Hey folks, wanted to ask uf there is by any chance Blizz would bring back at least one Adventure per year. I personally would really love it because:
1) Offers a bit of a bigger chance for F2P to have fun with whacky decks because you re garaunteed the cards unlike with expansions
2) Maybe blizz would profit more from it: I never bought any expansion preorder simply bc I would have to spend 130$ for 130 packs even though you have to open on average 240ish packs to get the full collection. However I would more than likely spend 20-30$ (hell even 40 of that was the case) for the adventure to get the cards and save gold for the other expansion-> thus not playing arena only for the first month od the expansion just bc I don t want to craft shitty cards with the small amount of dust I collect by playing and carefully dusting/crafting (I finish R5 every month to get the golden epic and never miss a daily quest so I m not a omce in a week login guy). I also think a lot more people would play constructed.
3) Make the cards more unique!!! I like the theme for thist year- Villans fighting the league od explorers and then maybe teaming up to defeat a bigger enemy?? Cool, but a lot of those cards are just reprinted mechanics or pack fillers. Like the 10 mana 10/10 taunt guy- like wtf the only time that card sees play is off of CC or evolve. Even for arena I doubt the playability. Or a 5 mana 8/8 with a drawback (like we ve never seen that right?) On the other hand Zephrys is just plain AWSOME! The time they put in it to work is just wonderful but the rest is just old cards that were just dusted off and given a different name. I would really love if the smaller card pool that would be if we had 1 (or 2) adventures each year would give the developers more time to focus on unique mechanics and more diverse cards.
That s just my two cents and I would love to hear yours! Cheeres and happy ladder climbing
1. Old Adventures were a good deal. 700g for some cards with guaranteed Legendary (which most of them were useful in different decks since they are non-class legendaries, cards like Reno, Bran, Emperor, Elise were used in a lot of decks)
2. Single Player was way more fun than this run-trash imo. I admit, building/developing your deck is kinda cool, but its frustrating if a boss fks you on turn 5 or something due to insane RNG and then you have to start again with all those easy bosses and all those stupid voice lines, animations, whatsoever. Thats what is really triggering me. I finished all HC solo adventures (Naxx, League, Blackrock) and I enjoyed the HC content there much more. Even though I needed sometimes a shitton of tries, you could easily restart it with the button or just by conceding (before they introduced the restart button). But the current run-trash is really annoying me.
Let's say i'm an old f2p player i don't have a lot of gold because arena sucks and i don't play the game that often to do daily quest like i'm a slave to hearthstone, i have a lot of dust just from the amount of time i have played through the years though, lucky me, suddenly a new expansion comes out, and i can't craft half of the cards in it, because they're gatekeeped through an adventure i don't have the time or the care to play.
THIS. IS. NOT. GOOD. GAME. DESIGN.
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Hey folks, wanted to ask uf there is by any chance Blizz would bring back at least one Adventure per year. I personally would really love it because:
1) Offers a bit of a bigger chance for F2P to have fun with whacky decks because you re garaunteed the cards unlike with expansions
2) Maybe blizz would profit more from it: I never bought any expansion preorder simply bc I would have to spend 130$ for 130 packs even though you have to open on average 240ish packs to get the full collection. However I would more than likely spend 20-30$ (hell even 40 of that was the case) for the adventure to get the cards and save gold for the other expansion-> thus not playing arena only for the first month od the expansion just bc I don t want to craft shitty cards with the small amount of dust I collect by playing and carefully dusting/crafting (I finish R5 every month to get the golden epic and never miss a daily quest so I m not a omce in a week login guy). I also think a lot more people would play constructed.
3) Make the cards more unique!!! I like the theme for thist year- Villans fighting the league od explorers and then maybe teaming up to defeat a bigger enemy?? Cool, but a lot of those cards are just reprinted mechanics or pack fillers. Like the 10 mana 10/10 taunt guy- like wtf the only time that card sees play is off of CC or evolve. Even for arena I doubt the playability. Or a 5 mana 8/8 with a drawback (like we ve never seen that right?) On the other hand Zephrys is just plain AWSOME! The time they put in it to work is just wonderful but the rest is just old cards that were just dusted off and given a different name. I would really love if the smaller card pool that would be if we had 1 (or 2) adventures each year would give the developers more time to focus on unique mechanics and more diverse cards.
That s just my two cents and I would love to hear yours! Cheeres and happy ladder climbing
yea the old adevnture were the best i will be very happy if they come back
1. Old Adventures were a good deal. 700g for some cards with guaranteed Legendary (which most of them were useful in different decks since they are non-class legendaries, cards like Reno, Bran, Emperor, Elise were used in a lot of decks)
2. Single Player was way more fun than this run-trash imo. I admit, building/developing your deck is kinda cool, but its frustrating if a boss fks you on turn 5 or something due to insane RNG and then you have to start again with all those easy bosses and all those stupid voice lines, animations, whatsoever. Thats what is really triggering me. I finished all HC solo adventures (Naxx, League, Blackrock) and I enjoyed the HC content there much more. Even though I needed sometimes a shitton of tries, you could easily restart it with the button or just by conceding (before they introduced the restart button). But the current run-trash is really annoying me.
3. Blizz doesnt care. They wont do it.
sadly blizard will not do it because dongeon shit run per expansion make theme more money
Let's say i'm an old f2p player i don't have a lot of gold because arena sucks and i don't play the game that often to do daily quest like i'm a slave to hearthstone, i have a lot of dust just from the amount of time i have played through the years though, lucky me, suddenly a new expansion comes out, and i can't craft half of the cards in it, because they're gatekeeped through an adventure i don't have the time or the care to play.
THIS. IS. NOT. GOOD. GAME. DESIGN.
Those who are given more in life, must not cling to it, but risk it all at every moment!