You have 21 mana worth of spell that will pop divine shield, trigger Deathrattle, and still keep going. After that you have a 7/3 stat line which is around 3-4 mana stat line.
Hi, i guess this card will be met with criticism more than anything, so dont take it too personally. Rather try to see where you went wrong! :)
As others said, this card is literally a better version of Twisting Nether on a stick. Quite strong, too strong. Then i get that "cast flamestrike" looks cool, but you could just literally say "destroy all enemy minons" or "deal 12 dmg to all enemy minions" and it would probably look less silly.
Also, if this is supposed to be a card from your custom set, i suggest you pick one of the custom watermarks on HC when making your cards. You left a Classic watermark on this one and it feels weird. Anyway, GL :)
ok, i'll see the way to make it slower, as Anomalus, but not that slow, to make it not broken, but not unplayable
I'm glad to see you saw my idea behind deal damage more than once, to pass over deathrattles and divine shields, but, there is another thing hide in the card if you look it, thing which i thougth someone could notice faster.
Time for mage to get its first legendary of my set,
What do you think?
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Take a Look of my other cards of the Ogre expansion here:
https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/220217-first-ogre-package-custom-thematic-cards
You have 21 mana worth of spell that will pop divine shield, trigger Deathrattle, and still keep going. After that you have a 7/3 stat line which is around 3-4 mana stat line.
Hi, i guess this card will be met with criticism more than anything, so dont take it too personally. Rather try to see where you went wrong! :)
As others said, this card is literally a better version of Twisting Nether on a stick. Quite strong, too strong. Then i get that "cast flamestrike" looks cool, but you could just literally say "destroy all enemy minons" or "deal 12 dmg to all enemy minions" and it would probably look less silly.
Also, if this is supposed to be a card from your custom set, i suggest you pick one of the custom watermarks on HC when making your cards. You left a Classic watermark on this one and it feels weird. Anyway, GL :)
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ok, i'll see the way to make it slower, as Anomalus, but not that slow, to make it not broken, but not unplayable
I'm glad to see you saw my idea behind deal damage more than once, to pass over deathrattles and divine shields, but, there is another thing hide in the card if you look it, thing which i thougth someone could notice faster.
Well, if you mean a reference to antonidas in the name, probably most people saw it, but they thought that it's nothing to be proud of.