At the start of your turn, deal 4 damage to Misha.
Wink Fox: (3) - ATT:3/PV:3 - Battlecry: Copy a card in your opponent’s deck and add it to your hand.
Wounded Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Battlecry: Deal 2 damage to HIMSELF.
Miniatures:
Play as you are. Have Fun!